测试版
This commit is contained in:
parent
ec716658d5
commit
acab27f283
5
pom.xml
5
pom.xml
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@ -51,6 +51,11 @@
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<artifactId>DemonTeam</artifactId>
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<version>1.2.0</version>
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</dependency>
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<dependency>
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<groupId>com.yaohun.playermanage</groupId>
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<artifactId>PlayerManage</artifactId>
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<version>1.0.1</version>
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</dependency>
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</dependencies>
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</project>
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102
src/main/java/me/Demon/DemonLevels/LevelExpansion.java
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102
src/main/java/me/Demon/DemonLevels/LevelExpansion.java
Normal file
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@ -0,0 +1,102 @@
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package me.Demon.DemonLevels;
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import me.Demon.DemonLevels.api.DLevelAPI;
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import me.clip.placeholderapi.expansion.PlaceholderExpansion;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.Plugin;
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import java.math.BigDecimal;
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import java.math.BigInteger;
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import java.math.RoundingMode;
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import java.text.DecimalFormat;
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public class LevelExpansion extends PlaceholderExpansion {
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private Plugin plugin;
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public LevelExpansion(Plugin plugin) {
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this.plugin = plugin;
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}
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@Override
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public boolean persist() {
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return true;
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}
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@Override
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public boolean canRegister() {
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return true;
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}
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@Override
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public String getAuthor() {
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return plugin.getDescription().getAuthors().toString();
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}
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@Override
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public String getIdentifier() {
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return "dlevel";
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}
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@Override
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public String getVersion() {
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return plugin.getDescription().getVersion();
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}
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@Override
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public String onPlaceholderRequest(Player player, String indentifier) {
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if (indentifier.equalsIgnoreCase("expbl")) {
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if(Main.serverManage.getExpMultiplicity() <= 1.0){
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return "0.00%";
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}
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return (Main.serverManage.getExpMultiplicity() * 100)+"%";
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}else if (indentifier.equalsIgnoreCase("level")) {
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return ""+DLevelAPI.getPlayerLevel(player);
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}else if(indentifier.equalsIgnoreCase("exp")){
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return ""+DLevelAPI.getPlayerExp(player);
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}else if(indentifier.equalsIgnoreCase("exptolevel")){
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return ""+DLevelAPI.getPlayerExpToLevel(player);
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}else if(indentifier.equalsIgnoreCase("totalexp")){
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return ""+DLevelAPI.getPlayerTotalExp(player);
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}else if(indentifier.equalsIgnoreCase("upexp")){
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BigInteger exp = DLevelAPI.getPlayerExp(player);
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BigInteger upExp = DLevelAPI.getPlayerExpToLevel(player);
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// 将 BigInteger 转换为 BigDecimal 以支持浮点运算
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BigDecimal expDecimal = new BigDecimal(exp);
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BigDecimal upExpDecimal = new BigDecimal(upExp);
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// 计算经验百分比
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BigDecimal percentage = expDecimal.divide(upExpDecimal, 2, RoundingMode.HALF_UP).multiply(BigDecimal.valueOf(100));
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return String.format("%.1f", percentage);
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}else if (indentifier.equalsIgnoreCase("baifenbi")) {
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BigInteger exp = DLevelAPI.getPlayerExp(player);
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BigInteger upExp = DLevelAPI.getPlayerExpToLevel(player);
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// 将 BigInteger 转换为 BigDecimal 以支持浮点运算
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BigDecimal expDecimal = new BigDecimal(exp);
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BigDecimal upExpDecimal = new BigDecimal(upExp);
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// 计算经验百分比
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BigDecimal percentage = expDecimal.divide(upExpDecimal, 2, RoundingMode.HALF_UP).multiply(BigDecimal.valueOf(100));
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return String.format("%.3f", percentage);
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}else
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if (indentifier.equalsIgnoreCase("up")) {
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int level = DLevelAPI.getPlayerLevel(player);
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BigInteger upexp = DLevelAPI.getLevelNeedExp(level);
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BigInteger playerExp = DLevelAPI.getPlayerExp(player);
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// 计算所需的剩余经验
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BigInteger remainingExp = upexp.subtract(playerExp);
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// 将 BigInteger 转换为 int,以便进行比较和格式化
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int exp = remainingExp.intValue();
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// 格式化剩余经验,根据其大小选择合适的单位
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if (exp >= 10000000) { // 如果剩余经验大于等于 10,000,000
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// 将经验转换为百万单位,并格式化为 "x.xx m"
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exp = exp / 1000000;
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return new DecimalFormat(",###.#").format(exp) + "m";
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} else if (exp >= 1000000) { // 如果剩余经验大于等于 1,000,000
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// 将经验转换为万单位,并格式化为 "x.xx w"
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exp = exp / 10000;
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return new DecimalFormat(",###.#").format(exp) + "w";
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}
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// 如果剩余经验小于 1,000,000,直接格式化为 "x.xxx"
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return new DecimalFormat(",###.##").format(remainingExp);
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}
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return "";
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}
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}
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@ -1,12 +1,15 @@
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package me.Demon.DemonLevels;
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import me.Demon.DemonLevels.listener.MobDeath;
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import me.Demon.DemonLevels.listener.QuitEvent;
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import me.Demon.DemonLevels.manage.MobsManage;
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import me.Demon.DemonLevels.listener.JoinEvent;
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import me.Demon.DemonLevels.listener.UpgradePrompt;
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import me.Demon.DemonLevels.manage.ServerManage;
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import me.Demon.DemonLevels.util.ConfigYml;
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import me.Demon.DemonPlugin.DemonAPI;
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import org.bukkit.Bukkit;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.io.File;
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@ -24,15 +27,42 @@ public class Main extends JavaPlugin {
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@Override
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public void onEnable() {
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plugin = this;
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DemonAPI.sendConsoleMessage("§f[§6!§f] §aAuRechargeData ("+plugin.getServer().getVersion()+") §f开始加载");
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loadConfigData();
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serverManage = new ServerManage(getConfig());
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getServer().getPluginManager().registerEvents(new MobDeath(),this);
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getServer().getPluginManager().registerEvents(new QuitEvent(),this);
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getServer().getPluginManager().registerEvents(new JoinEvent(),this);
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getServer().getPluginManager().registerEvents(new UpgradePrompt(),this);
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if (Bukkit.getPluginManager().getPlugin("PlaceholderAPI") != null) {
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new LevelExpansion(this).register();
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DemonAPI.sendConsoleMessage("§f[§a!§f] §fPlaceholderAPI §8> §6完成");
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}
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DemonAPI.sendConsoleMessage("§f[§6!§f] §aDemonLevels §f加载完成,祝你使用愉快!");
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DemonAPI.sendConsoleMessage("§f[§6!§f] §b极光像素工作室出品");
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}
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@Override
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public void onDisable() {
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for (String uuid : serverManage.getDataHashMap().keySet()){
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serverManage.getDataHashMap().get(uuid).savePlayerData();
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}
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serverManage.getDataHashMap().clear();
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DemonAPI.sendConsoleMessage("§f[§c!§f] §aDemonLevels §f卸载完成,欢迎下次使用!");
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}
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public void loadConfigData(){
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File file = new File(getDataFolder(),"Data.yml");
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FileConfiguration yml = YamlConfiguration.loadConfiguration(file);
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configYml = new ConfigYml(yml);
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configYml = new ConfigYml(file,yml);
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}
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public void reloadLoadData(){
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loadConfigData();
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plugin.reloadConfig();
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serverManage = new ServerManage(getConfig());
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for (Player onlineP : Bukkit.getOnlinePlayers()){
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String uuid = onlineP.getUniqueId().toString();
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Main.serverManage.getPlayerData(uuid);
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}
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}
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}
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@ -1,4 +1,278 @@
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package me.Demon.DemonLevels.api;
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import com.yaohun.playermanage.PlayerManage;
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import me.Demon.DemonLevels.Main;
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import me.Demon.DemonLevels.data.ChangExpEvant;
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import me.Demon.DemonLevels.data.PlayerData;
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import me.Demon.DemonLevels.event.UpLevelEvant;
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import me.Demon.DemonLevels.listener.MobDeath;
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import me.Demon.DemonLevels.util.ScriptEngineAPI;
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import me.Demon.DemonPlugin.DemonAPI;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.serverct.ersha.jd.AttributeAPI;
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import java.math.BigInteger;
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import java.util.List;
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import java.util.Map;
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public abstract class DLevelAPI {
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/*
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* 获取离线玩家的等级
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* */
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public static double getOffPlayer_Level(String playName){
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// 通过玩家名字获取玩家的UUID
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String uuid = PlayerManage.getNameToUuid(playName);
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// 检查UUID的长度,如果长度小于等于16,则认为UUID无效,返回0
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if (uuid.length() <= 16) {
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return 0;
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}
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// 根据UUID获取玩家的数据
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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// 返回玩家的等级
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return playerData.getLevel();
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}
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/*
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* 获取玩家当前经验值
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* */
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public static BigInteger getPlayerExp(Player p){
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if(p == null){
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return new BigInteger("0");
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}
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String uuid = p.getUniqueId().toString();
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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return playerData.getExp();
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}
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/*
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* 获取玩家总计经验
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* */
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public static BigInteger getPlayerTotalExp(Player p){
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if(p == null){
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return new BigInteger("0");
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}
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String uuid = p.getUniqueId().toString();
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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return playerData.getTotalExp();
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}
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/*
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* 获取玩家当前等级
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* */
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public static int getPlayerLevel(Player p){
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if(p == null){
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return -1;
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}
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String uuid = p.getUniqueId().toString();
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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return playerData.getLevel();
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}
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/*
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* 获取玩家当前等级所需经验
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* */
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public static BigInteger getLevelNeedExp(int level){
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if(level < 0){
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return new BigInteger("99999999");
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}
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BigInteger defaultExp = new BigInteger("1000"); // 默认所需经验 1000
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List<Map.Entry<String,Integer>> list = Main.configYml.getLevelNeedExpFormat();
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for (int i = 0; i < list.size(); i++) {
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int levelKey = list.get(i).getValue();
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if(level >= levelKey) {
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String expFormat = list.get(i).getKey();
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expFormat = expFormat.replace("%level%", String.valueOf(level));
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System.out.println("[调试 - 等级] 所需经验等级公式: "+expFormat);
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return ScriptEngineAPI.getExpFormat(expFormat);
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}
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}
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return defaultExp;
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}
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/*
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* 获取玩家当前升级所需经验
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* */
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public static BigInteger getPlayerExpToLevel(Player p){
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if(p == null){
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return new BigInteger("99999999");
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}
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String uuid = p.getUniqueId().toString();
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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return getLevelNeedExp(playerData.getLevel());
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}
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/*
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* 伪装击杀暴徒获得经验
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* */
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public static void disguiseKillsExp(Player p,int exp){
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// 获取服务器当前经验倍率
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double serverDouble = Main.serverManage.getExpMultiplicity();
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// 获取玩家经验加成属性
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double att_expAddition = 1;
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if(AttributeAPI.getAttrData(p) != null) {
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if (AttributeAPI.getAttrData(p).getAttributeValue().get("经验加成") != null) {
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att_expAddition = 1 + (AttributeAPI.getAttrData(p).getAttributeValue().get("经验加成") / 100);
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}
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}
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exp = (int) (exp * serverDouble * att_expAddition);
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double magnificationDisplay = (serverDouble + att_expAddition) - 2; // 获取玩家当前倍率
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int magnificationDisplayString = (int) (magnificationDisplay * 100);
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// 给予玩家经验
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addExp(p,exp);
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MobDeath.experienceGainTips(p,exp,magnificationDisplayString);
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}
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/*
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* 给予玩家经验值
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* */
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public static void addExp(Player p,int exp){
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if(p == null){return;}
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if(exp <= 0){return;}
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//监听器-经验增加
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ChangExpEvant event = new ChangExpEvant(p,exp);
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Bukkit.getPluginManager().callEvent(event);
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// 获取玩家的PlayerData
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String uuid = p.getUniqueId().toString();
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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BigInteger addExp = new BigInteger(String.valueOf(exp));
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playerData.setTotalExp(playerData.getTotalExp().add(addExp)); // 增加玩家总经验
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int level = playerData.getLevel(); // 获取玩家当前等级
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BigInteger needExp = DLevelAPI.getLevelNeedExp(level); // 获取玩家升级所需经验
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playerData.setExp(playerData.getExp().add(addExp)); // 增加玩家当前经验
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// 循环检查是否有足够的经验来升级
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while (addExp.compareTo(needExp) >= 0) {
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// 检查level是否小于0,如果是则退出循环
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if (level < 0) {
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break;
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}
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// 从addExp中减去升级所需经验
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addExp = addExp.subtract(needExp);
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// 增加玩家等级
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level++;
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// 更新所需经验值以升级到下一级
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needExp = DLevelAPI.getLevelNeedExp(level);
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// 保存玩家数据
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playerData.savePlayerData();
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// 监听事件 - 升级等级
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UpLevelEvant upLevelEvant = new UpLevelEvant(p,level);
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Bukkit.getPluginManager().callEvent(upLevelEvant);
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}
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playerData.setExp(addExp);
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playerData.setLevel(level);
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updateThePlayerExperienceBar(p,playerData);
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}
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/*
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* 扣除玩家的经验
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* */
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public static void takeExp(Player p,int exp){
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if(p == null){return;}
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if(exp <= 0){return;}
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// 获取玩家的PlayerData
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String uuid = p.getUniqueId().toString();
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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BigInteger takeExp = new BigInteger(String.valueOf(exp));
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BigInteger currentExp = playerData.getTotalExp();
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if (currentExp.compareTo(takeExp) < 0) {
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// 如果当前总经验少于要移除的经验,将总经验设置为0
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playerData.setTotalExp(BigInteger.ZERO);
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takeExp = currentExp;
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} else {
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// 否则减少玩家总经验
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playerData.setTotalExp(currentExp.subtract(takeExp));
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}
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int level = playerData.getLevel();
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BigInteger needExp = DLevelAPI.getLevelNeedExp(level);
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BigInteger currentLevelExp = playerData.getExp();
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while (takeExp.compareTo(BigInteger.ZERO) > 0 && level >= 0) {
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if (currentLevelExp.compareTo(takeExp) >= 0) {
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// 当前等级的经验足够减少
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currentLevelExp = currentLevelExp.subtract(takeExp);
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takeExp = BigInteger.ZERO;
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} else {
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// 当前等级的经验不足以完全减少,需要降级
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takeExp = takeExp.subtract(currentLevelExp);
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level--;
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if (level >= 0) {
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needExp = DLevelAPI.getLevelNeedExp(level);
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currentLevelExp = needExp.subtract(BigInteger.ONE); // 假设刚刚升级所剩经验为 needExp - 1
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} else {
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currentLevelExp = BigInteger.ZERO;
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break;
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}
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}
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}
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playerData.setExp(currentLevelExp);
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playerData.setLevel(level);
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playerData.savePlayerData();
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updateThePlayerExperienceBar(p,playerData);
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}
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public static void setTotalExp(Player p,BigInteger exp){
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if(p == null){return;}
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// 获取玩家的PlayerData
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String uuid = p.getUniqueId().toString();
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PlayerData playerData = Main.serverManage.getPlayerData(uuid);
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BigInteger totalExp = new BigInteger(String.valueOf(exp));
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playerData.setTotalExp(totalExp);
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int level = 1;
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// 获取当前等级1所需的经验
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BigInteger needExp = DLevelAPI.getLevelNeedExp(level);
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// 循环检查总经验是否足够升级
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while (totalExp.compareTo(needExp) >= 0) {
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// 从总经验中减去当前等级所需的经验
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totalExp = totalExp.subtract(needExp);
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// 升级玩家等级
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level++;
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// 获取下一个等级所需的经验
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needExp = DLevelAPI.getLevelNeedExp(level);
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// 如果等级小于0,退出循环(虽然在实际中等级通常不会小于0)
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if (level < 0) {
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break;
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}
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}
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// 更新玩家的数据
|
||||
playerData.setExp(totalExp);
|
||||
playerData.setLevel(level);
|
||||
updateThePlayerExperienceBar(p,playerData);
|
||||
playerData.savePlayerData();
|
||||
}
|
||||
|
||||
public static void setPlayerLevel(Player p,int level){
|
||||
if(p == null){return;}
|
||||
if(level <= 0){return;}
|
||||
// 获取玩家的PlayerData
|
||||
String uuid = p.getUniqueId().toString();
|
||||
PlayerData playerData = Main.serverManage.getPlayerData(uuid);
|
||||
playerData.setLevel(level);
|
||||
// 初始化经验值
|
||||
BigInteger defaultExp = BigInteger.ZERO;
|
||||
// 循环计算到当前等级所需的经验
|
||||
for (int i = 1; i < level; i++) {
|
||||
// 获取当前等级所需经验
|
||||
BigInteger currentLevelNeedExp = DLevelAPI.getLevelNeedExp(i);
|
||||
defaultExp = defaultExp.add(currentLevelNeedExp);
|
||||
}
|
||||
// 计算并设置玩家的经验值
|
||||
// 由于经验值是从上一级到当前级别的剩余经验
|
||||
BigInteger totalExp = defaultExp;
|
||||
// 设置玩家的总经验
|
||||
setTotalExp(p,totalExp);
|
||||
}
|
||||
|
||||
public static void updateThePlayerExperienceBar(Player p,PlayerData playerData){
|
||||
new BukkitRunnable() {
|
||||
public void run() {
|
||||
int pLevel = playerData.getLevel();
|
||||
p.setLevel(pLevel);
|
||||
BigInteger playerExp = playerData.getExp();
|
||||
BigInteger needLevelExp = DLevelAPI.getLevelNeedExp(pLevel);
|
||||
float finalExp = playerExp.floatValue() / needLevelExp.floatValue();
|
||||
p.setExp((finalExp > 1.0F) ? 1.0F : (Math.max(finalExp, 0.0F)));
|
||||
cancel();
|
||||
}
|
||||
}.runTaskLater(Main.plugin, 2L);
|
||||
}
|
||||
}
|
||||
|
|
166
src/main/java/me/Demon/DemonLevels/command/MainCmd.java
Normal file
166
src/main/java/me/Demon/DemonLevels/command/MainCmd.java
Normal file
|
@ -0,0 +1,166 @@
|
|||
package me.Demon.DemonLevels.command;
|
||||
|
||||
import com.yaohun.playermanage.PlayerManage;
|
||||
import me.Demon.DemonLevels.Main;
|
||||
import me.Demon.DemonLevels.api.DLevelAPI;
|
||||
import me.Demon.DemonLevels.data.PlayerData;
|
||||
import me.Demon.DemonLevels.util.GameUtil;
|
||||
import me.Demon.DemonPlugin.DemonAPI;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.command.*;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.math.BigInteger;
|
||||
import java.time.*;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class MainCmd implements CommandExecutor , TabCompleter {
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||
if (!sender.isOp()) {
|
||||
return true;
|
||||
}
|
||||
if(args.length == 0){
|
||||
sender.sendMessage("§r");
|
||||
sender.sendMessage("§e------- ======= §6斗魂学院等级系统 §e======= -------");
|
||||
sender.sendMessage("§2/dlevel dexp §e[倍率] §f- §2设置经验倍率");
|
||||
sender.sendMessage("§2/dlevel dexp §e[倍率] §2<HourS> §f- §2设置经验倍率");
|
||||
sender.sendMessage("§2/dlevel look §e[玩家名] §f- §2查看等级信息");
|
||||
sender.sendMessage("§2/dlevel give §e[玩家名] §2<数值> §f- §2给予游戏经验");
|
||||
sender.sendMessage("§2/dlevel take §e[玩家名] §2<数值> §f- §2扣除游戏经验");
|
||||
sender.sendMessage("§2/dlevel setlevel §e[玩家名] §2<数值> §f- §2设置游戏等级");
|
||||
sender.sendMessage("§2/dlevel settotal §e[玩家名] §2<数值> §f- §2设置游戏总经验");
|
||||
sender.sendMessage("§2/dlevel kmob §e[怪物代号] §2<min> <max> §f- §2设置怪物经验");
|
||||
sender.sendMessage("§e------- ======= §6斗魂学院等级系统 §e======= -------");
|
||||
sender.sendMessage("§r");
|
||||
return true;
|
||||
}
|
||||
if(args.length == 3){
|
||||
String name = args[1];
|
||||
String uuid = PlayerManage.getNameToUuid(name);
|
||||
if(uuid.equalsIgnoreCase("无数据")){
|
||||
DemonAPI.sendMessage(sender,"未查询到该玩家的UUID.");
|
||||
return true;
|
||||
}
|
||||
Player player = Bukkit.getPlayer(name);
|
||||
int value = GameUtil.convertInt(args[2]);
|
||||
if(value <= 1){
|
||||
DemonAPI.sendMessage(sender,"操作数值最低不得 §d低于1");
|
||||
return true;
|
||||
}
|
||||
if(player == null) {
|
||||
DemonAPI.sendMessage(sender,"目标玩家不在线.");
|
||||
return true;
|
||||
}
|
||||
if(args[0].equalsIgnoreCase("give")){
|
||||
DLevelAPI.addExp(player,value);
|
||||
DemonAPI.sendMessage(sender,"给予 §6"+name+" §a经验: §d+"+value);
|
||||
}else if(args[0].equalsIgnoreCase("take")){
|
||||
DLevelAPI.takeExp(player,value);
|
||||
DemonAPI.sendMessage(sender,"扣除 §6"+name+" §a经验: §d-"+value);
|
||||
}else if(args[0].equalsIgnoreCase("setlevel")){
|
||||
DLevelAPI.setPlayerLevel(player,value);
|
||||
DemonAPI.sendMessage(sender,"设置 §6"+name+" §a等级: §dLv."+value);
|
||||
}else if(args[0].equalsIgnoreCase("settotal")){
|
||||
BigInteger bigInteger = new BigInteger(args[2]);
|
||||
DLevelAPI.setTotalExp(player,bigInteger);
|
||||
DemonAPI.sendMessage(sender,"设置 §6"+name+" §a总经验: §d"+value);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if(args.length == 2 && args[0].equalsIgnoreCase("look")){
|
||||
String playerName = args[1];
|
||||
String uuid = PlayerManage.getNameToUuid(playerName);
|
||||
if(uuid.equalsIgnoreCase("无数据")){
|
||||
DemonAPI.sendMessage(sender,"未查询到该玩家的UUID.");
|
||||
return true;
|
||||
}
|
||||
Player player = Bukkit.getPlayer(playerName);
|
||||
if(player == null) {
|
||||
PlayerData data = new PlayerData(uuid);
|
||||
DemonAPI.sendMessage(sender,"玩家 §e"+playerName+" §a的等级信息:");
|
||||
int playerLevel = data.getLevel();
|
||||
sender.sendMessage("§f- §a等级: §dLv."+playerLevel);
|
||||
sender.sendMessage("§f- §a经验: §d"+data.getExp().toString()+"§a/§d"+ DLevelAPI.getLevelNeedExp(playerLevel));
|
||||
sender.sendMessage("§f- §a等级: §dLv."+data.getTotalExp().toString());
|
||||
}else{
|
||||
PlayerData data = Main.serverManage.getPlayerData(uuid);
|
||||
DemonAPI.sendMessage(sender,"玩家 §e"+playerName+" §a的等级信息:");
|
||||
int playerLevel = data.getLevel();
|
||||
sender.sendMessage("§f- §a等级: §dLv."+playerLevel);
|
||||
sender.sendMessage("§f- §a经验: §d"+data.getExp().toString()+"§a/§d"+ DLevelAPI.getLevelNeedExp(playerLevel));
|
||||
sender.sendMessage("§f- §a等级: §dLv."+data.getTotalExp().toString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if(args[0].equalsIgnoreCase("dexp")){
|
||||
if(args.length >= 2){
|
||||
double doubleExp = GameUtil.convertDouble(args[1]);
|
||||
long defaultTime = 7 * 24 * 60 * 60 * 1000L; // 默认开启经验倍率时间7天
|
||||
if(args.length == 3){
|
||||
defaultTime = GameUtil.convertInt(args[2]) * 60 * 60 * 1000L;
|
||||
}
|
||||
long expMultipleTime = System.currentTimeMillis() + defaultTime; // 本次经验倍率持续时间
|
||||
if(doubleExp >= 1.1) {
|
||||
// 将时间戳转换为 LocalDateTime
|
||||
LocalDateTime dateTime = LocalDateTime.ofInstant(Instant.ofEpochMilli(expMultipleTime), ZoneId.systemDefault());
|
||||
// 定义日期时间格式化模式
|
||||
DateTimeFormatter formatter = DateTimeFormatter.ofPattern("MM月dd日HH时mm分");
|
||||
// 格式化日期时间
|
||||
String formattedDate = dateTime.format(formatter);
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
DemonAPI.sendMessage(p, "当前经验获取倍率为: §e§l"+doubleExp*100+"%");
|
||||
p.sendTitle("§d§l"+doubleExp*100+"%","§f持续时间: §a"+formattedDate);
|
||||
p.playSound(p.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if(args[0].equalsIgnoreCase("kmob")){
|
||||
if(args.length >= 3){
|
||||
String mobKey = args[1];
|
||||
int min = GameUtil.convertInt(args[2]);
|
||||
int max = min;
|
||||
if(args.length == 4){
|
||||
max = GameUtil.convertInt(args[3]);
|
||||
Main.configYml.setKillsExp(mobKey,min,max);
|
||||
DemonAPI.sendMessage(sender,"成功设置 §6"+mobKey+" §a经验掉落为: §d"+min+"§a~§d"+max);
|
||||
}else{
|
||||
Main.configYml.setKillsExp(mobKey,max);
|
||||
DemonAPI.sendMessage(sender,"成功设置 §6"+mobKey+" §a经验掉落为: §d"+max);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args) {
|
||||
List<String> completions = new ArrayList<>();
|
||||
if(args.length == 1){
|
||||
completions.add("dexp");
|
||||
completions.add("look");
|
||||
completions.add("give");
|
||||
completions.add("take");
|
||||
completions.add("set");
|
||||
completions.add("settotal");
|
||||
completions.add("kmob");
|
||||
}else if(args.length == 3){
|
||||
completions.add("单位小时");
|
||||
completions.add("经验");
|
||||
completions.add("最小经验");
|
||||
}else if(args.length == 4){
|
||||
completions.add("最小经验");
|
||||
completions.add("最大经验");
|
||||
}
|
||||
return completions;
|
||||
}
|
||||
}
|
36
src/main/java/me/Demon/DemonLevels/data/ChangExpEvant.java
Normal file
36
src/main/java/me/Demon/DemonLevels/data/ChangExpEvant.java
Normal file
|
@ -0,0 +1,36 @@
|
|||
package me.Demon.DemonLevels.data;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class ChangExpEvant extends Event {
|
||||
|
||||
private static HandlerList handlers = new HandlerList();
|
||||
private final Player player;
|
||||
private final int exp;
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
public ChangExpEvant(Player player, int exp) {
|
||||
this.player = player;
|
||||
this.exp = exp;
|
||||
}
|
||||
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public int getExp() {
|
||||
return exp;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,6 +1,7 @@
|
|||
package me.Demon.DemonLevels.data;
|
||||
|
||||
import me.Demon.DemonLevels.Main;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
|
@ -11,18 +12,15 @@ import java.math.BigInteger;
|
|||
import java.util.UUID;
|
||||
|
||||
public class PlayerData {
|
||||
|
||||
private Player player;
|
||||
private UUID uuid;
|
||||
private String uuid;
|
||||
private int level;
|
||||
private BigInteger exp;
|
||||
private BigInteger totalExp;
|
||||
private File file;
|
||||
private FileConfiguration fileConfiguration;
|
||||
|
||||
public PlayerData(Player player){
|
||||
this.player = player;
|
||||
this.uuid = player.getUniqueId();
|
||||
public PlayerData(String uuid){
|
||||
this.uuid = uuid;
|
||||
createPlayerData(); // 若没有这个玩家的数据则会创建一个默认文件
|
||||
this.level = fileConfiguration.getInt("level");
|
||||
String expString = fileConfiguration.getString("exp");
|
||||
|
@ -31,11 +29,7 @@ public class PlayerData {
|
|||
this.totalExp = new BigInteger(totalExpString);
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public UUID getUuid() {
|
||||
public String getUuid() {
|
||||
return uuid;
|
||||
}
|
||||
|
||||
|
@ -80,7 +74,7 @@ public class PlayerData {
|
|||
}
|
||||
|
||||
public void createPlayerData(){
|
||||
File file = new File(Main.plugin.getDataFolder()+"/PlayerData",uuid.toString()+".yml");
|
||||
File file = new File(Main.plugin.getDataFolder()+"/PlayerData",uuid+".yml");
|
||||
// 如果文件不存在,则创建新的文件
|
||||
if (!file.exists()) {
|
||||
try {
|
||||
|
@ -91,15 +85,18 @@ public class PlayerData {
|
|||
}
|
||||
// 加载文件配置
|
||||
FileConfiguration yml = YamlConfiguration.loadConfiguration(file);
|
||||
yml.set("uuid",uuid);
|
||||
Player player = Bukkit.getPlayer(UUID.fromString(uuid));
|
||||
if(player != null) {
|
||||
System.out.println("[日志 - 等级] 玩家 " + player.getName() + " 已创建档案数据.");
|
||||
yml.set("name",player.getName());
|
||||
yml.set("uuid",player.getUniqueId().toString());
|
||||
}
|
||||
yml.set("level",1);
|
||||
yml.set("exp",0);
|
||||
yml.set("totalExp",1);
|
||||
this.file = file;
|
||||
this.fileConfiguration = yml;
|
||||
saveFile();
|
||||
System.out.println("[日志 - 等级] 玩家 "+player.getName()+" 已创建档案数据.");
|
||||
}else{
|
||||
FileConfiguration yml = YamlConfiguration.loadConfiguration(file);
|
||||
this.file = file;
|
||||
|
|
36
src/main/java/me/Demon/DemonLevels/event/ChangExpEvant.java
Normal file
36
src/main/java/me/Demon/DemonLevels/event/ChangExpEvant.java
Normal file
|
@ -0,0 +1,36 @@
|
|||
package me.Demon.DemonLevels.event;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class ChangExpEvant extends Event {
|
||||
|
||||
private static HandlerList handlers = new HandlerList();
|
||||
private final Player player;
|
||||
private final int exp;
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
public ChangExpEvant(Player player, int exp) {
|
||||
this.player = player;
|
||||
this.exp = exp;
|
||||
}
|
||||
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public int getExp() {
|
||||
return exp;
|
||||
}
|
||||
|
||||
}
|
||||
|
35
src/main/java/me/Demon/DemonLevels/event/UpLevelEvant.java
Normal file
35
src/main/java/me/Demon/DemonLevels/event/UpLevelEvant.java
Normal file
|
@ -0,0 +1,35 @@
|
|||
package me.Demon.DemonLevels.event;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class UpLevelEvant extends Event {
|
||||
|
||||
private static HandlerList handlers = new HandlerList();
|
||||
private final Player player;
|
||||
private final int level;
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
public UpLevelEvant(Player player, int level) {
|
||||
this.player = player;
|
||||
this.level = level;
|
||||
}
|
||||
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
public int getLevel() {
|
||||
return level;
|
||||
}
|
||||
}
|
||||
|
28
src/main/java/me/Demon/DemonLevels/listener/JoinEvent.java
Normal file
28
src/main/java/me/Demon/DemonLevels/listener/JoinEvent.java
Normal file
|
@ -0,0 +1,28 @@
|
|||
package me.Demon.DemonLevels.listener;
|
||||
|
||||
import me.Demon.DemonLevels.Main;
|
||||
import me.Demon.DemonLevels.data.PlayerData;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
public class JoinEvent implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent e){
|
||||
Player p = e.getPlayer();
|
||||
String uuid = p.getUniqueId().toString();
|
||||
Main.serverManage.getPlayerData(uuid); // 读取玩家的等级数据
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent e){
|
||||
// 当玩家离开服务器时保存等级数据
|
||||
Player p = e.getPlayer();
|
||||
String uuid = p.getUniqueId().toString();
|
||||
PlayerData playerData = Main.serverManage.getPlayerData(uuid); // 读取玩家的等级数据
|
||||
playerData.savePlayerData();
|
||||
}
|
||||
}
|
|
@ -2,8 +2,11 @@ package me.Demon.DemonLevels.listener;
|
|||
|
||||
import io.lumine.xikage.mythicmobs.api.bukkit.events.MythicMobDeathEvent;
|
||||
import me.Demon.DemonLevels.Main;
|
||||
import me.Demon.DemonLevels.api.DLevelAPI;
|
||||
import me.Demon.DemonLevels.data.PlayerData;
|
||||
import me.Demon.DemonLevels.event.ShareExpEvent;
|
||||
import me.Demon.DemonLevels.manage.MobsManage;
|
||||
import me.Demon.DemonPlugin.DemonAPI;
|
||||
import me.Demon.DemonTeam.DTeamAPI;
|
||||
import me.Demon.DemonTeam.TeamData;
|
||||
import me.Demon.DemonVipSystem.DvipAPI;
|
||||
|
@ -18,6 +21,7 @@ import org.bukkit.event.Listener;
|
|||
import org.serverct.ersha.jd.AttributeAPI;
|
||||
import org.serverct.ersha.jd.Ha;
|
||||
|
||||
import java.math.BigInteger;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
@ -34,6 +38,15 @@ public class MobDeath implements Listener {
|
|||
MobsManage mobsManage = Main.configYml.getMobsManage(mmKey);
|
||||
// 获取服务器当前经验倍率
|
||||
double serverDouble = Main.serverManage.getExpMultiplicity();
|
||||
// 检测服务器经验倍率时间是否关闭
|
||||
if(Main.serverManage.isExpMultipleTime()){
|
||||
Main.serverManage.setExpMultiplicity(1.0);
|
||||
serverDouble = 1.0;
|
||||
for (Player p :Bukkit.getOnlinePlayers()) {
|
||||
DemonAPI.sendMessage(p,"经验倍率加成已结束!已经恢复默认倍率。");
|
||||
p.playSound(p.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP,1,1);
|
||||
}
|
||||
}
|
||||
// 获取玩家经验加成属性
|
||||
double att_expAddition = 1;
|
||||
Player p = ((Player) killer).getPlayer();
|
||||
|
@ -64,6 +77,7 @@ public class MobDeath implements Listener {
|
|||
if(!isTeamExit){
|
||||
int magnificationDisplayString = (int) (magnificationDisplay * 100);
|
||||
// 给予玩家经验值
|
||||
DLevelAPI.addExp(p,exp);
|
||||
experienceGainTips(p,exp,magnificationDisplayString);
|
||||
if(magnificationDisplayString >= 1) {
|
||||
p.sendMessage("§f[§e提示§f] §7你的经验增加了§6" + exp + "§7! [§a+" + magnificationDisplayString + "%§7]");
|
||||
|
@ -122,6 +136,7 @@ public class MobDeath implements Listener {
|
|||
if(player == null){continue;}
|
||||
int shareExperience = (int) (teamExp / playerList.size());
|
||||
// 给予玩家经验值
|
||||
DLevelAPI.addExp(p,shareExperience);
|
||||
experienceGainTips(player,shareExperience,magnificationDisplayString);
|
||||
if(magnificationDisplayString >= 1){
|
||||
player.sendMessage("§f[§e提示§f] §7队伍经验分享你获得了§6" + shareExperience + "§7! [§a+" + magnificationDisplayString + "%§7]");
|
||||
|
|
|
@ -1,16 +0,0 @@
|
|||
package me.Demon.DemonLevels.listener;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
public class QuitEvent implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent e){
|
||||
// 当玩家离开服务器时保存等级数据
|
||||
Player p = e.getPlayer();
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
package me.Demon.DemonLevels.listener;
|
||||
|
||||
import me.Demon.DemonLevels.Main;
|
||||
import me.Demon.DemonLevels.event.UpLevelEvant;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class UpgradePrompt implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onUpLevel(UpLevelEvant e){
|
||||
// 获取触发事件的玩家
|
||||
Player p = e.getPlayer();
|
||||
// 获取玩家名称
|
||||
String name = p.getName();
|
||||
// 获取玩家的新等级
|
||||
int level = e.getLevel();
|
||||
// 从配置中获取当前等级对应的前缀
|
||||
String prefix = Main.configYml.getRankTitle(level);
|
||||
// 广播消息,通知所有玩家该玩家达到新的境界
|
||||
Bukkit.broadcastMessage("§f[§c§l公告§f] §a玩家§e" + name + "§a境界成功达到了 §7[" + prefix + "§7]");
|
||||
// 检查玩家的等级是否是5的倍数
|
||||
if (level%5 == 0) {
|
||||
// 获取玩家对象
|
||||
Player player = Bukkit.getPlayer(name);
|
||||
if(player == null){return;}
|
||||
// 发送消息到玩家,提示他们可以去找觉醒台
|
||||
player.sendMessage("§f[§c提示§f] §a您可以前往§e[学院]§a找到觉醒台进行武魂觉醒.");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
package me.Demon.DemonLevels.manage;
|
||||
|
||||
import me.Demon.DemonLevels.Main;
|
||||
import me.Demon.DemonLevels.util.GameUtil;
|
||||
import me.Demon.DemonLevels.util.RandomUtil;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
|
||||
|
@ -15,15 +16,15 @@ public class MobsManage {
|
|||
String expString = yml.getString("MobKillExp."+mmKey);
|
||||
if(expString.contains("~")){
|
||||
String[] strings = expString.split("~");
|
||||
minExp = convertInt(strings[0]);
|
||||
maxExp = convertInt(strings[1]);
|
||||
minExp = GameUtil.convertInt(strings[0]);
|
||||
maxExp = GameUtil.convertInt(strings[1]);
|
||||
randomModel = true;
|
||||
}else{
|
||||
minExp = convertInt(expString);
|
||||
maxExp = convertInt(expString);
|
||||
minExp = GameUtil.convertInt(expString);
|
||||
maxExp = GameUtil.convertInt(expString);
|
||||
}
|
||||
if(Main.Debug){
|
||||
System.out.println("[调试 - 输出] MM生物: "+mmKey+" Min: "+this.minExp+" Max: "+this.maxExp);
|
||||
System.out.println("[调试 - 等级] MM生物: "+mmKey+" Min: "+this.minExp+" Max: "+this.maxExp);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -37,12 +38,4 @@ public class MobsManage {
|
|||
}
|
||||
return maxExp;
|
||||
}
|
||||
|
||||
private int convertInt(String string){
|
||||
try {
|
||||
return Integer.parseInt(string);
|
||||
} catch (NumberFormatException e) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,41 +1,72 @@
|
|||
package me.Demon.DemonLevels.manage;
|
||||
|
||||
import me.Demon.DemonLevels.Main;
|
||||
import me.Demon.DemonLevels.data.PlayerData;
|
||||
import me.Demon.DemonPlugin.DemonAPI;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.serverct.ersha.jd.Ha;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.UUID;
|
||||
|
||||
public class ServerManage {
|
||||
|
||||
private HashMap<Player,PlayerData> dataHashMap = new HashMap<>();
|
||||
private HashMap<String,PlayerData> dataHashMap = new HashMap<>();
|
||||
private double expMultiplicity; // 当前经验倍率
|
||||
private long expMultipleTime;
|
||||
private boolean LinkDemonVipSystem = false; // 是否已关联 贵族系统
|
||||
|
||||
public ServerManage(FileConfiguration yml){
|
||||
expMultipleTime = yml.getLong("ExpMultipleTime");
|
||||
if(expMultipleTime <= 0){
|
||||
expMultipleTime = System.currentTimeMillis() + (1000 * 60);
|
||||
}
|
||||
expMultiplicity = yml.getDouble("DoubleExp",1.0);
|
||||
DemonAPI.sendConsoleMessage("§f[§a!§f] §f全服经验倍率 §8> §6"+(expMultiplicity*100)+"%");
|
||||
if(Bukkit.getPluginManager().getPlugin("DemonVipSystem") != null){
|
||||
LinkDemonVipSystem = true;
|
||||
DemonAPI.sendConsoleMessage("§f[§a!§f] §fDemonVipSystem §8> §6完成");
|
||||
}
|
||||
}
|
||||
|
||||
public long getExpMultipleTime() {
|
||||
return expMultipleTime;
|
||||
}
|
||||
|
||||
public boolean isExpMultipleTime(){
|
||||
if(System.currentTimeMillis() >= getExpMultipleTime()){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public double getExpMultiplicity() {
|
||||
return expMultiplicity;
|
||||
}
|
||||
|
||||
public void setExpMultiplicity(double expMultiplicity) {
|
||||
this.expMultiplicity = expMultiplicity;
|
||||
FileConfiguration yml = Main.plugin.getConfig();
|
||||
yml.set("ExpMultipleTime",this.expMultipleTime);
|
||||
yml.set("DoubleExp",this.expMultiplicity);
|
||||
Main.plugin.saveConfig();
|
||||
}
|
||||
|
||||
public boolean isLinkDemonVipSystem() {
|
||||
return LinkDemonVipSystem;
|
||||
}
|
||||
|
||||
public PlayerData getPlayerData(Player player){
|
||||
if(dataHashMap.get(player) == null){
|
||||
dataHashMap.put(player,new PlayerData(player));
|
||||
public PlayerData getPlayerData(String uuid){
|
||||
if(dataHashMap.get(uuid) == null){
|
||||
dataHashMap.put(uuid,new PlayerData(uuid));
|
||||
}
|
||||
return dataHashMap.get(player);
|
||||
return dataHashMap.get(uuid);
|
||||
}
|
||||
|
||||
public HashMap<Player, PlayerData> getDataHashMap() {
|
||||
public HashMap<String, PlayerData> getDataHashMap() {
|
||||
return dataHashMap;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,21 +1,29 @@
|
|||
package me.Demon.DemonLevels.util;
|
||||
|
||||
import me.Demon.DemonLevels.manage.MobsManage;
|
||||
import me.Demon.DemonPlugin.DemonAPI;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.TreeMap;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.*;
|
||||
|
||||
public class ConfigYml {
|
||||
|
||||
private File file;
|
||||
private FileConfiguration configuration;
|
||||
private TreeMap<Integer,String> rankTitleMap = new TreeMap<>();
|
||||
private HashMap<String, MobsManage> manageHashMap = new HashMap<>();
|
||||
private List<Map.Entry<String, Integer>> levelNeedExpFormat = new ArrayList<>();
|
||||
|
||||
public ConfigYml(FileConfiguration yml){
|
||||
public ConfigYml(File file,FileConfiguration yml){
|
||||
this.file = file;
|
||||
this.configuration = yml;
|
||||
loadRankTitle(yml);
|
||||
loadMobExperienceManagement(yml);
|
||||
loadNeedExpFormat(yml);
|
||||
}
|
||||
|
||||
public void loadMobExperienceManagement(FileConfiguration yml){
|
||||
|
@ -27,6 +35,18 @@ public class ConfigYml {
|
|||
for (String mmKey : section.getKeys(false)){
|
||||
manageHashMap.put(mmKey,new MobsManage(mmKey,yml));
|
||||
}
|
||||
DemonAPI.sendConsoleMessage("§f[§a!§f] §fMm怪经验 §8> §6"+manageHashMap.size()+"个");
|
||||
}
|
||||
|
||||
public void setKillsExp(String mmKey,int max){
|
||||
configuration.set("MobKillExp."+mmKey,max);
|
||||
saveFile();
|
||||
manageHashMap.put(mmKey,new MobsManage(mmKey,configuration));
|
||||
}
|
||||
public void setKillsExp(String mmKey,int min,int max){
|
||||
configuration.set("MobKillExp."+mmKey,min+"~"+max);
|
||||
saveFile();
|
||||
manageHashMap.put(mmKey,new MobsManage(mmKey,configuration));
|
||||
}
|
||||
|
||||
public MobsManage getMobsManage(String mmKey){
|
||||
|
@ -49,9 +69,10 @@ public class ConfigYml {
|
|||
rankTitleMap.put(level,title);
|
||||
}
|
||||
}
|
||||
DemonAPI.sendConsoleMessage("§f[§a!§f] §f境界称号 §8> §6"+rankTitleMap.size()+"个");
|
||||
}
|
||||
|
||||
private String getRankTitle(int level) {
|
||||
public String getRankTitle(int level) {
|
||||
Map.Entry<Integer, String> entry = rankTitleMap.floorEntry(level);
|
||||
if (entry != null) {
|
||||
return entry.getValue();
|
||||
|
@ -59,4 +80,34 @@ public class ConfigYml {
|
|||
return "§7器士";
|
||||
}
|
||||
|
||||
|
||||
public void loadNeedExpFormat(FileConfiguration yml){
|
||||
ConfigurationSection section = yml.getConfigurationSection("NeelUpExp");
|
||||
if(section == null){
|
||||
System.out.println("[错误报告] NeelUpExp 配置不存在.");
|
||||
return;
|
||||
}
|
||||
HashMap<String,Integer> stringHashMap = new HashMap<>();
|
||||
for (String levelKey : section.getKeys(false)){
|
||||
int level = Integer.parseInt(levelKey);
|
||||
String expFormat = section.getString(levelKey).replace(" ","");
|
||||
stringHashMap.put(expFormat,level);
|
||||
}
|
||||
List<Map.Entry<String,Integer>> entryArrayList = new ArrayList<>(stringHashMap.entrySet());
|
||||
entryArrayList.sort((o1, o2) -> o2.getValue().compareTo(o1.getValue()));
|
||||
this.levelNeedExpFormat = entryArrayList;
|
||||
DemonAPI.sendConsoleMessage("§f[§a!§f] §f自定义经验 §8> §6"+levelNeedExpFormat.size()+"条");
|
||||
}
|
||||
|
||||
public List<Map.Entry<String, Integer>> getLevelNeedExpFormat() {
|
||||
return levelNeedExpFormat;
|
||||
}
|
||||
|
||||
public void saveFile(){
|
||||
try {
|
||||
this.configuration.save(this.file);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
20
src/main/java/me/Demon/DemonLevels/util/GameUtil.java
Normal file
20
src/main/java/me/Demon/DemonLevels/util/GameUtil.java
Normal file
|
@ -0,0 +1,20 @@
|
|||
package me.Demon.DemonLevels.util;
|
||||
|
||||
public abstract class GameUtil {
|
||||
|
||||
public static int convertInt(String string){
|
||||
try {
|
||||
return Integer.parseInt(string);
|
||||
} catch (NumberFormatException | ArrayIndexOutOfBoundsException e) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
public static double convertDouble(String string){
|
||||
try {
|
||||
return Double.parseDouble(string);
|
||||
} catch (NumberFormatException | ArrayIndexOutOfBoundsException e) {
|
||||
return 1.0;
|
||||
}
|
||||
}
|
||||
}
|
33
src/main/java/me/Demon/DemonLevels/util/ScriptEngineAPI.java
Normal file
33
src/main/java/me/Demon/DemonLevels/util/ScriptEngineAPI.java
Normal file
|
@ -0,0 +1,33 @@
|
|||
package me.Demon.DemonLevels.util;
|
||||
|
||||
import javax.script.ScriptEngine;
|
||||
import javax.script.ScriptEngineManager;
|
||||
import javax.script.ScriptException;
|
||||
import java.math.BigInteger;
|
||||
|
||||
public class ScriptEngineAPI {
|
||||
|
||||
public static BigInteger getExpFormat(String ExpFormat) {
|
||||
// 检查表达式是否包含无效字符
|
||||
if (isValidExpression(ExpFormat)) {
|
||||
try {
|
||||
// 创建一个脚本引擎管理器
|
||||
ScriptEngineManager manager = new ScriptEngineManager();
|
||||
// 获取一个 JavaScript 引擎实例
|
||||
ScriptEngine engine = manager.getEngineByName("JavaScript");
|
||||
// 执行表达式并获取结果
|
||||
Object result = engine.eval(ExpFormat);
|
||||
// 输出结果
|
||||
return new BigInteger(result.toString());
|
||||
} catch (ScriptException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return new BigInteger("0");
|
||||
}
|
||||
|
||||
private static boolean isValidExpression(String expression) {
|
||||
return expression.matches("[0-9\\s+\\-*/()]+");
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user