测试版
This commit is contained in:
parent
afbec49935
commit
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6
pom.xml
6
pom.xml
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@ -22,9 +22,9 @@
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<dependencies>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.18.2</version>
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<groupId>com.google.code.gson</groupId>
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<artifactId>gson</artifactId>
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<version>2.8.8</version>
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</dependency>
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</dependencies>
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</project>
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@ -1,19 +1,174 @@
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package com.yaohun.questsystem;
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import com.yaohun.questsystem.api.QuestAPI;
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import com.yaohun.questsystem.data.PlayerData;
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import com.yaohun.questsystem.data.QuestData;
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import com.yaohun.questsystem.data.database.SqlManager;
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import com.yaohun.questsystem.listener.JoinEvent;
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import com.yaohun.questsystem.manage.DataManage;
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import com.yaohun.questsystem.util.SqlUtil;
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import com.yaohun.questsystem.util.TimeType;
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import me.Demon.DemonPlugin.DemonAPI;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.util.List;
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public class Main extends JavaPlugin {
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public static Main plugin;
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public static DataManage dataManage;
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public static SqlManager sqlManager;
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public static SqlUtil sqlUtil;
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@Override
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public void onEnable() {
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plugin = this;
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DemonAPI.sendConsoleMessage("§f[§6!§f] §aQuestSystem (1.0) §f开始加载");
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LinkMySqlData();
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saveDefaultConfig();
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dataManage = new DataManage();
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for (Player player : Bukkit.getOnlinePlayers()){
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Main.dataManage.loadPlayerData(player);
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}
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getServer().getPluginManager().registerEvents(new JoinEvent(),this);
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DemonAPI.sendConsoleMessage("§f[§6!§f] §aQuestSystem §f加载完成,祝你使用愉快!");
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DemonAPI.sendConsoleMessage("§f[§6!§f] §b极光像素工作室出品");
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}
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public void LinkMySqlData(){
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String SQL_Host = "gz-cdb-r9koldtt.sql.tencentcdb.com";
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String SQL_Port = "29320";
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String SQL_Users = "root";
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String SQL_Password = "Pixel@123456";
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String SQL_Database = "quest";
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sqlManager = new SqlManager();
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sqlUtil = new SqlUtil(SQL_Host,SQL_Port,SQL_Database,SQL_Users,SQL_Password);
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sqlManager.createTable();
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}
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@Override
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public void onDisable() {
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super.onDisable();
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for (Player player : Bukkit.getOnlinePlayers()){
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dataManage.savePlayerData(player);
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}
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DemonAPI.sendConsoleMessage("§f[§c!§f] §aQuestSystem §f卸载完成,欢迎下次使用!");
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String Command, String[] args) {
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if (Command.equalsIgnoreCase("questinfo") && sender instanceof Player player) {
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sender.sendMessage("§f[§e!§f]§7查询玩家: "+player.getName());
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sender.sendMessage("§f[§e!§f]§7任务数据:");
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PlayerData data = dataManage.getPlayerData(player);
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List<QuestData> everydayList = QuestAPI.getPlayerQuestList(player, TimeType.EVERYDAY);
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for (QuestData quest : everydayList){
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sender.sendMessage(" [每日] §b"+quest.getQuestKey()+" §f进度: §c"+data.getQuestAmount(quest)+"§f/§a"+quest.getNeedAmount());
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}
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List<QuestData> weeklyList = QuestAPI.getPlayerQuestList(player, TimeType.WEEKLY);
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for (QuestData quest : weeklyList){
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sender.sendMessage(" [每周] §b"+quest.getQuestKey()+" §f进度: §c"+data.getQuestAmount(quest)+"§f/§a"+quest.getNeedAmount());
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}
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List<QuestData> longTermList = QuestAPI.getPlayerQuestList(player, TimeType.LONGTERM);
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for (QuestData quest : longTermList){
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sender.sendMessage(" [长期] §b"+quest.getQuestKey()+" §f进度: §c"+data.getQuestAmount(quest)+"§f/§a"+quest.getNeedAmount());
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}
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}
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if (Command.equalsIgnoreCase("quest")) {
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Player player = (Player) sender;
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if(args.length == 1 && args[0].equalsIgnoreCase("save")) {
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if (dataManage.getPlayerData(player) != null) {
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dataManage.savePlayerData(player);
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}
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DemonAPI.sendMessage(sender,"数据已保存至数据库.");
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}
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/*if(args.length == 2 && args[0].equalsIgnoreCase("js")) {
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String questKey = args[1];
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// 判断这个任务是否存在
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QuestData questData = dataManage.getQuestData(questKey);
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if(questData == null){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 不存在");
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return true;
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}
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PlayerData playerData = dataManage.getPlayerData(player);
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// 判断玩家是否已接受任务
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if(playerData.isAcceptQuest(questData)){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 已接受");
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return true;
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}
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// 判断玩家是否已完成任务
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if(playerData.isFinished(questData)){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 已完成");
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return true;
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}
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playerData.acceptQuest(questData);
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 已接受");
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}
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if(args.length == 2 && args[0].equalsIgnoreCase("add")) {
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String questKey = args[1];
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// 判断这个任务是否存在
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QuestData questData = dataManage.getQuestData(questKey);
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if(questData == null){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 不存在");
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return true;
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}
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PlayerData playerData = dataManage.getPlayerData(player);
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// 判断玩家是否已接受任务
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if(!playerData.isAcceptQuest(questData)){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 未接受");
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return true;
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}
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playerData.addQuestAmount(questData);
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 当前进度: "+playerData.getQuestAmount(questData)+"/"+questData.getNeedAmount()+"["+(playerData.getProgress(questData) * 100)+"%]");
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}
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if(args.length == 3 && args[0].equalsIgnoreCase("add")) {
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String questKey = args[1];
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// 判断这个任务是否存在
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QuestData questData = dataManage.getQuestData(questKey);
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if(questData == null){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 不存在");
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return true;
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}
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PlayerData playerData = dataManage.getPlayerData(player);
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// 判断玩家是否已接受任务
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if(!playerData.isAcceptQuest(questData)){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 未接受");
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return true;
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}
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int amount = Integer.parseInt(args[2]);
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playerData.addQuestAmount(questData,amount);
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 当前进度: "+playerData.getQuestAmount(questData)+"/"+questData.getNeedAmount()+"["+(playerData.getProgress(questData) * 100)+"%]");
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}
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if(args.length == 2 && args[0].equalsIgnoreCase("tj")) {
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String questKey = args[1];
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// 判断这个任务是否存在
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QuestData questData = dataManage.getQuestData(questKey);
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if(questData == null){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 不存在");
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return true;
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}
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PlayerData playerData = dataManage.getPlayerData(player);
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// 判断玩家是否已接受任务
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if(!playerData.isAcceptQuest(questData)){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 未接受");
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return true;
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}
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// 判断玩家是否已完成任务
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if(playerData.isFinished(questData)){
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 已完成");
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return true;
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}
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if (!playerData.canSubmitQuest(questData)) {
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 任务尚未完成");
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return true;
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}
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playerData.submitQuest(questData);
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DemonAPI.sendMessage(sender,"任务: "+questKey+" 已提交");
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}*/
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}
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return true;
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}
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}
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152
src/main/java/com/yaohun/questsystem/api/QuestAPI.java
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152
src/main/java/com/yaohun/questsystem/api/QuestAPI.java
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package com.yaohun.questsystem.api;
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import com.yaohun.questsystem.Main;
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import com.yaohun.questsystem.data.PlayerData;
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import com.yaohun.questsystem.data.QuestData;
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import com.yaohun.questsystem.manage.DataManage;
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import com.yaohun.questsystem.util.TimeType;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Set;
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public class QuestAPI {
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public static PlayerData getPlayerData(Player p){
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DataManage dataManage = Main.dataManage;
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PlayerData playerData = dataManage.getPlayerData(p);
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if(playerData == null){
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return null;
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}
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return playerData;
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}
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/*
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* 获取玩家的任务列表
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* */
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public static Set<QuestData> getPlayerQuestList(Player p){
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PlayerData data = Main.dataManage.getPlayerData(p);
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return data.getQuests();
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}
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/*
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* 获取玩家已接受任务 指定周期任务列表
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* */
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public static List<QuestData> getPlayerQuestList(Player p, TimeType timeType) {
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List<QuestData> questDataList = new ArrayList<>();
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PlayerData data = Main.dataManage.getPlayerData(p);
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for (QuestData questData : data.getQuests()){
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if(questData.getTimeType() == timeType){
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questDataList.add(questData);
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}
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}
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return questDataList;
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}
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/*
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* 获取指定任务信息数据
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* */
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public static QuestData getQuestData(String questKey){
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QuestData quest = Main.dataManage.getQuestData(questKey);
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if(quest == null){
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System.out.println("[错误 - 任务] 任务: "+questKey+" 配置文件不存在.");
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return null;
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}
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return quest;
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}
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/*
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* 增加任务进度
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* */
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public static void addQuestProgress(Player p,String questKey,int amount){
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QuestData quest = Main.dataManage.getQuestData(questKey);
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if(quest == null){
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System.out.println("[错误 - 任务] 任务: "+questKey+" 配置文件不存在.");
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return;
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}
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PlayerData data = Main.dataManage.getPlayerData(p);
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data.addQuestAmount(quest,amount);
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}
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/*
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* 设置任务进度
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* */
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public static void setQuestProgress(Player p,String questKey,int amount){
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QuestData quest = Main.dataManage.getQuestData(questKey);
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if(quest == null){
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System.out.println("[错误 - 任务] 任务: "+questKey+" 配置文件不存在.");
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return;
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}
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PlayerData data = Main.dataManage.getPlayerData(p);
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data.setQuestAmount(quest,amount);
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}
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/*
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* 强制完成任务进度
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* */
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public static void forceCompleteQuest(Player p,String questKey){
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QuestData quest = Main.dataManage.getQuestData(questKey);
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if(quest == null){
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System.out.println("[错误 - 任务] 任务: "+questKey+" 配置文件不存在.");
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return;
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}
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PlayerData data = Main.dataManage.getPlayerData(p);
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data.setQuestAmount(quest,-1);
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}
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/*
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* 强制完成任务进度并触发奖励
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* */
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public static void forceCompleteQuestFinish(Player p,String questKey,boolean finish){
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QuestData quest = Main.dataManage.getQuestData(questKey);
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if(quest == null){
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System.out.println("[错误 - 任务] 任务: "+questKey+" 配置文件不存在.");
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return;
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}
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PlayerData data = Main.dataManage.getPlayerData(p);
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data.setQuestAmount(quest,-1);
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if(finish){
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quest.sendFinishCommand(p);
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}
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}
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/*
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* 重置任务进度(若已完成也会返回0%)
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* */
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public static void resetCompleteQuest(Player p,String questKey){
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QuestData quest = Main.dataManage.getQuestData(questKey);
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if(quest == null){
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System.out.println("[错误 - 任务] 任务: "+questKey+" 配置文件不存在.");
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return;
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}
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PlayerData data = Main.dataManage.getPlayerData(p);
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data.setQuestAmount(quest,0);
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}
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/*
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* 删除任务
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* */
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public static void deletePlayerDataQuest(Player p,String questKey){
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QuestData quest = Main.dataManage.getQuestData(questKey);
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if(quest == null){
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System.out.println("[错误 - 任务] 任务: "+questKey+" 配置文件不存在.");
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return;
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}
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PlayerData data = Main.dataManage.getPlayerData(p);
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HashMap<QuestData, Integer> hashMap = data.getQuestAmount();
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hashMap.remove(quest);
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data.setQuestMap(hashMap);
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}
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/*
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* 删除所有任务
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* */
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public static void deleteAllPlayerDataQuest(Player p){
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PlayerData data = Main.dataManage.getPlayerData(p);
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HashMap<QuestData, Integer> hashMap = new HashMap<>();
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data.setQuestMap(hashMap);
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}
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}
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179
src/main/java/com/yaohun/questsystem/data/PlayerData.java
Normal file
179
src/main/java/com/yaohun/questsystem/data/PlayerData.java
Normal file
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package com.yaohun.questsystem.data;
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import org.bukkit.Bukkit;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Set;
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public class PlayerData {
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private String name; // 玩家名字
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private HashMap<QuestData,Integer> questAmount;
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public PlayerData(String name){
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this.name = name;
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this.questAmount = new HashMap<>();
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}
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public PlayerData(String name,HashMap<QuestData,Integer> hashMap){
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this.name = name;
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this.questAmount = hashMap;
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for (QuestData quest : hashMap.keySet()){
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System.out.println("[调试 - 输出] 任务名: "+quest.getQuestKey()+" 进度: "+getQuestAmount(quest)+"/"+quest.getNeedAmount());
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}
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}
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public String getName() {
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return name;
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}
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public HashMap<QuestData, Integer> getQuestAmount() {
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return questAmount;
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}
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public void setQuestMap(HashMap<QuestData, Integer> questMap) {
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this.questAmount = questMap;
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}
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public Set<QuestData> getQuests() {
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return this.questAmount.keySet();
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}
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// 获取玩家已完成任务数量
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public int getFinishedAmount(){
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int i = 0;
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for (QuestData quest : getQuests()){
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if(isFinished(quest)){
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i++;
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}
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}
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return i;
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}
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/*
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* 接受任务
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* */
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public void acceptQuest(QuestData quest){
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if(!isAcceptQuest(quest)){
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this.questAmount.put(quest,0);
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}
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}
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/*
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* 判断任务是否已接受
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* */
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public boolean isAcceptQuest(QuestData quest){
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if(this.questAmount.get(quest) == null){
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return false;
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}
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return true;
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}
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/*
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* 判断任务是否已完成
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* */
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public boolean isFinished(QuestData quest) {
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// 判断任务是否已接受
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if(isAcceptQuest(quest)){
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// 判断任务是否已提交
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if(this.questAmount.get(quest) <= -1){
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return true;
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}
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}
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return false;
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}
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/*
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* 提交任务
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* */
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public void submitQuest(QuestData quest) {
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// 提交任务后触发命令
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quest.sendFinishCommand(Bukkit.getPlayer(this.name));
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// 设置任务提交后的状态为 -1
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this.questAmount.put(quest, -1);
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}
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/*
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* 判断玩家是否达到要求可提交任务
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* */
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public boolean canSubmitQuest(QuestData quest) {
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// 判断玩家是否接受任务
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if (isAcceptQuest(quest)) {
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// 判断玩家是否已达到任务要求数量
|
||||
int amount = this.questAmount.get(quest);
|
||||
if(amount >= quest.getNeedAmount()){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
* 获取玩家当前任务进度
|
||||
* */
|
||||
public int getQuestAmount(QuestData quest){
|
||||
if(this.questAmount.get(quest) == null){
|
||||
return 0;
|
||||
}
|
||||
return this.questAmount.get(quest);
|
||||
}
|
||||
|
||||
/*增加任务进度*/
|
||||
public void addQuestAmount(QuestData quest){
|
||||
addQuestAmount(quest,1);
|
||||
}
|
||||
|
||||
/*增加任务进度*/
|
||||
public void addQuestAmount(QuestData quest, int addAmount) {
|
||||
// 若玩家未接受任务直接返回
|
||||
if (!isAcceptQuest(quest)) {
|
||||
return;
|
||||
}
|
||||
// 当玩家当前任务进度为0时直接返回
|
||||
int amount = this.questAmount.getOrDefault(quest, 0);
|
||||
if (amount <= -1) {
|
||||
return;
|
||||
}
|
||||
int new_amount = amount + addAmount;
|
||||
int quest_amount = quest.getNeedAmount();
|
||||
if (new_amount > quest_amount) {
|
||||
int need_Amount = quest_amount - amount; // 得出 玩家还需要多少积分完成任务
|
||||
amount = amount + need_Amount;
|
||||
this.questAmount.put(quest, amount);
|
||||
return;
|
||||
}
|
||||
this.questAmount.put(quest, new_amount);
|
||||
}
|
||||
/*设置任务进度*/
|
||||
public void setQuestAmount(QuestData quest, int amount) {
|
||||
// 若玩家未接受任务直接返回
|
||||
if (!isAcceptQuest(quest)) {
|
||||
return;
|
||||
}
|
||||
this.questAmount.put(quest, amount);
|
||||
}
|
||||
|
||||
/*
|
||||
* 获取任务的进度
|
||||
* */
|
||||
public double getProgress(QuestData quest) {
|
||||
if (!isAcceptQuest(quest)) {
|
||||
return 0.0D;
|
||||
}
|
||||
double amount = this.questAmount.get(quest);
|
||||
double d = amount / quest.getNeedAmount();
|
||||
if (d < 0.0D) {
|
||||
d = 0.0D;
|
||||
}else if (d > 1.0D) {
|
||||
d = 1.0D;
|
||||
}
|
||||
return d;
|
||||
}
|
||||
public void reload(List<QuestData> questDataList) {
|
||||
HashMap<QuestData, Integer> newData = new HashMap<>();
|
||||
for (QuestData newQuest : questDataList) {
|
||||
for (QuestData oldQuest : this.questAmount.keySet()) {
|
||||
if (newQuest.getQuestKey().equalsIgnoreCase(oldQuest.getQuestKey())) {
|
||||
newData.put(newQuest, this.questAmount.get(oldQuest));
|
||||
}
|
||||
}
|
||||
}
|
||||
this.questAmount = newData;
|
||||
}
|
||||
}
|
76
src/main/java/com/yaohun/questsystem/data/QuestData.java
Normal file
76
src/main/java/com/yaohun/questsystem/data/QuestData.java
Normal file
|
@ -0,0 +1,76 @@
|
|||
package com.yaohun.questsystem.data;
|
||||
|
||||
import com.yaohun.questsystem.util.TimeType;
|
||||
import me.Demon.DemonPlugin.DemonAPI;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class QuestData {
|
||||
|
||||
private String questKey; // 任务名
|
||||
private String name; // 任务名
|
||||
private TimeType timeType; // 任务时间
|
||||
private String type; // 任务类型
|
||||
private String target;
|
||||
private int needAmount;
|
||||
private List<String> finish;
|
||||
private List<String> description;
|
||||
|
||||
public QuestData(String questKey,FileConfiguration yml){
|
||||
this.questKey = questKey;
|
||||
String cycle = yml.getString(questKey+".timeType","longTerm");
|
||||
if(cycle.equalsIgnoreCase("everyday")){
|
||||
timeType = TimeType.EVERYDAY;
|
||||
}else if(cycle.equalsIgnoreCase("weekly")){
|
||||
timeType = TimeType.WEEKLY;
|
||||
}else if(cycle.equalsIgnoreCase("longTerm")){
|
||||
timeType = TimeType.LONGTERM;
|
||||
}
|
||||
this.name = yml.getString(questKey+".name");
|
||||
this.type = yml.getString(questKey+".type");
|
||||
this.target = yml.getString(questKey+".content.name");
|
||||
this.needAmount = yml.getInt(questKey+".content.amount");
|
||||
this.finish = yml.getStringList(questKey+".finish");
|
||||
this.description = yml.getStringList(questKey+".description");
|
||||
}
|
||||
|
||||
public String getQuestKey() {
|
||||
return questKey;
|
||||
}
|
||||
|
||||
public TimeType getTimeType() {
|
||||
return timeType;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public String getType() {
|
||||
return type;
|
||||
}
|
||||
|
||||
public String getTarget() {
|
||||
return target;
|
||||
}
|
||||
|
||||
public int getNeedAmount() {
|
||||
return needAmount;
|
||||
}
|
||||
|
||||
public List<String> getDescription() {
|
||||
return description;
|
||||
}
|
||||
|
||||
public void sendFinishCommand(Player player){
|
||||
if(player == null){return;}
|
||||
DemonAPI.ConsoleOutCommandList(player,getFinish());
|
||||
}
|
||||
|
||||
public List<String> getFinish() {
|
||||
return finish;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
package com.yaohun.questsystem.data.database;
|
||||
|
||||
import java.sql.Connection;
|
||||
|
||||
public abstract class MegumiSQL {
|
||||
public abstract void openConnection();
|
||||
|
||||
public abstract boolean checkConnection();
|
||||
|
||||
public abstract Connection getConnection();
|
||||
|
||||
public abstract void closeConnection();
|
||||
}
|
|
@ -0,0 +1,104 @@
|
|||
package com.yaohun.questsystem.data.database;
|
||||
|
||||
import com.yaohun.questsystem.Main;
|
||||
import com.yaohun.questsystem.util.SqlUtil;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.time.Instant;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class SqlManager {
|
||||
|
||||
|
||||
public String table = "quest_playerdata";
|
||||
|
||||
// 创建数据库表格格式
|
||||
public void createTable() {
|
||||
// 数据库结构组成
|
||||
// 玩家名(VARCHAR) 数据(VARCHAR) 数据保存时间(VARCHAR)
|
||||
String s = "CREATE TABLE IF NOT EXISTS "+table+"(" +
|
||||
" name VARCHAR(32) NOT NULL," +
|
||||
" data VARCHAR(8000) NOT NULL," +
|
||||
" savetime VARCHAR(256) NOT NULL" +
|
||||
") ENGINE = InnoDB";
|
||||
getSQL().openConnection();
|
||||
getSQL().updateSQL(s);
|
||||
getSQL().closeConnection();
|
||||
}
|
||||
|
||||
// 创建玩家数据
|
||||
public void createPlayerData(String name){
|
||||
getSQL().openConnection();
|
||||
boolean butt = true;
|
||||
String select = "SELECT * FROM "+table+" WHERE name = '%name%'";
|
||||
try {
|
||||
ResultSet resultSet = getSQL().querySQL(select.replace("%name%", name));
|
||||
while (resultSet.next()) {
|
||||
butt = false;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
// 若数据库没有name的数据则会创建数据
|
||||
if(butt) {
|
||||
String set = "INSERT INTO " + table + " (`name`,`data`, `savetime`) " +
|
||||
"VALUES ('%name%','%data%', '%savetime%')";
|
||||
set = set.replace("%name%", name);
|
||||
set = set.replace("%data%", "");
|
||||
set = set.replace("%savetime%", getNowTimeString());
|
||||
getSQL().updateSQL(set);
|
||||
System.out.println("[调试 - 输出] "+name+" 数据库数据已创建.");
|
||||
}
|
||||
getSQL().closeConnection();
|
||||
}
|
||||
|
||||
public String getNowTimeString(){
|
||||
// 获取当前时间戳
|
||||
Instant now = Instant.now();
|
||||
// 将时间戳转换为本地日期时间
|
||||
LocalDateTime dateTime = LocalDateTime.ofInstant(now, ZoneId.systemDefault());
|
||||
// 定义日期时间格式
|
||||
DateTimeFormatter formatter = DateTimeFormatter.ofPattern("yyyy年MM月dd日 HH:mm");
|
||||
return dateTime.format(formatter);
|
||||
}
|
||||
|
||||
// 获取玩家任务数据
|
||||
public String getQuestData(String name) {
|
||||
String select = "SELECT * FROM "+table+" WHERE name = '%name%'";
|
||||
try {
|
||||
getSQL().openConnection();
|
||||
ResultSet resultSet = getSQL().querySQL(select.replace("%name%", name));
|
||||
while (resultSet.next()) {
|
||||
String string = resultSet.getString("data");
|
||||
if(string.length() >= 3) {
|
||||
System.out.println("[调试 - 输出] " + name + " 数据: " + string);
|
||||
return string;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
} finally {
|
||||
getSQL().closeConnection();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public void SavePlayerData(String name,String jsonData){
|
||||
String set = "UPDATE `"+table+"` SET " +
|
||||
"`data` = '%data%'," +
|
||||
"`savetime` = '%savetime%' WHERE `"+table+"`.`name` = '%name%'";
|
||||
getSQL().openConnection();
|
||||
getSQL().updateSQL(set.replace("%name%", name).
|
||||
replace("%data%", jsonData).
|
||||
replace("%savetime%",getNowTimeString()));
|
||||
getSQL().closeConnection();
|
||||
}
|
||||
|
||||
private SqlUtil getSQL() {
|
||||
return Main.sqlUtil;
|
||||
}
|
||||
}
|
38
src/main/java/com/yaohun/questsystem/listener/JoinEvent.java
Normal file
38
src/main/java/com/yaohun/questsystem/listener/JoinEvent.java
Normal file
|
@ -0,0 +1,38 @@
|
|||
package com.yaohun.questsystem.listener;
|
||||
|
||||
import com.yaohun.questsystem.Main;
|
||||
import com.yaohun.questsystem.data.PlayerData;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerKickEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
public class JoinEvent implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent e){
|
||||
Player p = e.getPlayer();
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
Main.dataManage.loadPlayerData(p);
|
||||
}
|
||||
}.runTaskLater(Main.plugin,20L);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent e){
|
||||
Player p = e.getPlayer();
|
||||
Main.dataManage.savePlayerData(p);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onKick(PlayerKickEvent e){
|
||||
Player p = e.getPlayer();
|
||||
Main.dataManage.savePlayerData(p);
|
||||
}
|
||||
|
||||
}
|
145
src/main/java/com/yaohun/questsystem/manage/DataManage.java
Normal file
145
src/main/java/com/yaohun/questsystem/manage/DataManage.java
Normal file
|
@ -0,0 +1,145 @@
|
|||
package com.yaohun.questsystem.manage;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonArray;
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.yaohun.questsystem.Main;
|
||||
import com.yaohun.questsystem.data.PlayerData;
|
||||
import com.yaohun.questsystem.data.QuestData;
|
||||
import com.yaohun.questsystem.util.TimeType;
|
||||
import me.Demon.DemonPlugin.DemonAPI;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.*;
|
||||
|
||||
public class DataManage {
|
||||
|
||||
private HashMap<Player, PlayerData> dataHashMap = new HashMap<>();
|
||||
private HashMap<String, QuestData> questDataMap;
|
||||
|
||||
private ArrayList<QuestData> questDataArrayList = new ArrayList<>();
|
||||
|
||||
public DataManage(){
|
||||
File file = new File(Main.plugin.getDataFolder(),"quest.yml");
|
||||
FileConfiguration fileConfiguration = YamlConfiguration.loadConfiguration(file);
|
||||
HashMap<String, QuestData> dataHashMap = new HashMap<>();
|
||||
for (String questKey : fileConfiguration.getKeys(false)){
|
||||
QuestData questData = new QuestData(questKey,fileConfiguration);
|
||||
dataHashMap.put(questKey,questData);
|
||||
if(!questDataArrayList.contains(questData)) {
|
||||
questDataArrayList.add(questData);
|
||||
}
|
||||
}
|
||||
this.questDataMap = dataHashMap;
|
||||
DemonAPI.sendConsoleMessage("§f[§a!§f] §f任务列表 §8> §6"+questDataMap.size()+" 个");
|
||||
}
|
||||
|
||||
public ArrayList<QuestData> getQuestDataArrayList() {
|
||||
return questDataArrayList;
|
||||
}
|
||||
|
||||
public HashMap<String, QuestData> getQuestDataMap() {
|
||||
return questDataMap;
|
||||
}
|
||||
public QuestData getQuestData(String questKey){
|
||||
if(this.questDataMap.get(questKey) == null){
|
||||
return null;
|
||||
}
|
||||
return this.questDataMap.get(questKey);
|
||||
}
|
||||
|
||||
/*
|
||||
* 载入玩家数据
|
||||
* */
|
||||
public void loadPlayerData(Player player) {
|
||||
String name = player.getName();
|
||||
String sqlJson = Main.sqlManager.getQuestData(name);
|
||||
// 创建 Gson 实例
|
||||
Gson gson = new Gson();
|
||||
// 解析 JSON 数据
|
||||
if (sqlJson != null && sqlJson.length() >= 3){
|
||||
JsonObject jsonObject = gson.fromJson(sqlJson, JsonObject.class);
|
||||
JsonArray questsArray = jsonObject.getAsJsonArray("quest");
|
||||
// 创建 HashMap 来存储结果
|
||||
HashMap<QuestData, Integer> questData = new HashMap<>();
|
||||
// 遍历 JSON 数组并将数据存储到 HashMap 中
|
||||
for (JsonElement element : questsArray) {
|
||||
JsonObject questObject = element.getAsJsonObject();
|
||||
String key = questObject.get("key").getAsString();
|
||||
QuestData quest = getQuestData(key);
|
||||
if (quest != null) {
|
||||
int amount = questObject.get("amount").getAsInt();
|
||||
questData.put(quest, amount);
|
||||
} else {
|
||||
System.out.println("[错误 - 任务] " + key + " 不存在无法载入.");
|
||||
}
|
||||
}
|
||||
// 判断玩家数据库中是否已存在数据
|
||||
Main.sqlManager.createPlayerData(name);
|
||||
// 创建初始化数据
|
||||
PlayerData playerData = new PlayerData(name, questData);
|
||||
this.dataHashMap.put(player, playerData);
|
||||
}else{
|
||||
// 判断玩家数据库中是否已存在数据
|
||||
Main.sqlManager.createPlayerData(name);
|
||||
// 创建初始化数据
|
||||
PlayerData playerData = new PlayerData(name);
|
||||
this.dataHashMap.put(player, playerData);
|
||||
}
|
||||
player.sendMessage("§f[§e!§f]§7玩家 §6"+name+" §7任务数据已载入.");
|
||||
}
|
||||
|
||||
/*
|
||||
* 删除玩家数据
|
||||
* */
|
||||
public void deletePlayerData(Player player){
|
||||
if(this.dataHashMap.get(player) == null){
|
||||
return;
|
||||
}
|
||||
this.dataHashMap.remove(player);
|
||||
}
|
||||
|
||||
/*
|
||||
* 保存玩家数据
|
||||
* */
|
||||
public void savePlayerData(Player player){
|
||||
if(this.dataHashMap.get(player) == null){
|
||||
return;
|
||||
}
|
||||
PlayerData data = this.dataHashMap.get(player);
|
||||
JsonObject jsonObject = new JsonObject();
|
||||
JsonArray questArray = new JsonArray(); // 用于存储多个quest对象
|
||||
HashMap<QuestData,Integer> questAmount = data.getQuestAmount();
|
||||
for (QuestData quest : questAmount.keySet()){
|
||||
String questKey = quest.getQuestKey();
|
||||
int amount = data.getQuestAmount(quest);
|
||||
JsonObject questObject = new JsonObject();
|
||||
questObject.addProperty("key", questKey);
|
||||
questObject.addProperty("amount", amount);
|
||||
questArray.add(questObject);
|
||||
}
|
||||
jsonObject.add("quest", questArray);
|
||||
String jsonString = jsonObject.toString();
|
||||
Main.sqlManager.SavePlayerData(player.getName(),jsonString);
|
||||
}
|
||||
|
||||
public PlayerData getPlayerData(Player player){
|
||||
// 获取玩家是否在数据库中
|
||||
if(this.dataHashMap.get(player) == null){
|
||||
String name = player.getName();
|
||||
this.dataHashMap.put(player,new PlayerData(name));
|
||||
}
|
||||
return this.dataHashMap.get(player);
|
||||
}
|
||||
public HashMap<Player, PlayerData> getDataHashMap() {
|
||||
return dataHashMap;
|
||||
}
|
||||
public Set<Player> getQuests() {
|
||||
return this.dataHashMap.keySet();
|
||||
}
|
||||
}
|
115
src/main/java/com/yaohun/questsystem/util/SqlUtil.java
Normal file
115
src/main/java/com/yaohun/questsystem/util/SqlUtil.java
Normal file
|
@ -0,0 +1,115 @@
|
|||
package com.yaohun.questsystem.util;
|
||||
|
||||
|
||||
import com.yaohun.questsystem.data.database.MegumiSQL;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.sql.*;
|
||||
|
||||
public class SqlUtil extends MegumiSQL {
|
||||
private final String hostname;
|
||||
private final String port;
|
||||
private final String database;
|
||||
private final String username;
|
||||
private final String password;
|
||||
private Connection connection;
|
||||
|
||||
public SqlUtil(String hostname, String port, String database, String username, String password) {
|
||||
this.hostname = hostname;
|
||||
this.port = port;
|
||||
this.database = database;
|
||||
this.username = username;
|
||||
this.password = password;
|
||||
this.connection = null;
|
||||
}
|
||||
|
||||
public static String getMinecraftVersion() {
|
||||
String packageName = Bukkit.getServer().getClass().getPackage().getName();
|
||||
String version = packageName.substring(packageName.lastIndexOf('.') + 1);
|
||||
return version;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openConnection() {
|
||||
try {
|
||||
String mcVersion = getMinecraftVersion();
|
||||
if(mcVersion.contains("1_20")){
|
||||
Class.forName("com.mysql.cj.jdbc.Driver"); // 1.20.4的mysql路径
|
||||
}else{
|
||||
Class.forName("com.mysql.jdbc.Driver"); // 1.18.2的mysql路径
|
||||
}
|
||||
this.connection = DriverManager.getConnection("jdbc:mysql://" + this.hostname + ":" + this.port + "/" + this.database + "?useSSL=false", this.username, this.password);
|
||||
} catch (SQLException e) {
|
||||
System.out.println("[日志 - 错误] 连接数据库失败!");
|
||||
this.connection = null;
|
||||
} catch (ClassNotFoundException e) {
|
||||
System.out.println("[日志 - 错误] 未找到JDBC驱动程序");
|
||||
this.connection = null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkConnection() {
|
||||
return this.connection != null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Connection getConnection() {
|
||||
return this.connection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeConnection() {
|
||||
if (this.connection != null) {
|
||||
try {
|
||||
this.connection.close();
|
||||
this.connection = null;
|
||||
} catch (SQLException e) {
|
||||
System.out.println("[日志 - 错误] 关闭数据库连接失败!");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ResultSet querySQL(String query) {
|
||||
Connection conn;
|
||||
if (checkConnection())
|
||||
conn = getConnection();
|
||||
else
|
||||
return null;
|
||||
Statement stat = null;
|
||||
try {
|
||||
stat = conn.createStatement();
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
ResultSet result = null;
|
||||
try {
|
||||
if (stat != null)
|
||||
result = stat.executeQuery(query);
|
||||
else
|
||||
return null;
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public boolean updateSQL(String data) {
|
||||
Connection conn;
|
||||
if (checkConnection())
|
||||
conn = getConnection();
|
||||
else
|
||||
return false;
|
||||
Statement stat = null;
|
||||
try {
|
||||
stat = conn.createStatement();
|
||||
stat.executeUpdate(data);
|
||||
return true;
|
||||
} catch (SQLException e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
5
src/main/java/com/yaohun/questsystem/util/TimeType.java
Normal file
5
src/main/java/com/yaohun/questsystem/util/TimeType.java
Normal file
|
@ -0,0 +1,5 @@
|
|||
package com.yaohun.questsystem.util;
|
||||
|
||||
public enum TimeType {
|
||||
EVERYDAY,WEEKLY,LONGTERM
|
||||
}
|
9
src/main/resources/config.yml
Normal file
9
src/main/resources/config.yml
Normal file
|
@ -0,0 +1,9 @@
|
|||
SqlData:
|
||||
Yaohun:
|
||||
everyday:
|
||||
# -1 = 已完成
|
||||
# 0 = 进行中
|
||||
# 100 = 已满足要求
|
||||
questKey: -1
|
||||
weekly: 1111
|
||||
longTerm: 1111
|
|
@ -1,5 +1,9 @@
|
|||
name: QuestSystem
|
||||
main: com.yaohun.questsystem.Main
|
||||
version: 1.0
|
||||
api-version: 1.18
|
||||
softdepend:
|
||||
- DemonAPI
|
||||
commands:
|
||||
quest:
|
||||
quest:
|
||||
questinfo:
|
15
src/main/resources/quest.yml
Normal file
15
src/main/resources/quest.yml
Normal file
|
@ -0,0 +1,15 @@
|
|||
# 任务序号
|
||||
breakBlock:
|
||||
name: "任务·破坏方块100次"
|
||||
type: break
|
||||
content:
|
||||
Name: "air"
|
||||
amount: 100
|
||||
description:
|
||||
- "XXXXXXXXXXXXXXXXXX"
|
||||
- "XXXXXXXXXXXXXXXXXX"
|
||||
- "XXXXXXXXXXXXXXXXXX"
|
||||
- "XXXXXXXXXXXXXXXXXX"
|
||||
- "XXXXXXXXXXXXXXXXXX"
|
||||
finish:
|
||||
- "console:points give %player% 1"
|
Loading…
Reference in New Issue
Block a user