测试版
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src/main/java/me/Demon/BlockWars/Data/GameEditGui.java
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77
src/main/java/me/Demon/BlockWars/Data/GameEditGui.java
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package me.Demon.BlockWars.Data;
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import de.tr7zw.nbtapi.NBTItem;
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import me.Demon.BlockWars.Game.GameData;
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import me.Demon.BlockWars.Main;
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import me.Demon.BlockWars.Util.GameUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemFlag;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import java.util.ArrayList;
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import java.util.List;
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public class GameEditGui implements Listener {
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public static String invTitle = "我的世界整蛊 - 游戏设置管理";
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@EventHandler
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public void onClick(InventoryClickEvent e){
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int rawSlot = e.getRawSlot();
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Player zhubo = (Player) e.getWhoClicked();
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ItemStack item = e.getCurrentItem();
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if(e.getView().getTitle().equalsIgnoreCase(invTitle)){
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e.setCancelled(true);
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if(item == null || item.getType() == Material.AIR){
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return;
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}
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}
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}
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public static void OpenGui(Player p){
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Inventory inv = Bukkit.createInventory(null,36,invTitle);
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inv.setItem(26,Edit_Comparator());
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p.openInventory(inv);
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}
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public static ItemStack Edit_Comparator(){
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ItemStack item = new ItemStack(Material.COMPARATOR);
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ItemMeta meta = item.getItemMeta();
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meta.setDisplayName("§d★ §a游戏参数设置");
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List<String> lore = new ArrayList<>();
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lore.add("§8By.AuroraPixel");
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lore.add("§c回车或T键打开聊天栏点击设置");
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lore.add(" ");
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lore.add("§b★ §6鼠标点击 §7查看参数设置");
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meta.setLore(lore);
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item.setItemMeta(meta);
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return item;
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}
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public static ItemStack Rest_Server(){
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ItemStack item = new ItemStack(Material.PAPER);
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ItemMeta meta = item.getItemMeta();
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meta.setDisplayName("§d★ §e重启游戏");
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List<String> lore = new ArrayList<>();
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lore.add("§8By.AuroraPixel");
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lore.add("§c重启后修改参数将生效");
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lore.add(" ");
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lore.add("§b★ §6鼠标点击 §7开始重启");
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meta.setLore(lore);
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meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
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meta.setCustomModelData(55);
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item.setItemMeta(meta);
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return item;
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}
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}
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src/main/java/me/Demon/BlockWars/Data/GiftData.java
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src/main/java/me/Demon/BlockWars/Data/GiftData.java
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package me.Demon.BlockWars.Data;
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import me.Demon.BlockWars.Game.GameData;
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import me.Demon.BlockWars.Main;
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import me.Demon.BlockWars.Util.GameUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.configuration.file.FileConfiguration;
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public class GiftData {
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private String giftName;
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private String event;
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private String comple_type;
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private String sounds;
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private int amount = 0;
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private GameData game;
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public GiftData(String giftName,FileConfiguration yml){
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this.game = Main.gameData;
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String str = "礼物设置."+giftName+".";
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this.giftName = giftName;
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this.comple_type = "NULL";
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if(yml.getString(str+"进度") != null){
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String[] stringSp = yml.getString(str+"进度").split("#");
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String tpye = stringSp[0];
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int a = Integer.parseInt(stringSp[1]);
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this.comple_type = tpye;
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this.amount = a;
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}
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this.sounds = "NULL";
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if(yml.getString(str+"声音") != null){
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this.sounds = yml.getString(str+"声音");
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}
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this.event = yml.getString(str + "效果");
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if (comple_type.equalsIgnoreCase("NULL")) {
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Bukkit.getConsoleSender().sendMessage("事件: " + this.event + " 条件: " + giftName);
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}else{
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if(comple_type.equalsIgnoreCase("take")){
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Bukkit.getConsoleSender().sendMessage("事件: " + this.event + " 条件: " + giftName+" 减"+amount+"赢");
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} else if(comple_type.equalsIgnoreCase("add")){
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Bukkit.getConsoleSender().sendMessage("事件: " + this.event + " 条件: " + giftName+" 加"+amount+"赢");
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}
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}
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}
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public String getGiftName() {
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return giftName;
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}
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public String getEvent() {
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return event;
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}
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public String getComple_Show() {
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if(comple_type.equalsIgnoreCase("take")){
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return "§c赢-"+amount;
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}else if(comple_type.equalsIgnoreCase("add")){
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return "§b赢+"+amount;
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}
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return "";
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}
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public void OutCompleEvent(int amount) {
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int new_amount = this.amount * amount;
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if(comple_type.equalsIgnoreCase("take")){
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Main.gameData.effect_takeComplete(new_amount);
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Bukkit.broadcastMessage("§c[系统]§a今日挑战进度: §c-"+new_amount);
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} else if(comple_type.equalsIgnoreCase("add")){
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Main.gameData.effect_addComplete(new_amount);
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Bukkit.broadcastMessage("§c[系统]§a今日挑战进度: §b+"+new_amount);
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}
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}
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public void OutPlaySoundsEvent() {
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if(!sounds.equalsIgnoreCase("NULL")) {
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GameUtil.SendAllSounds(sounds);
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}
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}
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}
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src/main/java/me/Demon/BlockWars/Data/RepairGiftGui.java
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src/main/java/me/Demon/BlockWars/Data/RepairGiftGui.java
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package me.Demon.BlockWars.Data;
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import com.yaohun.RandomBox.api.RBoxAPI;
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import com.yaohun.bwaddon.api.ExtendAPI;
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import de.tr7zw.nbtapi.NBTItem;
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import me.Demon.BlockWars.LiveEvent.GiftEventHandler;
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import me.Demon.BlockWars.Main;
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import me.Demon.BlockWars.Util.GameUtil;
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import me.Demon.BlockWars.Util.RandomUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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public class RepairGiftGui implements Listener {
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public static String invTitle = "我的世界整蛊 - 礼物触发管理";
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@EventHandler
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public void onClick(InventoryClickEvent e){
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int rawSlot = e.getRawSlot();
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Player zhubo = (Player) e.getWhoClicked();
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Inventory inv = e.getInventory();
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if(e.getView().getTitle().equalsIgnoreCase(invTitle)){
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if(rawSlot >= 0) {
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e.setCancelled(true);
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zhubo.closeInventory();
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ItemStack stack = e.getCurrentItem();
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if (stack != null && stack.getType() != Material.AIR) {
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NBTItem nbti = new NBTItem(stack);
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if (nbti.hasKey("giftName")) {
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String giftName = nbti.getString("giftName");
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String userName = "抖音"+ RandomUtil.getRandomInt(1,100);
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int amount = 1;
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if (e.getClick() == ClickType.RIGHT) {
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amount = 10;
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} else if (e.getClick() == ClickType.SHIFT_LEFT) {
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amount = 66;
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}else if (e.getClick() == ClickType.SHIFT_RIGHT) {
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amount = 188;
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}
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if(Main.configYml.getGiftData(giftName) == null){
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zhubo.sendTitle("§r", "§c未设置效果",10, 30, 10);
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return;
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}
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GiftData giftData = Main.configYml.getGiftData(giftName);
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giftData.OutCompleEvent(amount);
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String hide_userName = GameUtil.HideName(userName);
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String eventName = giftData.getEvent();
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if(GameUtil.specialGiftEffectTriggers(zhubo,eventName,hide_userName,amount)){
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return;
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}
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String eventName_Show = eventName;
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if(amount >= 2) {
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String title = "§c" + eventName_Show + " x" + amount;
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String subtitle = "§9" + hide_userName;
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zhubo.sendTitle(title, subtitle,0, 30, 10);
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}else{
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String title = "§c" + eventName_Show;
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String subtitle = "§9" + hide_userName;
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zhubo.sendTitle(title, subtitle,0, 30, 10);
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}
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if (amount <= 1) {
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giftData.OutPlaySoundsEvent();
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GiftEventHandler.SendHandLer(zhubo, userName, eventName);
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} else {
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for (int i = 0; i < amount; i++) {
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Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
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giftData.OutPlaySoundsEvent();
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GiftEventHandler.SendHandLer(zhubo, userName, eventName);
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}, (long) i * 5);
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}
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}
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}
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}
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}
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}
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}
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public static void OpenGui(Player p){
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Inventory inv = Bukkit.createInventory(null,27,invTitle);
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HashMap<String,ItemStack> hashMap = new HashMap<>();
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hashMap.put("ONE礼挑一", stackGift("ONE礼挑一", 1));
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hashMap.put("Thuglife", stackGift("Thuglife", 2));
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hashMap.put("爱的纸鹤", stackGift("爱的纸鹤", 3));
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hashMap.put("爱你哟", stackGift("爱你哟", 4));
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hashMap.put("棒棒糖", stackGift("棒棒糖", 5));
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hashMap.put("比心", stackGift("比心", 6));
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hashMap.put("比心兔兔", stackGift("比心兔兔", 7));
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hashMap.put("称心如意", stackGift("称心如意", 8));
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hashMap.put("大啤酒", stackGift("大啤酒", 9));
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hashMap.put("点亮孤单", stackGift("点亮孤单", 10));
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hashMap.put("抖音", stackGift("抖音", 11));
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hashMap.put("抖音1号", stackGift("抖音1号", 12));
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hashMap.put("多喝热水", stackGift("多喝热水", 13));
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hashMap.put("繁花秘语", stackGift("繁花秘语", 14));
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hashMap.put("粉丝团灯牌", stackGift("粉丝团灯牌", 15));
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hashMap.put("光之祝福", stackGift("光之祝福", 16));
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hashMap.put("豪华邮轮", stackGift("豪华邮轮", 17));
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hashMap.put("花开烂漫", stackGift("花开烂漫", 18));
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hashMap.put("花落长亭", stackGift("花落长亭", 19));
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hashMap.put("环球旅行车", stackGift("环球旅行车", 20));
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hashMap.put("黄桃罐头", stackGift("黄桃罐头", 21));
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hashMap.put("加油鸭", stackGift("加油鸭", 22));
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hashMap.put("嘉年华", stackGift("嘉年华", 23));
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hashMap.put("浪漫花火", stackGift("浪漫花火", 24));
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hashMap.put("礼花筒", stackGift("礼花筒", 25));
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hashMap.put("龙抬头", stackGift("龙抬头", 26));
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hashMap.put("玫瑰", stackGift("玫瑰", 27));
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hashMap.put("你最好看", stackGift("你最好看", 28));
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hashMap.put("捏捏小脸", stackGift("捏捏小脸", 29));
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hashMap.put("跑车", stackGift("跑车", 30));
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hashMap.put("保时捷", stackGift("保时捷", 30));
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hashMap.put("怦然心动", stackGift("怦然心动", 31));
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hashMap.put("亲吻", stackGift("亲吻", 32));
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hashMap.put("拳拳出击", stackGift("拳拳出击", 33));
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hashMap.put("热气球", stackGift("热气球", 34));
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hashMap.put("人气票", stackGift("人气票", 35));
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hashMap.put("日出相伴", stackGift("日出相伴", 36));
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hashMap.put("闪耀星辰", stackGift("闪耀星辰", 37));
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hashMap.put("私人飞机", stackGift("私人飞机", 38));
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hashMap.put("送你花花", stackGift("送你花花", 39));
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hashMap.put("万象烟花", stackGift("万象烟花", 40));
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hashMap.put("为你闪耀", stackGift("为你闪耀", 41));
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hashMap.put("为你举牌", stackGift("为你举牌", 42));
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hashMap.put("鲜花", stackGift("鲜花", 43));
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hashMap.put("小心心", stackGift("小心心", 44));
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hashMap.put("星星点灯", stackGift("星星点灯", 45));
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hashMap.put("一点心意", stackGift("一点心意", 46));
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hashMap.put("一束花开", stackGift("一束花开", 47));
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hashMap.put("荧光棒", stackGift("荧光棒", 48));
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hashMap.put("游戏手柄", stackGift("游戏手柄", 49));
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hashMap.put("掌上明珠", stackGift("掌上明珠", 50));
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hashMap.put("真爱玫瑰", stackGift("真爱玫瑰", 51));
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hashMap.put("真的爱你", stackGift("真的爱你", 52));
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hashMap.put("直升机", stackGift("直升机", 53));
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hashMap.put("纸短情长", stackGift("纸短情长", 54));
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hashMap.put("蝶 · 比翼鸟", stackGift("蝶 · 比翼鸟", 56));
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hashMap.put("永生花", stackGift("永生花", 57));
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HashMap<String, GiftData> giftData = Main.configYml.getGiftData();
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for (String giftName : giftData.keySet()){
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if(hashMap.get(giftName) != null){
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inv.addItem(hashMap.get(giftName));
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}else{
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inv.addItem(stackGift(giftName,-1));
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}
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}
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p.openInventory(inv);
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}
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public static ItemStack stackGift(String name,int model_id) {
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ItemStack item = new ItemStack(Material.PAPER);
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ItemMeta meta = item.getItemMeta();
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meta.setDisplayName("§d§l★ §e礼物: " + name);
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List<String> lore = new ArrayList<>();
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if (Main.configYml.getGiftData(name) != null) {
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GiftData giftData = Main.configYml.getGiftData(name);
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lore.add("§7触发效果: §a" + giftData.getEvent() + " " + giftData.getComple_Show());
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} else {
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lore.add("§7触发效果: §c无");
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}
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lore.add(" ");
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lore.add("§b§l★ §6左键点击 §7召唤1次");
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lore.add("§b§l★ §6右键点击 §7召唤10次");
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lore.add("§b§l★ §6SHIFT+左键 §7召唤66次");
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lore.add("§b§l★ §6SHIFT+右键 §7召唤188次");
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meta.setLore(lore);
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if (model_id >= 1){
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meta.setCustomModelData(model_id);
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}else{
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item.setType(Material.DIAMOND);
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}
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item.setItemMeta(meta);
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NBTItem nbti = new NBTItem(item);
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nbti.setString("giftName",name);
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item = nbti.getItem();
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return item;
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}
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}
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@ -1,40 +0,0 @@
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package me.Demon.BlockWars.Eventi;
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import me.Demon.BlockWars.Game.GameData;
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import me.Demon.BlockWars.Game.Region;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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public class MinerChangeEvent extends Event {
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private static HandlerList handlers = new HandlerList();
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private final GameData game;
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private final Region region;
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private final String eventType;
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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public MinerChangeEvent(GameData game, Region region,String eventType) {
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this.game = game;
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this.region = region;
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this.eventType = eventType;
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}
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public GameData getGame() {
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return game;
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}
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public Region getRegion() {
|
||||
return region;
|
||||
}
|
||||
|
||||
public String getEventType() {
|
||||
return eventType;
|
||||
}
|
||||
}
|
103
src/main/java/me/Demon/BlockWars/Game/EffectEntity.java
Normal file
103
src/main/java/me/Demon/BlockWars/Game/EffectEntity.java
Normal file
|
@ -0,0 +1,103 @@
|
|||
package me.Demon.BlockWars.Game;
|
||||
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.entity.*;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class EffectEntity {
|
||||
|
||||
public static GameData game = Main.gameData;
|
||||
public static void effect_Rotate_360(Player zhubo) {
|
||||
if(!game.isStarted()){
|
||||
return;
|
||||
}
|
||||
BukkitTask task = new BukkitRunnable() {
|
||||
double yaw = 0;
|
||||
long startTime = System.currentTimeMillis();
|
||||
@Override
|
||||
public void run() {
|
||||
yaw += 1.5; // 每次旋转2度
|
||||
if (yaw >= 360) {
|
||||
yaw -= 360;
|
||||
}
|
||||
Vector direction = zhubo.getLocation().getDirection();
|
||||
double angle = Math.toRadians(yaw);
|
||||
double newX = direction.getX() * Math.cos(angle) - direction.getZ() * Math.sin(angle);
|
||||
double newZ = direction.getX() * Math.sin(angle) + direction.getZ() * Math.cos(angle);
|
||||
direction.setX(newX);
|
||||
direction.setZ(newZ);
|
||||
zhubo.teleport(zhubo.getLocation().setDirection(direction));
|
||||
long currentTime = System.currentTimeMillis();
|
||||
if (currentTime - startTime >= 4000) {
|
||||
cancel();
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(Main.plugin, 0L, 2L);
|
||||
game.addTasks(task);
|
||||
zhubo.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 20 * 4, 5,false,false));
|
||||
}
|
||||
|
||||
public static void effect_spawn_pig(Player player, String userName, int amount) {
|
||||
if (!game.isStarted()) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Location loc = player.getLocation();
|
||||
loc.getWorld().spawnParticle(Particle.LAVA, loc, 5, 1, 1, 1, 0.085);
|
||||
Vector launchVector = new Vector(RandomUtil.getRandomDouble(-0.5, 0.5, 1), RandomUtil.getRandomDouble(0, 0.5, 1), RandomUtil.getRandomDouble(-0.5, 0.5, 1));
|
||||
Pig pig = (Pig) loc.getWorld().spawnEntity(loc, EntityType.PIG);
|
||||
pig.setHealth(1);
|
||||
pig.setCustomName("§b"+userName);
|
||||
pig.setCustomNameVisible(true);
|
||||
pig.setVelocity(launchVector);
|
||||
player.playSound(player.getLocation(), "fangpi", 1.0F, 1.0F);
|
||||
}, (long) i * 5);
|
||||
}
|
||||
}
|
||||
|
||||
public static void effect_spawn_Zombie(Player player,String userName,int amount) {
|
||||
if (!game.isStarted()) {
|
||||
return;
|
||||
}
|
||||
Region region = game.getRegion();
|
||||
for (int i = 0; i < amount;i++) {
|
||||
Location location = RandomUtil.getRandomLocation(player,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, region.getMax().getY()+3, region.getMax().getY()+6, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
Vector launchVector = new Vector(RandomUtil.getRandomDouble(-0.5, 0.5, 1), RandomUtil.getRandomDouble(-1, 0, 1), RandomUtil.getRandomDouble(-0.5, 0.5, 1));
|
||||
location.getWorld().spawnParticle(Particle.LAVA, location, 5, 1, 1, 1, 0.085);
|
||||
Zombie entity = (Zombie) location.getWorld().spawnEntity(location, EntityType.ZOMBIE);
|
||||
entity.setBaby(false);
|
||||
entity.setMaxHealth(2);
|
||||
entity.setCustomName("§c" + userName);
|
||||
entity.setCustomNameVisible(true);
|
||||
entity.setVelocity(launchVector);
|
||||
player.playSound(player.getLocation(), "fangpi", 1.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
|
||||
public static void effect_spawn_IronGolem(Player player,String userName,int amount) {
|
||||
if (!game.isStarted()) {
|
||||
return;
|
||||
}
|
||||
Region region = game.getRegion();
|
||||
for (int i = 0; i < amount;i++) {
|
||||
Location location = RandomUtil.getRandomLocation(player,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, region.getMax().getY()+3, region.getMax().getY()+6, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
Vector launchVector = new Vector(RandomUtil.getRandomDouble(-0.5, 0.5, 1), RandomUtil.getRandomDouble(-1, -0.5, 1), RandomUtil.getRandomDouble(-0.5, 0.5, 1));
|
||||
location.getWorld().spawnParticle(Particle.LAVA, location, 5, 1, 1, 1, 0.085);
|
||||
IronGolem entity = (IronGolem) location.getWorld().spawnEntity(location, EntityType.IRON_GOLEM);
|
||||
entity.setMaxHealth(10);
|
||||
entity.setCustomName("§a" + userName);
|
||||
entity.setCustomNameVisible(true);
|
||||
entity.setVelocity(launchVector);
|
||||
player.playSound(player.getLocation(), "fangpi", 1.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
}
|
137
src/main/java/me/Demon/BlockWars/Game/EffectTime.java
Normal file
137
src/main/java/me/Demon/BlockWars/Game/EffectTime.java
Normal file
|
@ -0,0 +1,137 @@
|
|||
package me.Demon.BlockWars.Game;
|
||||
|
||||
import cn.hamster3.cdapi.CDTimeAPI;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.FallingBlock;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
public abstract class EffectTime {
|
||||
|
||||
public static GameData game = Main.gameData;
|
||||
|
||||
public static void effect_moveBlock(Player player) {
|
||||
if (!game.isStarted()) {
|
||||
return;
|
||||
}
|
||||
UUID uuid = player.getUniqueId();
|
||||
String cd_key = "move_remove_block";
|
||||
if(CDTimeAPI.getCD(uuid,cd_key) >= 1){
|
||||
long move_time = CDTimeAPI.getCD(uuid,cd_key) + (1000 * 15);
|
||||
CDTimeAPI.setPlayerCD(uuid,cd_key,move_time);
|
||||
}else{
|
||||
CDTimeAPI.setPlayerCD(uuid,cd_key,1000 * 15);
|
||||
}
|
||||
Vector launchVector = new Vector(0, 1, 0);
|
||||
player.setVelocity(launchVector);
|
||||
player.playSound(player.getLocation(),"niganma",1,1);
|
||||
}
|
||||
|
||||
public static Set<Block> getRandomUpBlocks(Region region, int amount) {
|
||||
List<Block> blocks = new ArrayList<>();
|
||||
for (int x = (int) Math.floor(region.getMin().getX()); x <= region.getMax().getX(); x++) {
|
||||
for (int z = (int) Math.floor(region.getMin().getZ()); z <= region.getMax().getZ(); z++) {
|
||||
t:
|
||||
for (int y = (int) Math.floor(region.getMax().getY()); y >= region.getMin().getY(); y--) {
|
||||
Block block = region.getWorld().getBlockAt(x, y, z);
|
||||
if (!block.getType().equals(Material.AIR)) {
|
||||
blocks.add(block);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Set<Block> blocks1 = new HashSet<>();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
int k = RandomUtil.getRandomInt(0, blocks.size() - 1);
|
||||
Block block = blocks.remove(k);
|
||||
blocks1.add(block);
|
||||
}
|
||||
return blocks1;
|
||||
}
|
||||
|
||||
public static void effectBlackHoleBlock(Player zhubo){
|
||||
Region region = game.getRegion();
|
||||
Location location = zhubo.getLocation();
|
||||
List<FallingBlock> fallingBlocks = new ArrayList<>();
|
||||
AtomicBoolean stop = new AtomicBoolean(false);
|
||||
new BukkitRunnable() {
|
||||
private int i = 0;
|
||||
@Override
|
||||
public void run() {
|
||||
if (i >= 5) {
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, ()-> {
|
||||
stop.set(true);
|
||||
fallingBlocks.forEach(fallingBlock -> fallingBlock.setGravity(true));
|
||||
location.getWorld().createExplosion(location, 3.0F, false, false);
|
||||
}, 20L);
|
||||
cancel();
|
||||
return;
|
||||
}
|
||||
Set<Block> blocks = getRandomUpBlocks(region, 100);
|
||||
for (Block block : blocks) {
|
||||
FallingBlock fallingBlock = region.getWorld().spawnFallingBlock(block.getLocation().add(0.5, 0, 0.5), block.getBlockData());
|
||||
fallingBlock.setDropItem(false);
|
||||
fallingBlock.setHurtEntities(false);
|
||||
fallingBlock.setGravity(false);
|
||||
block.setType(Material.AIR);
|
||||
fallingBlocks.add(fallingBlock);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}.runTaskTimer(Main.plugin, 0L, 10L);
|
||||
new BukkitRunnable() {
|
||||
private Set<UUID> uuids = new HashSet<>();
|
||||
@Override
|
||||
public void run() {
|
||||
if (stop.get()) {
|
||||
cancel();
|
||||
return;
|
||||
}
|
||||
Iterator<FallingBlock> iterator = fallingBlocks.iterator();
|
||||
while (iterator.hasNext()) {
|
||||
FallingBlock fallingBlock = iterator.next();
|
||||
Vector vector = fallingBlock.getLocation().toVector();
|
||||
Vector vector1 = location.toVector();
|
||||
Vector vector2 = vector1.subtract(vector);
|
||||
vector2.normalize();
|
||||
vector2.multiply(0.65);
|
||||
fallingBlock.setVelocity(vector2);
|
||||
if (!uuids.contains(fallingBlock.getUniqueId())) {
|
||||
if (RandomUtil.random(0.5)) {
|
||||
uuids.add(fallingBlock.getUniqueId());
|
||||
} else {
|
||||
fallingBlock.remove();
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(Main.plugin, 0L, 1L);
|
||||
}
|
||||
|
||||
public static void effectJumpSkyTnt(Player zhubo,long seconds){
|
||||
if(!game.isStarted()){return;}
|
||||
UUID uuid = zhubo.getUniqueId();
|
||||
String cdKey = "skyTnt";
|
||||
long timeMilli = CDTimeAPI.getCD(uuid,cdKey);
|
||||
if(timeMilli >= 1){
|
||||
CDTimeAPI.setPlayerCD(uuid,cdKey,timeMilli + (1000*seconds));
|
||||
}else{
|
||||
CDTimeAPI.setPlayerCD(uuid,cdKey,1000 * seconds);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Vector launchVector = new Vector(0, 1, 0);
|
||||
zhubo.setVelocity(launchVector);
|
||||
},2L);
|
||||
}
|
||||
}
|
233
src/main/java/me/Demon/BlockWars/Game/EffectTnt.java
Normal file
233
src/main/java/me/Demon/BlockWars/Game/EffectTnt.java
Normal file
|
@ -0,0 +1,233 @@
|
|||
package me.Demon.BlockWars.Game;
|
||||
|
||||
import me.Demon.BlockWars.Game.GameData;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public abstract class EffectTnt {
|
||||
|
||||
public static GameData game = Main.gameData;
|
||||
public static void effect_jump_tnt(Player zhubo) {
|
||||
zhubo.setVelocity(zhubo.getLocation().getDirection().multiply(0.5).setY(1.0));
|
||||
zhubo.playEffect(zhubo.getLocation(), Effect.MOBSPAWNER_FLAMES, 10);
|
||||
zhubo.playSound(zhubo.getLocation(), Sound.ENTITY_BAT_TAKEOFF, 1.0F, 1.0F);
|
||||
BukkitTask task = new BukkitRunnable() {
|
||||
private int i= 0;
|
||||
@Override
|
||||
public void run() {
|
||||
if(i >= 6){cancel();}
|
||||
Location location = zhubo.getLocation();
|
||||
TNTPrimed tntPrimed = (TNTPrimed) location.getWorld().spawnEntity(location.clone().add(0,-0.5,0), EntityType.PRIMED_TNT);
|
||||
tntPrimed.setFuseTicks(5);
|
||||
tntPrimed.setYield(0.0F);
|
||||
location.getWorld().playSound(location, Sound.ENTITY_CREEPER_PRIMED, 1.0f, 1.0f);
|
||||
i++;
|
||||
}
|
||||
}.runTaskTimer(Main.plugin, 2L,1L);
|
||||
game.addTasks(task);
|
||||
}
|
||||
|
||||
public static void spawnTNT(Location location, int fuseTick,float Yield) {
|
||||
Location newTnt_loc = location.add(0,RandomUtil.getRandomInt(-2,2),0);
|
||||
TNTPrimed tntPrimed = (TNTPrimed) game.getRegion().getWorld().spawnEntity(newTnt_loc, EntityType.PRIMED_TNT);
|
||||
tntPrimed.setFuseTicks(fuseTick);
|
||||
tntPrimed.setYield(Yield);
|
||||
if(fuseTick == 35) {
|
||||
if (RandomUtil.getRandomInt(1, 100) >= 70) {
|
||||
tntPrimed.setVelocity(new Vector(RandomUtil.getRandomDouble(-1, 1, 2), RandomUtil.getRandomDouble(0, 1, 2), RandomUtil.getRandomDouble(-1, 1, 2)));
|
||||
}
|
||||
}
|
||||
location.getWorld().playSound(newTnt_loc, Sound.ENTITY_CREEPER_PRIMED, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
public static void callPlayerTntDrop(Player player,int amount) {
|
||||
boolean check_loc = false;
|
||||
if (game.getRegion().isRegionTNTAppearance(player.getLocation())) {
|
||||
check_loc = true;
|
||||
}
|
||||
if(amount >= 1000){
|
||||
if (check_loc) {
|
||||
for (int i = 0; i < 30; i++) {
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
for (int x = 0; x < 15; x++) {
|
||||
Vector launchVector = new Vector(RandomUtil.getRandomDouble(-1, 1, 1), RandomUtil.getRandomDouble(-2, 0.2, 1), RandomUtil.getRandomDouble(-1, 1, 1));
|
||||
Location location = player.getLocation().clone();
|
||||
TNTPrimed tntPrimed = (TNTPrimed) player.getWorld().spawnEntity(location, EntityType.PRIMED_TNT);
|
||||
tntPrimed.setFuseTicks(20);
|
||||
tntPrimed.setYield(2.5F);
|
||||
tntPrimed.setVelocity(launchVector);
|
||||
location.getWorld().playSound(location, Sound.ENTITY_CREEPER_PRIMED, 1.0f, 1.0f);
|
||||
}
|
||||
player.playSound(player.getLocation(), "jujueno", 1.0F, 1.0F);
|
||||
}, (long) i * 5);
|
||||
}
|
||||
}else {
|
||||
callForBombDrops(player, amount);
|
||||
}
|
||||
} else {
|
||||
if (check_loc) {
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Location location = player.getLocation().clone();
|
||||
TNTPrimed tntPrimed = (TNTPrimed) player.getWorld().spawnEntity(location.add(0, 0.2, 0), EntityType.PRIMED_TNT);
|
||||
tntPrimed.setFuseTicks(40);
|
||||
tntPrimed.setYield(2.0F);
|
||||
tntPrimed.setVelocity(location.getDirection().multiply(0.6D).setY(-0.05));
|
||||
location.getWorld().playSound(location, Sound.ENTITY_CREEPER_PRIMED, 1.0f, 1.0f);
|
||||
}, (long) i * 2);
|
||||
}
|
||||
} else {
|
||||
callForBombDrops(player, amount);
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void callForBombDrops(Player zhubo, int amount) {
|
||||
if (!game.isStarted()) {return;}
|
||||
Region region = game.getRegion();
|
||||
int y = (int) (Math.round(region.getMax().getY()) + RandomUtil.getRandomInt(1,10));
|
||||
if(amount <= 1){
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location, 60,2.5F);
|
||||
} else if(amount >= 5000) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 100;
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = (int) (amount / max_kongtou * 0.7);
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location, RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
} else if(amount >= 200) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 8 + (amount / 100);
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = (int) (amount / max_kongtou * 0.7);
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location, RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
}else if(amount >= 150) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 8;
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = 13;
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location, RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
}else if(amount >= 100) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 8;
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = 11;
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location, RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
}else if(amount >= 90) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 6;
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = 12;
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location, RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
}else if(amount >= 50) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 5;
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = 8;
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location, RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
}else if(amount >= 20) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 4;
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = 4;
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location,RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
} else if(amount >= 10) {
|
||||
// 获取掉落次数
|
||||
int max_kongtou = 3;
|
||||
// 获取每次掉落数量
|
||||
int kongtou_tnt = 3;
|
||||
for (int k = 0; k < max_kongtou; k++) {
|
||||
BukkitTask task = Bukkit.getScheduler().runTaskLater(Main.plugin, ()->{
|
||||
for (int i = 0; i < kongtou_tnt; i++) {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() -1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location,RandomUtil.getRandomInt(30,70),2.5F);
|
||||
location.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, location, RandomUtil.getRandomInt(1,10), 1.1, 1.1, 1.1, 0.35);
|
||||
}
|
||||
}, (long) k * 8);
|
||||
game.addTasks(task);
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < amount; i++) {
|
||||
long delay = 1 + (i * 3L);
|
||||
BukkitTask task = new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
Location location = RandomUtil.getRandomLocation(zhubo,region.getWorld(), region.getMin().getX() + 1, region.getMax().getX() - 1, y, y, region.getMin().getZ() + 1, region.getMax().getZ() - 1);
|
||||
spawnTNT(location,RandomUtil.getRandomInt(30,70), 2.5F);
|
||||
location.getWorld().spawnParticle(Particle.SMOKE_NORMAL, location, 10, 0.85, 0.85, 0.85, 0.02);
|
||||
}
|
||||
}.runTaskLater(Main.plugin, delay);
|
||||
game.addTasks(task);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -41,6 +41,7 @@ public class GameData {
|
|||
private List<BlockRegion> blockRegionList = new ArrayList<>();
|
||||
private int totalBlockAmount = 0; // 当前矿坑中的方块数量
|
||||
private int completeBlockGoal = 0;
|
||||
private List<BukkitTask> gameTask = new ArrayList<>();
|
||||
private List<BukkitTask> tasks = new ArrayList<>();
|
||||
private boolean checking; // 挑战成功
|
||||
private int countdownTime = 15; // 挑战成功倒计时
|
||||
|
@ -55,6 +56,7 @@ public class GameData {
|
|||
public void updateBossBar(){
|
||||
refreshCompleteBossBar();
|
||||
refreshGiveALikeEffect();
|
||||
refreshDianZanBossBar();
|
||||
}
|
||||
|
||||
// 刷新今日挑战进度
|
||||
|
@ -70,17 +72,54 @@ public class GameData {
|
|||
BossBarUtil.setBarProgress(bossBar1,percent);
|
||||
BossBarUtil.setBarColor(bossBar1,percent);
|
||||
}
|
||||
// 刷新点赞掉炸弹进度
|
||||
public void refreshDianZanBossBar() {
|
||||
int dz = Main.configYml.getDianzan_amount();
|
||||
int dz_need = Main.configYml.getDianzan_need();
|
||||
double dz1 = (double) dz / (double) dz_need;
|
||||
bossBar3.setTitle("§6掉炸弹: §d"+dz+"§f/§c"+dz_need);
|
||||
if(dz >= 10){
|
||||
bossBar3.setStyle(BarStyle.SEGMENTED_10);
|
||||
}else {
|
||||
bossBar3.setStyle(BarStyle.SOLID);
|
||||
}
|
||||
if(dz1 <= 0){
|
||||
dz1 = 0;
|
||||
}else if(dz1 >= 1){
|
||||
dz1 = 1;
|
||||
}
|
||||
BossBarUtil.setBarProgress(bossBar3,dz1);
|
||||
BossBarUtil.setBarColor(bossBar3,dz1);
|
||||
}
|
||||
|
||||
public void refreshGiveALikeEffect(){
|
||||
int a = this.totalBlockAmount;
|
||||
int b = this.completeBlockGoal;
|
||||
double percent = (double) a / (double) b;
|
||||
// System.out.println("[调试 - 进度] 填充进度: "+a+" b = "+b);
|
||||
String percentShow = String.format("%.2f", (percent * 100));
|
||||
bossBar2.setTitle("§6填充进度: §f"+a+"/"+b+" §9("+percentShow+"%)");
|
||||
// System.out.println("[调试 - 进度] 填充进度: "+percent);
|
||||
BossBarUtil.setBarProgress(bossBar2,percent);
|
||||
BossBarUtil.setBarColor(bossBar2,percent);
|
||||
int block = this.completeBlockGoal;
|
||||
String percentShow = "§f"+block;
|
||||
if (block >= 1000000) { // 1亿
|
||||
int yi = block / 1000000;
|
||||
int rest = block % 1000000;
|
||||
percentShow = "§f" + yi + "§c百万";
|
||||
if (rest > 0) {
|
||||
int wan = rest / 10000;
|
||||
int restWan = rest % 10000;
|
||||
if (wan > 0) {
|
||||
percentShow += "§f" + wan + "§c万";
|
||||
}
|
||||
if (restWan > 0) {
|
||||
percentShow += "§f" + restWan;
|
||||
}
|
||||
}
|
||||
} else if (block >= 10000) { // 1万
|
||||
int wan = block / 10000;
|
||||
int rest = block % 10000;
|
||||
percentShow = "§f" + wan + "§c万";
|
||||
if (rest > 0) {
|
||||
percentShow += "§f" + rest;
|
||||
}
|
||||
}
|
||||
bossBar2.setTitle("§6填充区域大小: §f"+percentShow+"§c方块");
|
||||
BossBarUtil.setBarProgress(bossBar2,1.0);
|
||||
BossBarUtil.setBarColor(bossBar2);
|
||||
}
|
||||
|
||||
public void startGame(){
|
||||
|
@ -91,27 +130,44 @@ public class GameData {
|
|||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
initializePlayerData(player); // 初始化玩家数据
|
||||
}
|
||||
tasks.add(new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
totalBlockAmount = ComputeBlock.getCompleteBlockAmount(blockRegionList).get(); // 每秒刷新一次矿区方块数量
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}.runTaskTimerAsynchronously(Main.plugin, 0L, 20L));
|
||||
// 初始化主播参数
|
||||
tasks.add(new BukkitRunnable() {
|
||||
gameTask.add(new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
updateBossBar();
|
||||
if (!checking) {
|
||||
if(completeBlockGoal < 100000){
|
||||
refreshTheNonBlankBlockOfMiningArea();
|
||||
}
|
||||
checkComplete(); // 检测玩家当前挑战完成进度
|
||||
}else{
|
||||
refreshTheNonBlankBlockOfMiningArea();
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(Main.plugin, 0L, 20L));
|
||||
}
|
||||
|
||||
public void refreshTheNonBlankBlockOfMiningArea(){
|
||||
long startTime = System.currentTimeMillis(); // 记录开始时间
|
||||
int i = 0;
|
||||
for (int y = (int) Math.floor(region.getMin().getY()); y <= region.getMax().getY(); y++) {
|
||||
for (int x = (int) Math.floor(region.getMin().getX()); x <= region.getMax().getX(); x++) {
|
||||
for (int z = (int) Math.floor(region.getMin().getZ()); z <= region.getMax().getZ(); z++) {
|
||||
Block block = region.getWorld().getBlockAt(x, y, z);
|
||||
if (!block.getType().equals(Material.AIR)) {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
this.totalBlockAmount = i;
|
||||
if(Main.Debug){
|
||||
long endTime = System.currentTimeMillis(); // 记录结束时间
|
||||
long duration = endTime - startTime; // 计算耗时
|
||||
System.out.println("[调试 - 获取] 本次获取总数总计耗时 " + duration + " ms");
|
||||
}
|
||||
}
|
||||
|
||||
public void initializeGameData(){
|
||||
String worldName = "world";
|
||||
this.world = Bukkit.getWorld(worldName);
|
||||
|
@ -124,10 +180,9 @@ public class GameData {
|
|||
}
|
||||
GameGoalAPI.setNowCompleteAmount(0); // 初始化游戏进度
|
||||
this.checking = false;
|
||||
GameUtil.loadSchematics("miner_11x11"); // 初始化矿区模板
|
||||
MinerOperate.initializeMinerSize(); // 初始化矿区大小
|
||||
updateBossBar();
|
||||
refreshBlockRgionList(16); // 拆分矿区
|
||||
refreshBlockRgionList(32); // 拆分矿区
|
||||
}
|
||||
/*
|
||||
* 初始化主播游戏参数: 生命值、物品栏、BossBar、当前位置
|
||||
|
@ -140,7 +195,7 @@ public class GameData {
|
|||
}
|
||||
player.teleport(region.getHub());
|
||||
// 添加boss血条
|
||||
BossBarUtil.addBossBar(player,new ArrayList<>(Arrays.asList(bossBar1,bossBar2)));
|
||||
BossBarUtil.addBossBar(player,new ArrayList<>(Arrays.asList(bossBar1,bossBar3,bossBar2)));
|
||||
}
|
||||
|
||||
private int countdown; // 当前倒计时
|
||||
|
@ -281,30 +336,54 @@ public class GameData {
|
|||
return BLOCK_TYPES[level];
|
||||
}
|
||||
|
||||
// 增加完成次数
|
||||
public void effect_addComplete(int a){
|
||||
if (!started) {
|
||||
return;
|
||||
}
|
||||
int win = GameGoalAPI.getNowcompleteAmount(); // 当前已完成挑战次数
|
||||
win = win + a;
|
||||
GameGoalAPI.setNowCompleteAmount(win);
|
||||
}
|
||||
|
||||
// 扣除完成次数
|
||||
public void effect_takeComplete(int a) {
|
||||
if (!started) {
|
||||
return;
|
||||
}
|
||||
int win = GameGoalAPI.getNowcompleteAmount();
|
||||
win = win - a;
|
||||
GameGoalAPI.setNowCompleteAmount(win);
|
||||
}
|
||||
public List<BlockRegion> getBlockRegionList() {
|
||||
return blockRegionList;
|
||||
}
|
||||
public Region getRegion() {
|
||||
return region;
|
||||
}
|
||||
|
||||
public void setRegion(Region region) {
|
||||
this.region = region;
|
||||
setCompleteBlockGoal(ComputeBlock.getCompleteBlockGoal(region));
|
||||
}
|
||||
|
||||
public World getWorld() {
|
||||
return world;
|
||||
}
|
||||
|
||||
public boolean isStarted() {
|
||||
return started;
|
||||
}
|
||||
|
||||
public void setStarted(boolean started) {
|
||||
GameData.started = started;
|
||||
}
|
||||
|
||||
public void setCompleteBlockGoal(int completeBlockGoal) {
|
||||
this.completeBlockGoal = completeBlockGoal;
|
||||
}
|
||||
public List<BukkitTask> getTasks() {
|
||||
return tasks;
|
||||
}
|
||||
public void addTasks(BukkitTask task){
|
||||
this.tasks.add(task);
|
||||
}
|
||||
public int getTotalBlockAmount() {
|
||||
return totalBlockAmount;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -106,5 +106,15 @@ public class Region {
|
|||
&& location.getBlockZ() >= this.min.getZ()
|
||||
&& location.getBlockZ() <= this.max.getZ());
|
||||
}
|
||||
public boolean isRegionTNTAppearance(Location location) {
|
||||
if (!location.getWorld().getName().equalsIgnoreCase(world.getName())) {
|
||||
return false;
|
||||
}
|
||||
return (location.getBlockX() >= (this.min.getX()+2)
|
||||
&& location.getBlockX() <= (this.max.getX()-2)
|
||||
&& location.getBlockY() >= this.min.getY()
|
||||
&& location.getBlockZ() >= (this.min.getZ()+2)
|
||||
&& location.getBlockZ() <= (this.max.getZ()-2));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
118
src/main/java/me/Demon/BlockWars/Listener/GameEffect.java
Normal file
118
src/main/java/me/Demon/BlockWars/Listener/GameEffect.java
Normal file
|
@ -0,0 +1,118 @@
|
|||
package me.Demon.BlockWars.Listener;
|
||||
|
||||
import cn.hamster3.cdapi.CDTimeAPI;
|
||||
import me.Demon.BlockWars.Game.EffectTnt;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class GameEffect implements Listener {
|
||||
|
||||
public static int skyTnt = 0;
|
||||
public static int skyTntSound = 0;
|
||||
|
||||
@EventHandler
|
||||
public void onQuitRemoveEffect(PlayerQuitEvent e){
|
||||
Player p = e.getPlayer();
|
||||
CDTimeAPI.setPlayerCD(p.getUniqueId(),"skyTnt",500);
|
||||
CDTimeAPI.setPlayerCD(p.getUniqueId(),"move_remove_block",500);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onplace(PlayerMoveEvent e) {
|
||||
Player p = e.getPlayer();
|
||||
UUID uuid = p.getUniqueId();
|
||||
Location loc = p.getLocation();
|
||||
if(CDTimeAPI.getCD(uuid,"skyTnt") >= 1){
|
||||
long milliseconds = CDTimeAPI.getCD(uuid, "skyTnt");
|
||||
double seconds = (double) milliseconds / 1000;
|
||||
String message = "§6螺旋升天倒计时: §b" + String.format("%.1f", seconds) + "秒";
|
||||
p.sendTitle("§c§l"+String.format("%.1f",p.getLocation().getY())+"米","§e当前海拔高度",0,25,5);
|
||||
p.spigot().sendMessage(ChatMessageType.ACTION_BAR,new TextComponent(message));
|
||||
String skyTntCdKey = "skyTntCd";
|
||||
long skyTntCd = CDTimeAPI.getCD(uuid,skyTntCdKey);
|
||||
if(skyTntCd < 1) {
|
||||
CDTimeAPI.setPlayerCD(uuid,skyTntCdKey,250);
|
||||
new BukkitRunnable() {
|
||||
public void run() {
|
||||
double radius = 1.0;
|
||||
double angleStep = Math.PI / 4;
|
||||
double angle = skyTnt * angleStep;
|
||||
Vector vector = new Vector(radius * Math.cos(angle), 0.5, radius * Math.sin(angle));
|
||||
p.setVelocity(vector);
|
||||
skyTnt++;
|
||||
skyTntSound++;
|
||||
if (skyTnt >= 8) {
|
||||
skyTnt = 0;
|
||||
}
|
||||
if (skyTntSound >= 10) {
|
||||
skyTntSound = 0;
|
||||
p.playSound(p.getLocation(),"dxj",1,1);
|
||||
}
|
||||
cancel();
|
||||
}
|
||||
}.runTaskLater(Main.plugin, 5L);
|
||||
}
|
||||
new BukkitRunnable() {
|
||||
public void run() {
|
||||
EffectTnt.spawnTNT(p.getLocation().add(0, -1.3D, 0), 50, 4);
|
||||
cancel();
|
||||
}
|
||||
}.runTaskLater(Main.plugin, 10L);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onMove(PlayerMoveEvent e){
|
||||
Player p = e.getPlayer();
|
||||
UUID uuid = p.getUniqueId();
|
||||
Location loc = p.getLocation();
|
||||
World world = loc.getWorld();
|
||||
if(CDTimeAPI.getCD(uuid,"move_remove_block") >= 1) {
|
||||
if (CDTimeAPI.getCD(uuid, "move_kk_cd") >= 1) {
|
||||
return;
|
||||
}
|
||||
if(p.isFlying()) {
|
||||
p.setFlying(false);
|
||||
}
|
||||
if(!Main.gameData.getRegion().isInRegionPlayer(loc)){
|
||||
p.teleport(Main.gameData.getRegion().getHub().add(0,-2,0));
|
||||
}
|
||||
p.playSound(p.getLocation(),"ji",0.5F,1);
|
||||
long milliseconds = CDTimeAPI.getCD(uuid, "move_remove_block");
|
||||
double seconds = (double) milliseconds / 1000;
|
||||
Vector launchVector = new Vector(RandomUtil.getRandomDouble(-1, 1, 1), 0, RandomUtil.getRandomDouble(-1, 1, 1));
|
||||
p.setVelocity(launchVector);
|
||||
String message = "§6坤坤冲击倒计时: §b" + String.format("%.1f", seconds) + "秒";
|
||||
p.spigot().sendMessage(ChatMessageType.ACTION_BAR,new TextComponent(message));
|
||||
CDTimeAPI.setPlayerCD(uuid, "move_kk_cd", 100);
|
||||
world.playEffect(loc, Effect.MOBSPAWNER_FLAMES, 10);
|
||||
// 清理3x3区域的方块
|
||||
for (int x = -1; x <= 1; x++) {
|
||||
for (int y = -1; y <= 2; y++) {
|
||||
for (int z = -1; z <= 1; z++) {
|
||||
Block block = world.getBlockAt(loc.clone().add(x,y,z));
|
||||
if (Main.gameData.getRegion().isInRegion(block.getLocation())) {
|
||||
block.setType(org.bukkit.Material.AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
package me.Demon.BlockWars.Listener;
|
||||
|
||||
import cn.hamster3.cdapi.CDTimeAPI;
|
||||
import me.Demon.BlockWars.Data.RepairGiftGui;
|
||||
import me.Demon.BlockWars.Game.Region;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.GameUtil;
|
||||
|
@ -69,11 +70,9 @@ public class GameListener implements Listener {
|
|||
Player p = e.getPlayer();
|
||||
if (Main.gameData.isStarted()) {
|
||||
if(p.isSneaking()){
|
||||
// RepairGiftGui.OpenGui(p);
|
||||
RepairGiftGui.OpenGui(p);
|
||||
} else {
|
||||
if (p.getGameMode() == GameMode.CREATIVE) {
|
||||
p.setGameMode(GameMode.SPECTATOR);
|
||||
}
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
}
|
||||
e.setCancelled(true);
|
||||
}
|
||||
|
@ -197,9 +196,11 @@ public class GameListener implements Listener {
|
|||
a++;
|
||||
}
|
||||
GameUtil.refreshPlayerHandStack(p);
|
||||
long endTime = System.currentTimeMillis(); // 记录结束时间
|
||||
long duration = endTime - startTime; // 计算耗时
|
||||
System.out.println("[调试 - 快速] 本次搭建总计耗时 " + duration + " ms");
|
||||
if (Main.Debug) {
|
||||
long endTime = System.currentTimeMillis(); // 记录结束时间
|
||||
long duration = endTime - startTime; // 计算耗时
|
||||
System.out.println("[调试 - 快速] 本次搭建总计耗时 " + duration + " ms");
|
||||
}
|
||||
}else{
|
||||
if(sounds_butt) {
|
||||
p.playSound(p.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_PLACE, 1.0F, 1.0F);
|
||||
|
|
|
@ -1,16 +0,0 @@
|
|||
package me.Demon.BlockWars.Listener;
|
||||
|
||||
import me.Demon.BlockWars.Eventi.MinerChangeEvent;
|
||||
import me.Demon.BlockWars.Game.GameData;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class MinerChange implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onChange(MinerChangeEvent e){
|
||||
GameData gameData = e.getGame();
|
||||
gameData.refreshBlockRgionList(16);
|
||||
}
|
||||
}
|
260
src/main/java/me/Demon/BlockWars/LiveEvent/GiftEventHandler.java
Normal file
260
src/main/java/me/Demon/BlockWars/LiveEvent/GiftEventHandler.java
Normal file
|
@ -0,0 +1,260 @@
|
|||
package me.Demon.BlockWars.LiveEvent;
|
||||
|
||||
import cn.hamster3.cdapi.CDTimeAPI;
|
||||
import com.yaohun.bwaddon.api.ExtendAPI;
|
||||
import me.Demon.BlockWars.Game.EffectEntity;
|
||||
import me.Demon.BlockWars.Game.EffectTime;
|
||||
import me.Demon.BlockWars.Game.EffectTnt;
|
||||
import me.Demon.BlockWars.Game.GameData;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Manager.MinerOperate;
|
||||
import me.Demon.BlockWars.Util.GameUtil;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import me.Demon.BlockWars.api.ExtendEffectAPI;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.EntityEffect;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class GiftEventHandler {
|
||||
|
||||
public static void SendHandLer(Player zhubo,String userName,String eventName){
|
||||
GameData game = Main.gameData;
|
||||
userName = GameUtil.HideName(userName);
|
||||
if (eventName.equalsIgnoreCase("炸弹")) {
|
||||
EffectTnt.callPlayerTntDrop(zhubo,1);
|
||||
zhubo.playSound(zhubo.getLocation(),"jujueno",1.0F,1.0F);
|
||||
} else if (eventName.contains("炸弹X")) {
|
||||
String[] eventSp = eventName.split("X");
|
||||
int amount = Integer.parseInt(eventSp[1]);
|
||||
EffectTnt.callPlayerTntDrop(zhubo,amount);
|
||||
} else if (eventName.contains("TNTX")) {
|
||||
String[] eventSp = eventName.split("X");
|
||||
int amount = Integer.parseInt(eventSp[1]);
|
||||
EffectTnt.callPlayerTntDrop(zhubo,amount);
|
||||
} else if (eventName.equalsIgnoreCase("小雷王")) {
|
||||
EffectTnt.callPlayerTntDrop(zhubo,1);
|
||||
}else if (eventName.equalsIgnoreCase("三响炮")) {
|
||||
EffectTnt.callPlayerTntDrop(zhubo,3);
|
||||
} else if (eventName.equalsIgnoreCase("TNT10")) {
|
||||
EffectTnt.callPlayerTntDrop(zhubo,10);
|
||||
} else if (eventName.equalsIgnoreCase("TNT100")) {
|
||||
EffectTnt.callPlayerTntDrop(zhubo,100);
|
||||
} else if (eventName.equalsIgnoreCase("TNT1000")) {
|
||||
EffectTnt.callPlayerTntDrop(zhubo,1000);
|
||||
} else if (eventName.equalsIgnoreCase("TNT99999")) {
|
||||
EffectTnt.callForBombDrops(zhubo,5500);
|
||||
EffectTime.effectJumpSkyTnt(zhubo, 40);
|
||||
} else if (eventName.equalsIgnoreCase("TNT120")) {
|
||||
EffectTnt.callForBombDrops(zhubo,120);
|
||||
} else if (eventName.equalsIgnoreCase("TNT150")) {
|
||||
EffectTnt.callForBombDrops(zhubo,150);
|
||||
} else if (eventName.equalsIgnoreCase("TNT200")) {
|
||||
EffectTnt.callForBombDrops(zhubo,200);
|
||||
} else if (eventName.equalsIgnoreCase("TNT300")) {
|
||||
EffectTnt.callForBombDrops(zhubo,300);
|
||||
} else if (eventName.equalsIgnoreCase("TNT500")) {
|
||||
EffectTnt.callForBombDrops(zhubo,500);
|
||||
} else if (eventName.equalsIgnoreCase("TNT520")) {
|
||||
EffectTnt.callForBombDrops(zhubo,520);
|
||||
} else if (eventName.equalsIgnoreCase("TNT1200")) {
|
||||
EffectTnt.callForBombDrops(zhubo,1200);
|
||||
} else if (eventName.equalsIgnoreCase("TNT1600")) {
|
||||
EffectTnt.callForBombDrops(zhubo,1600);
|
||||
} else if (eventName.equalsIgnoreCase("TNT2000")) {
|
||||
EffectTnt.callForBombDrops(zhubo,2000);
|
||||
} else if (eventName.equalsIgnoreCase("TNT3200")) {
|
||||
EffectTnt.callForBombDrops(zhubo,2500);
|
||||
} else if (eventName.equalsIgnoreCase("TNT5000")) {
|
||||
EffectTnt.callForBombDrops(zhubo,4000);
|
||||
} else if (eventName.equalsIgnoreCase("修复一层")) {
|
||||
MinerOperate.repairBlock();
|
||||
} else if (eventName.equalsIgnoreCase("修复三层")) {
|
||||
for (int i = 0; i < 3;i++){
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
MinerOperate.repairBlock();
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
},i*10L);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},35L);
|
||||
} else if (eventName.equalsIgnoreCase("修复九层")) {
|
||||
for (int i = 0; i < 9;i++){
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
MinerOperate.repairBlock();
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
},i*10L);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},95L);
|
||||
} else if (eventName.equalsIgnoreCase("修复10层")) {
|
||||
for (int i = 0; i < 10;i++){
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
MinerOperate.repairBlock();
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
},i*10L);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},105L);
|
||||
}else if (eventName.equalsIgnoreCase("修复15层")) {
|
||||
for (int i = 0; i < 10;i++){
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
MinerOperate.repairBlock();
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
},i*10L);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},105L);
|
||||
}else if (eventName.equalsIgnoreCase("修复20层")) {
|
||||
for (int i = 0; i < 20;i++){
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
MinerOperate.repairBlock();
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
},i*10L);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},205L);
|
||||
}else if (eventName.equalsIgnoreCase("修复25层")) {
|
||||
for (int i = 0; i < 25;i++){
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
MinerOperate.repairBlock();
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
},i*10L);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},255L);
|
||||
}else if (eventName.equalsIgnoreCase("修复30层")) {
|
||||
for (int i = 0; i < 30;i++){
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
MinerOperate.repairBlock();
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
},i*10L);
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},305L);
|
||||
} else if (eventName.equalsIgnoreCase("修复全部")) {
|
||||
MinerOperate.fillMinerAll(game.getBlockRegionList());
|
||||
} else if (eventName.equalsIgnoreCase("清空砖块") || eventName.equalsIgnoreCase("别玩了吧") || eventName.equalsIgnoreCase("清空所有")) {
|
||||
MinerOperate.clearMinerAll(game.getBlockRegionList());
|
||||
} else if (eventName.equalsIgnoreCase("大风车")) {
|
||||
EffectEntity.effect_Rotate_360(zhubo);
|
||||
} else if (eventName.equalsIgnoreCase("重置矿区") || eventName.equalsIgnoreCase("场地重置")|| eventName.equalsIgnoreCase("矿区重置")) {
|
||||
ExtendEffectAPI.resetMinerSize();
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
MinerOperate.initializeMinerSize();
|
||||
zhubo.teleport(game.getRegion().getHub());
|
||||
}
|
||||
}.runTaskLater(Main.plugin,20L);
|
||||
} else if (eventName.equalsIgnoreCase("黑洞")) {
|
||||
EffectTime.effectBlackHoleBlock(zhubo);
|
||||
} else if (eventName.equalsIgnoreCase("完成一局")) {
|
||||
game.effect_addComplete(1);
|
||||
}else if (eventName.contains("完成加")) {
|
||||
String[] eventSp = eventName.split("加");
|
||||
int amount = getChainAmount(eventSp[1]);
|
||||
game.effect_addComplete(amount);
|
||||
zhubo.playEffect(EntityEffect.TOTEM_RESURRECT);
|
||||
zhubo.getWorld().strikeLightningEffect(zhubo.getLocation());
|
||||
zhubo.playSound(zhubo.getLocation(),"waou",1.0F,1.0F);
|
||||
}else if (eventName.contains("完成减")) {
|
||||
String[] eventSp = eventName.split("减");
|
||||
int amount = getChainAmount(eventSp[1]);
|
||||
game.effect_takeComplete(amount);
|
||||
zhubo.playEffect(EntityEffect.TOTEM_RESURRECT);
|
||||
zhubo.getWorld().strikeLightningEffect(zhubo.getLocation());
|
||||
zhubo.playSound(zhubo.getLocation(),"waou",1.0F,1.0F);
|
||||
}else if (eventName.equalsIgnoreCase("精神攻击")) {
|
||||
int random_int = RandomUtil.getRandomInt(0,100);
|
||||
if(random_int >= 70) {
|
||||
zhubo.playSound(zhubo.getLocation(), "cf_lailelaodi", 2, 1);
|
||||
}else if(random_int >= 40){
|
||||
zhubo.playSound(zhubo.getLocation(), "cf_taixunle", 2, 1);
|
||||
}else{
|
||||
zhubo.playSound(zhubo.getLocation(), "cf_xingbuxinga", 5, 1);
|
||||
}
|
||||
} else if (eventName.equalsIgnoreCase("螺旋升天")) {
|
||||
EffectTime.effectJumpSkyTnt(zhubo, 10);
|
||||
zhubo.playSound(zhubo.getLocation(),"dxj",1,1);
|
||||
} else if (eventName.equalsIgnoreCase("芜湖起飞")) {
|
||||
EffectTnt.effect_jump_tnt(zhubo);
|
||||
} else if (eventName.equalsIgnoreCase("坤坤冲击")) {
|
||||
EffectTime.effect_moveBlock(zhubo);
|
||||
}else if (eventName.contains("猪猪X")) {
|
||||
String[] eventSp = eventName.split("X");
|
||||
int amount = Integer.parseInt(eventSp[1]);
|
||||
EffectEntity.effect_spawn_pig(zhubo,userName,amount);
|
||||
}else if (eventName.equalsIgnoreCase("猪猪来咯")) {
|
||||
EffectEntity.effect_spawn_pig(zhubo,userName,2);
|
||||
}else if (eventName.equalsIgnoreCase("猪猪")) {
|
||||
EffectEntity.effect_spawn_pig(zhubo,userName,1);
|
||||
}else if (eventName.contains("小绿人X")) {
|
||||
String[] eventSp = eventName.split("X");
|
||||
int amount = Integer.parseInt(eventSp[1]);
|
||||
EffectEntity.effect_spawn_Zombie(zhubo,userName,amount);
|
||||
}else if (eventName.contains("钢铁人X")) {
|
||||
String[] eventSp = eventName.split("X");
|
||||
int amount = Integer.parseInt(eventSp[1]);
|
||||
EffectEntity.effect_spawn_IronGolem(zhubo,userName,amount);
|
||||
}else{
|
||||
Bukkit.broadcastMessage("§c[系统]§a触发效果 §e"+eventName+" §a不存在.");
|
||||
}
|
||||
}
|
||||
|
||||
private static final Map<String, Integer> amountMap = new HashMap<>();
|
||||
static {
|
||||
amountMap.put("一", 1);
|
||||
amountMap.put("二", 2);
|
||||
amountMap.put("三", 3);
|
||||
amountMap.put("四", 4);
|
||||
amountMap.put("五", 5);
|
||||
amountMap.put("六", 6);
|
||||
amountMap.put("七", 7);
|
||||
amountMap.put("八", 8);
|
||||
amountMap.put("九", 9);
|
||||
amountMap.put("十", 10);
|
||||
amountMap.put("十一", 11);
|
||||
amountMap.put("十二", 12);
|
||||
amountMap.put("十三", 13);
|
||||
amountMap.put("十四", 14);
|
||||
amountMap.put("十五", 15);
|
||||
amountMap.put("十六", 16);
|
||||
amountMap.put("十七", 17);
|
||||
amountMap.put("十八", 18);
|
||||
amountMap.put("十九", 19);
|
||||
amountMap.put("二十", 20);
|
||||
}
|
||||
public static int getChainAmount(String amountKey) {
|
||||
return amountMap.getOrDefault(amountKey, 1);
|
||||
}
|
||||
}
|
69
src/main/java/me/Demon/BlockWars/LiveEvent/GiftListener.java
Normal file
69
src/main/java/me/Demon/BlockWars/LiveEvent/GiftListener.java
Normal file
|
@ -0,0 +1,69 @@
|
|||
package me.Demon.BlockWars.LiveEvent;
|
||||
|
||||
import com.io.yutian.mclive.event.LiveGiftEvents;
|
||||
import com.yaohun.RandomBox.api.RBoxAPI;
|
||||
import com.yaohun.bwaddon.api.ExtendAPI;
|
||||
import me.Demon.BlockWars.Data.GiftData;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.ConfigYml;
|
||||
import me.Demon.BlockWars.Util.GameUtil;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class GiftListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onGfit(LiveGiftEvents e) {
|
||||
Player zhubo = e.getPlayer();
|
||||
String userName = ""+ RandomUtil.getRandomInt(999,10000);
|
||||
boolean butt = false;
|
||||
if(e.getUser().nickName() != null) {
|
||||
userName = e.getUser().nickName();
|
||||
butt = true;
|
||||
}
|
||||
String giftName = e.getName();
|
||||
int amount = (int) e.getAmount();
|
||||
if (amount <= 0) {
|
||||
amount = 1;
|
||||
}
|
||||
ConfigYml configYml = Main.configYml;
|
||||
if(configYml.getGiftData(giftName) == null){
|
||||
return;
|
||||
}
|
||||
GiftData giftData = configYml.getGiftData(giftName);
|
||||
giftData.OutCompleEvent(amount);
|
||||
String show_userName = GameUtil.HideName(userName);
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.sendMessage("§a礼物: §e"+show_userName+" §d送来了 §e"+giftName+"x"+amount);
|
||||
}
|
||||
String eventName = giftData.getEvent();
|
||||
if(GameUtil.specialGiftEffectTriggers(zhubo,eventName,show_userName,amount)){
|
||||
return;
|
||||
}
|
||||
String title = "§c" + eventName;
|
||||
if(amount >= 2) {
|
||||
title = "§c" + eventName + " x" + amount;
|
||||
}
|
||||
String subtitle = "§9" + giftName;
|
||||
if(butt) {
|
||||
subtitle = "§9" + show_userName;
|
||||
}
|
||||
zhubo.sendTitle(title, subtitle,0, 30, 10);
|
||||
if (amount <= 1) {
|
||||
giftData.OutPlaySoundsEvent();
|
||||
GiftEventHandler.SendHandLer(zhubo, userName, eventName);
|
||||
} else {
|
||||
long dadey = 5L;
|
||||
for (int i = 0; i < amount; i++) {
|
||||
String finalUserName = userName;
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
giftData.OutPlaySoundsEvent();
|
||||
GiftEventHandler.SendHandLer(zhubo, finalUserName, eventName);
|
||||
}, (long) i * dadey);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
src/main/java/me/Demon/BlockWars/LiveEvent/LikeListener.java
Normal file
33
src/main/java/me/Demon/BlockWars/LiveEvent/LikeListener.java
Normal file
|
@ -0,0 +1,33 @@
|
|||
package me.Demon.BlockWars.LiveEvent;
|
||||
|
||||
import com.io.yutian.mclive.event.LiveLikeEvents;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.ConfigYml;
|
||||
import me.Demon.BlockWars.Util.GameUtil;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class LikeListener implements Listener {
|
||||
@EventHandler//点赞
|
||||
public void onDianZan(LiveLikeEvents e) {
|
||||
Player zhubo = e.getPlayer();
|
||||
String userName = ""+ RandomUtil.getRandomInt(999,10000);
|
||||
if(e.getUser().nickName() != null) {
|
||||
userName = e.getUser().nickName();
|
||||
}
|
||||
long add_amount = e.getCount();
|
||||
if(GameUtil.isAntiGiftEvent()){return;}
|
||||
ConfigYml configYml = Main.configYml;
|
||||
configYml.addDianzan_amount((int) add_amount);
|
||||
if (configYml.getDianzan_amount() >= configYml.getDianzan_need()) {
|
||||
String eventName_Show = configYml.getDianzan_event();
|
||||
String title = "§c"+eventName_Show;
|
||||
String subtitle = "§9双击屏幕x"+configYml.getDianzan_need();
|
||||
zhubo.sendTitle(title, subtitle,10, 30, 10);
|
||||
GiftEventHandler.SendHandLer(zhubo,userName,configYml.getDianzan_event());
|
||||
configYml.setDianzan_amount(0);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,45 +1,112 @@
|
|||
package me.Demon.BlockWars;
|
||||
|
||||
import me.Demon.BlockWars.Data.RepairGiftGui;
|
||||
import me.Demon.BlockWars.Game.GameData;
|
||||
import me.Demon.BlockWars.Listener.GameListener;
|
||||
import me.Demon.BlockWars.Listener.GamePotect;
|
||||
import me.Demon.BlockWars.Listener.JoinEvent;
|
||||
import me.Demon.BlockWars.Listener.MinerChange;
|
||||
import me.Demon.BlockWars.Listener.*;
|
||||
import me.Demon.BlockWars.LiveEvent.GiftEventHandler;
|
||||
import me.Demon.BlockWars.LiveEvent.GiftListener;
|
||||
import me.Demon.BlockWars.LiveEvent.LikeListener;
|
||||
import me.Demon.BlockWars.Manager.MinerOperate;
|
||||
import me.Demon.BlockWars.Util.ComputeBlock;
|
||||
import me.Demon.BlockWars.Util.ConfigYml;
|
||||
import me.Demon.BlockWars.Util.GameUtil;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Main extends JavaPlugin {
|
||||
|
||||
public static boolean Debug = false;
|
||||
public static Main plugin;
|
||||
public static GameData gameData;
|
||||
public static ConfigYml configYml;
|
||||
|
||||
|
||||
public static FileConfiguration giftYml;
|
||||
@Override
|
||||
public void onEnable() {
|
||||
plugin = this;
|
||||
File file = new File("./plugins/游戏设置","礼物设置.yml");
|
||||
giftYml = YamlConfiguration.loadConfiguration(file);
|
||||
saveDefaultConfig();
|
||||
configYml = new ConfigYml();
|
||||
gameData = new GameData();
|
||||
|
||||
getServer().getPluginManager().registerEvents(new JoinEvent(),this);
|
||||
getServer().getPluginManager().registerEvents(new MinerChange(),this);
|
||||
getServer().getPluginManager().registerEvents(new GamePotect(),this);
|
||||
getServer().getPluginManager().registerEvents(new GameListener(),this);
|
||||
getServer().getPluginManager().registerEvents(new GameEffect(),this);
|
||||
getServer().getPluginManager().registerEvents(new GiftListener(),this);
|
||||
getServer().getPluginManager().registerEvents(new LikeListener(),this);
|
||||
getServer().getPluginManager().registerEvents(new RepairGiftGui(),this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String Command, String[] args) {
|
||||
if (Command.equalsIgnoreCase("game")) {
|
||||
if(args[0].equalsIgnoreCase("test1")){
|
||||
MinerOperate.clearMinerAll(Main.gameData.getBlockRegionList());
|
||||
if (Command.equalsIgnoreCase("livegift")) {
|
||||
RepairGiftGui.OpenGui((Player) sender);
|
||||
return true;
|
||||
}
|
||||
if (Command.equalsIgnoreCase("game") || Command.equalsIgnoreCase("bw")) {
|
||||
if (args.length == 0) {
|
||||
sender.sendMessage("");
|
||||
sender.sendMessage("§e------ ====== §6TNT炸弹填充 §e====== ------");
|
||||
sender.sendMessage("§2/"+Command+" add §e[数量] §f- §2增加成功次数");
|
||||
sender.sendMessage("§2/"+Command+" take §e[数量] §f- §2减少成功次数");
|
||||
sender.sendMessage("§e------ ====== §6TNT炸弹填充 §e====== ------");
|
||||
sender.sendMessage("");
|
||||
return true;
|
||||
}
|
||||
if(args[0].equalsIgnoreCase("test2")){
|
||||
MinerOperate.fillMinerAll(Main.gameData.getBlockRegionList());
|
||||
if(args.length == 1 && args[0].equalsIgnoreCase("add")){
|
||||
if (!Main.gameData.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
Main.gameData.effect_addComplete(1);
|
||||
}
|
||||
if(args.length == 1 && args[0].equalsIgnoreCase("take")){
|
||||
if (!Main.gameData.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
Main.gameData.effect_takeComplete(1);
|
||||
}
|
||||
if(args.length == 2 && args[0].equalsIgnoreCase("add")){
|
||||
if (!Main.gameData.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
int amount = Integer.parseInt(args[1]);
|
||||
Main.gameData.effect_addComplete(amount);
|
||||
return true;
|
||||
}
|
||||
if(args.length == 2 && args[0].equalsIgnoreCase("take")) {
|
||||
if (!Main.gameData.isStarted()) {
|
||||
return true;
|
||||
}
|
||||
int amount = Integer.parseInt(args[1]);
|
||||
Main.gameData.effect_takeComplete(amount);
|
||||
return true;
|
||||
}
|
||||
if(args[0].equalsIgnoreCase("updata")){
|
||||
gameData.setCompleteBlockGoal(ComputeBlock.getCompleteBlockGoal(Main.gameData.getRegion()));
|
||||
}
|
||||
if(args.length == 2 && args[0].equalsIgnoreCase("sendevent")){
|
||||
List<Player> players = new ArrayList<>(Bukkit.getOnlinePlayers());
|
||||
Player player = players.get(0);
|
||||
if(sender instanceof Player){
|
||||
player = (Player) sender;
|
||||
}
|
||||
String eventName = args[1];
|
||||
String userName = "观众"+ RandomUtil.getRandomInt(0,10);
|
||||
String title = "§c" + eventName;
|
||||
String subtitle = "§9" + GameUtil.HideName(userName);
|
||||
player.sendTitle(title, subtitle,10, 30, 10);
|
||||
GiftEventHandler.SendHandLer(player, userName, eventName);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -3,6 +3,7 @@ package me.Demon.BlockWars.Manager;
|
|||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.regions.CuboidRegion;
|
||||
import me.Demon.BlockWars.Game.BlockRegion;
|
||||
import me.Demon.BlockWars.Game.GameData;
|
||||
|
@ -10,9 +11,12 @@ import me.Demon.BlockWars.Game.Point;
|
|||
import me.Demon.BlockWars.Game.Region;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.ComputeBlock;
|
||||
import me.Demon.BlockWars.Util.GameUtil;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
@ -29,6 +33,7 @@ public abstract class MinerOperate {
|
|||
GameData gameData = Main.gameData;
|
||||
Region region = new Region(Bukkit.getWorld("world"),new Point(103,min_minerY,-6),new Point(113, max_minerY, 4));
|
||||
gameData.setRegion(region);
|
||||
GameUtil.loadSchematics("miner_11x11"); // 初始化矿区模板
|
||||
gameData.setCompleteBlockGoal(ComputeBlock.getCompleteBlockGoal(region));
|
||||
}
|
||||
public static void clearMinerAll(List<BlockRegion> blockRegionList){
|
||||
|
@ -54,6 +59,12 @@ public abstract class MinerOperate {
|
|||
}
|
||||
});
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},20L);
|
||||
}
|
||||
|
||||
public static void fillMinerAll(List<BlockRegion> blockRegionList){
|
||||
|
@ -79,5 +90,63 @@ public abstract class MinerOperate {
|
|||
}
|
||||
});
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
for (Player player : Bukkit.getOnlinePlayers()){
|
||||
player.teleport(Main.gameData.getRegion().getHub());
|
||||
}
|
||||
Main.gameData.refreshTheNonBlankBlockOfMiningArea(); // 刷新矿区当前块数量
|
||||
},20L);
|
||||
}
|
||||
|
||||
public static void repairBlock(){
|
||||
long startTime = System.currentTimeMillis(); // 记录开始时间
|
||||
GameData game = Main.gameData;
|
||||
Region region = game.getRegion();
|
||||
boolean ford = false;
|
||||
Material material = Material.DIAMOND_BLOCK;// 获取当前层数下一层的方块类型
|
||||
int fillY = (int) region.getMin().getY(); // 获取修复的指定层数
|
||||
// 通过遍历区域中所有方块获取到高度
|
||||
for (int y = fillY; y <= region.getMax().getY(); y++) {
|
||||
if(ford){break;}
|
||||
for (int x = (int) Math.floor(region.getMin().getX()); x <= region.getMax().getX(); x++) {
|
||||
if(ford){break;}
|
||||
for (int z = (int) Math.floor(region.getMin().getZ()); z <= region.getMax().getZ(); z++) {
|
||||
Block block = region.getWorld().getBlockAt(x, y, z);
|
||||
if (block.getType().equals(Material.AIR)) {
|
||||
fillY = y;
|
||||
Block lowerBlock = block.getLocation().add(0,-1,0).getBlock();
|
||||
material = getMaterial(lowerBlock.getType());
|
||||
ford = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BlockVector3 vector1 = BlockVector3.at(region.getMin().getX(), fillY, region.getMin().getZ());
|
||||
BlockVector3 vector2 = BlockVector3.at(region.getMax().getX(), fillY, region.getMax().getZ());
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(BukkitAdapter.adapt(region.getWorld()), vector1, vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion, BukkitAdapter.asBlockType(material));
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
if(Main.Debug) {
|
||||
long endTime = System.currentTimeMillis(); // 记录结束时间
|
||||
long duration = endTime - startTime; // 计算耗时
|
||||
System.out.println("[调试 - 修复] 本次修复所有总计耗时 " + duration + " ms");
|
||||
}
|
||||
}
|
||||
|
||||
public static Material getMaterial(Material material){
|
||||
if(material == Material.IRON_BLOCK) {
|
||||
return Material.GOLD_BLOCK;
|
||||
}else if(material == Material.GOLD_BLOCK) {
|
||||
return Material.DIAMOND_BLOCK;
|
||||
}else if(material == Material.DIAMOND_BLOCK) {
|
||||
return Material.EMERALD_BLOCK;
|
||||
}else if(material == Material.EMERALD_BLOCK) {
|
||||
return Material.IRON_BLOCK;
|
||||
}
|
||||
return Material.IRON_BLOCK;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,6 +8,21 @@ import java.util.List;
|
|||
|
||||
public class BossBarUtil {
|
||||
|
||||
public static void setBarColor(BossBar bossBar){
|
||||
double random = RandomUtil.getRandomDouble(0,1,1);
|
||||
if (random >= 0 && random <= 0.2) {
|
||||
bossBar.setColor(BarColor.RED);
|
||||
} else if (random <= 0.4) {
|
||||
bossBar.setColor(BarColor.YELLOW);
|
||||
} else if (random <= 0.6) {
|
||||
bossBar.setColor(BarColor.GREEN);
|
||||
} else if (random <= 0.8) {
|
||||
bossBar.setColor(BarColor.BLUE);
|
||||
} else {
|
||||
bossBar.setColor(BarColor.PURPLE);
|
||||
}
|
||||
}
|
||||
|
||||
public static void setBarColor(BossBar bossBar,double percent){
|
||||
if (percent >= 0 && percent <= 0.3333) {
|
||||
bossBar.setColor(BarColor.RED);
|
||||
|
|
|
@ -18,7 +18,28 @@ import java.util.concurrent.atomic.AtomicInteger;
|
|||
|
||||
public class ComputeBlock {
|
||||
|
||||
public static CompletableFuture<Integer> getCompleteBlockAmount(List<BlockRegion> blockRegionList) {
|
||||
public static int getCompleteBlock(Region region) {
|
||||
long startTime = System.currentTimeMillis(); // 记录开始时间
|
||||
int i = 0;
|
||||
for (int y = (int) Math.floor(region.getMin().getY()); y <= region.getMax().getY(); y++) {
|
||||
for (int x = (int) Math.floor(region.getMin().getX()); x <= region.getMax().getX(); x++) {
|
||||
for (int z = (int) Math.floor(region.getMin().getZ()); z <= region.getMax().getZ(); z++) {
|
||||
Block block = region.getWorld().getBlockAt(x, y, z);
|
||||
if (!block.getType().equals(Material.AIR)) {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(Main.Debug){
|
||||
long endTime = System.currentTimeMillis(); // 记录结束时间
|
||||
long duration = endTime - startTime; // 计算耗时
|
||||
System.out.println("[调试 - 获取] 本次获取总数总计耗时 " + duration + " ms");
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
/*public static CompletableFuture<Integer> getCompleteBlockAmount(List<BlockRegion> blockRegionList) {
|
||||
CompletableFuture completableFuture = CompletableFuture.supplyAsync(()->{
|
||||
int amount = 0;
|
||||
for (BlockRegion blockRegion : blockRegionList) {
|
||||
|
@ -31,7 +52,6 @@ public class ComputeBlock {
|
|||
});
|
||||
return completableFuture;
|
||||
}
|
||||
|
||||
public static int countBlocks(CuboidRegion cuboidRegion) {
|
||||
World world = Main.gameData.getWorld();
|
||||
int blockCount = 0;
|
||||
|
@ -47,14 +67,13 @@ public class ComputeBlock {
|
|||
}
|
||||
return blockCount;
|
||||
}
|
||||
|
||||
*/
|
||||
public static CuboidRegion getCuboidRegion(int minX, int maxX){
|
||||
Region region = Main.gameData.getRegion();
|
||||
BlockVector3 vector1 = BlockVector3.at(minX, region.getMin().getY(), region.getMin().getZ());
|
||||
BlockVector3 vector2 = BlockVector3.at(maxX, region.getMax().getY(), region.getMax().getZ());
|
||||
return new CuboidRegion(BukkitAdapter.adapt(region.getWorld()), vector1, vector2);
|
||||
}
|
||||
|
||||
/*
|
||||
* 每次矿区大小发生变化时需要调用一次!!!!
|
||||
* */
|
||||
|
|
|
@ -1,74 +1,60 @@
|
|||
package me.Demon.BlockWars.Util;
|
||||
|
||||
import me.Demon.BlockWars.Data.GiftData;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
public class ConfigYml {
|
||||
private String minersize;
|
||||
private int countdownTime;
|
||||
private int circularMax;
|
||||
private int heightMax;
|
||||
private int completeAmount;
|
||||
private int dianzan_amount;
|
||||
private int dianzan_need;
|
||||
private String dianzan_event;
|
||||
private HashMap<String,List<String>> randonBoxList = new HashMap<>();
|
||||
private HashMap<String, Integer> gameSettings = new HashMap<>();
|
||||
private HashMap<String, GiftData> giftData = new HashMap<>();
|
||||
public ConfigYml(){
|
||||
this.dianzan_amount = 0;
|
||||
FileConfiguration settings_yml = Main.plugin.getConfig();
|
||||
this.minersize = settings_yml.getString("minersize");
|
||||
this.circularMax = settings_yml.getInt("circularMax");
|
||||
this.heightMax = settings_yml.getInt("heightMax");
|
||||
this.completeAmount = settings_yml.getInt("completeAmount");
|
||||
this.countdownTime = settings_yml.getInt("countdownTime");
|
||||
Bukkit.getConsoleSender().sendMessage("[日志 - 炸弹填充] 游戏设置:");
|
||||
if(settings_yml.getConfigurationSection("Settings") != null){
|
||||
Bukkit.getConsoleSender().sendMessage("设置: 最大圈数 "+this.circularMax+"圈");
|
||||
Bukkit.getConsoleSender().sendMessage("设置: 最大高度 "+this.heightMax+"层");
|
||||
for (String buttKey : settings_yml.getConfigurationSection("Settings").getKeys(false)){
|
||||
int settings_type = settings_yml.getInt("Settings."+buttKey);
|
||||
gameSettings.put(buttKey, settings_type);
|
||||
Bukkit.getConsoleSender().sendMessage("设置: "+buttKey+" "+getSwitchString(settings_type));
|
||||
}
|
||||
}
|
||||
// 注册直播互动事件
|
||||
FileConfiguration gift_yml = Main.giftYml;
|
||||
LoadDianEvent(Main.giftYml);
|
||||
Bukkit.getConsoleSender().sendMessage("[日志 - 炸弹填充] 事件注册:");
|
||||
if(gift_yml.getConfigurationSection("礼物设置") != null){
|
||||
Bukkit.getConsoleSender().sendMessage("事件: 盲盒 数量: "+randonBoxList.size()+"个");
|
||||
Bukkit.getConsoleSender().sendMessage("事件: "+this.getDianzan_event()+" 条件: 点赞x"+this.getDianzan_need());
|
||||
for (String giftName : gift_yml.getConfigurationSection("礼物设置").getKeys(false)){
|
||||
giftData.put(giftName,new GiftData(giftName,gift_yml));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadDianEvent(FileConfiguration yml){
|
||||
this.dianzan_need = 300;
|
||||
if(yml.getInt("LiveLike.needamount") >= 1){
|
||||
this.dianzan_need = yml.getInt("LiveLike.needamount");
|
||||
if(yml.getInt("点赞整蛊.点赞次数") >= 1){
|
||||
this.dianzan_need = yml.getInt("点赞整蛊.点赞次数");
|
||||
}
|
||||
this.dianzan_event = "小雷王";
|
||||
if(yml.getString("LiveLike.event") != null){
|
||||
this.dianzan_event = yml.getString("LiveLike.event");
|
||||
if(yml.getString("点赞整蛊.效果") != null){
|
||||
this.dianzan_event = yml.getString("点赞整蛊.效果");
|
||||
}
|
||||
}
|
||||
|
||||
// 保存配置文件
|
||||
public void SaveSettingsConfig(){
|
||||
FileConfiguration yml = Main.plugin.getConfig();
|
||||
yml.set("minersize",this.minersize);
|
||||
yml.set("completeAmount",this.completeAmount);
|
||||
yml.set("countdownTime",this.countdownTime);
|
||||
for (String buttKey : gameSettings.keySet()) {
|
||||
yml.set("Settings."+buttKey,gameSettings.get(buttKey));
|
||||
}
|
||||
Main.plugin.saveConfig();
|
||||
}
|
||||
|
||||
public List<String> getRandonBoxList(String box_type) {
|
||||
if(this.randonBoxList.get(box_type) != null){
|
||||
return this.randonBoxList.get(box_type);
|
||||
}
|
||||
return new ArrayList<>();
|
||||
}
|
||||
|
||||
public boolean isGameSettings(String buttKey){
|
||||
if(gameSettings.get(buttKey) != null){
|
||||
int type = gameSettings.get(buttKey);
|
||||
|
@ -118,4 +104,13 @@ public class ConfigYml {
|
|||
public void setDianzan_amount(int dianzan_amount) {
|
||||
this.dianzan_amount = dianzan_amount;
|
||||
}
|
||||
public GiftData getGiftData(String giftName){
|
||||
if(this.giftData.get(giftName) != null){
|
||||
return this.giftData.get(giftName);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public HashMap<String, GiftData> getGiftData() {
|
||||
return giftData;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,12 +6,12 @@ import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
|||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.yaohun.RandomBox.api.RBoxAPI;
|
||||
import com.yaohun.bwaddon.api.ExtendAPI;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Pig;
|
||||
import org.bukkit.entity.Player;
|
||||
|
@ -92,4 +92,98 @@ public class GameUtil {
|
|||
}
|
||||
}
|
||||
|
||||
public static String HideName(String audience){
|
||||
if(audience.length() <= 2){
|
||||
return "**";
|
||||
}
|
||||
// 获取第一个和第二个字符
|
||||
char firstChar = audience.charAt(0);
|
||||
char lastChar = audience.charAt(audience.length() - 1);
|
||||
// 构建屏蔽后的字符串
|
||||
StringBuilder maskedString = new StringBuilder();
|
||||
for (int i = 1; i < audience.length() - 1; i++) {
|
||||
maskedString.append('*');
|
||||
}
|
||||
return String.valueOf(firstChar) + maskedString + lastChar;
|
||||
}
|
||||
|
||||
public static void SendMessage(CommandSender sender, String message){
|
||||
sender.sendMessage("§c[系统]§a"+message);
|
||||
}
|
||||
public static void SendAllSounds(String sound){
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (sound.contains("_")) {
|
||||
player.playSound(player.getLocation(), Sound.valueOf(sound), 1, 1);
|
||||
} else {
|
||||
player.playSound(player.getLocation(), sound, 0.5F, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static boolean specialGiftEffectTriggers(Player player,String eventName,String show_userName,int amount){
|
||||
if (eventName.contains("盲盒")) {
|
||||
if(eventName.contains("#")) {
|
||||
String s1 = "love";
|
||||
String s2 = "000304";
|
||||
String box = s1+"-"+s2+"-"+eventName.split("#")[1];
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
RBoxAPI.addUserData(player, show_userName, box, amount);
|
||||
}else{
|
||||
System.out.println("[错误 - 盲盒] 随机盲盒在礼物设置中配置错误.");
|
||||
}
|
||||
return true;
|
||||
}else if (eventName.contains("扩建")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName,"向前扩建",amount);
|
||||
return true;
|
||||
} else if (eventName.contains("拆迁")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName,"向前拆除",amount);
|
||||
return true;
|
||||
} else if (eventName.contains("加宽")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName,"向右扩建",amount);
|
||||
return true;
|
||||
} else if (eventName.contains("变窄")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName,"向右拆除",amount);
|
||||
return true;
|
||||
} else if (eventName.contains("增高")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName,"向上扩建",amount);
|
||||
return true;
|
||||
} else if (eventName.contains("降低")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName, "向上拆除", amount);
|
||||
return true;
|
||||
}else if (eventName.contains("扩圈")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName,"扩圈",amount);
|
||||
return true;
|
||||
} else if (eventName.contains("缩圈")) {
|
||||
if(eventName.contains("X")){
|
||||
amount = Integer.parseInt(eventName.split("X")[1]);
|
||||
}
|
||||
ExtendAPI.addUserData(show_userName, "缩圈", amount);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
54
src/main/java/me/Demon/BlockWars/Util/GiftUtil.java
Normal file
54
src/main/java/me/Demon/BlockWars/Util/GiftUtil.java
Normal file
|
@ -0,0 +1,54 @@
|
|||
package me.Demon.BlockWars.Util;
|
||||
|
||||
import com.io.yutian.mclive.event.ZhuboAPI;
|
||||
import com.yaohun.RandomBox.api.RBoxAPI;
|
||||
import com.yaohun.bwaddon.api.ExtendAPI;
|
||||
import me.Demon.BlockWars.Data.GiftData;
|
||||
import me.Demon.BlockWars.LiveEvent.GiftEventHandler;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class GiftUtil {
|
||||
|
||||
public static void simulateEventEffect(Player player,String userName, String eventName, int amount){
|
||||
if (!ZhuboAPI.isWsRoomIdSame(player)) {
|
||||
player.sendMessage("§c[系统]§a游戏需要连接弹幕抓取软件后才能正常使用此功能.");
|
||||
return;
|
||||
}
|
||||
if(GameUtil.specialGiftEffectTriggers(player,eventName,userName,1)){
|
||||
return;
|
||||
}
|
||||
GiftEventHandler.SendHandLer(player, userName, eventName);
|
||||
}
|
||||
|
||||
public static void simulatedGiftEffect(Player player,String userName, String giftName, int amount){
|
||||
ConfigYml configYml = Main.configYml;
|
||||
if(configYml.getGiftData(giftName) == null){
|
||||
return;
|
||||
}
|
||||
if (!ZhuboAPI.isWsRoomIdSame(player)) {
|
||||
player.sendMessage("§c[系统]§a游戏需要连接弹幕抓取软件后才能正常使用此功能.");
|
||||
return;
|
||||
}
|
||||
GiftData giftData = configYml.getGiftData(giftName);
|
||||
giftData.OutCompleEvent(amount);
|
||||
String show_userName = GameUtil.HideName(userName);
|
||||
String eventName = giftData.getEvent();
|
||||
if(GameUtil.specialGiftEffectTriggers(player,eventName,show_userName,amount)){
|
||||
return;
|
||||
}
|
||||
if (amount <= 1) {
|
||||
giftData.OutPlaySoundsEvent();
|
||||
GiftEventHandler.SendHandLer(player, userName, eventName);
|
||||
} else {
|
||||
long dadey = 5L;
|
||||
for (int i = 0; i < amount; i++) {
|
||||
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
|
||||
giftData.OutPlaySoundsEvent();
|
||||
GiftEventHandler.SendHandLer(player, userName, eventName);
|
||||
}, (long) i * dadey);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,10 +1,21 @@
|
|||
package me.Demon.BlockWars.api;
|
||||
|
||||
import com.yaohun.RandomBox.api.RBoxAPI;
|
||||
import com.yaohun.bwaddon.api.ExtendAPI;
|
||||
import me.Demon.BlockWars.Data.GiftData;
|
||||
import me.Demon.BlockWars.Game.BlockRegion;
|
||||
import me.Demon.BlockWars.Game.GameData;
|
||||
import me.Demon.BlockWars.Game.Region;
|
||||
import me.Demon.BlockWars.LiveEvent.GiftEventHandler;
|
||||
import me.Demon.BlockWars.Main;
|
||||
import me.Demon.BlockWars.Util.ConfigYml;
|
||||
import me.Demon.BlockWars.Util.GameUtil;
|
||||
import me.Demon.BlockWars.Util.GiftUtil;
|
||||
import me.Demon.BlockWars.Util.RandomUtil;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BlockWarsAPI {
|
||||
|
@ -22,4 +33,13 @@ public class BlockWarsAPI {
|
|||
public static List<BlockRegion> getBlockRegionList(){
|
||||
return getGameData().getBlockRegionList();
|
||||
}
|
||||
public static void refreshBlock(){
|
||||
getGameData().refreshBlockRgionList(32);
|
||||
}
|
||||
public static void sendSimulatedGiftEffect(Player player,String userName,String giftName,int amount){
|
||||
GiftUtil.simulatedGiftEffect(player,userName,giftName,amount);
|
||||
}
|
||||
public static void sendSimulateEventEffect(Player player,String userName,String eventName,int amount){
|
||||
GiftUtil.simulateEventEffect(player,userName,eventName,amount);
|
||||
}
|
||||
}
|
||||
|
|
293
src/main/java/me/Demon/BlockWars/api/ExtendEffectAPI.java
Normal file
293
src/main/java/me/Demon/BlockWars/api/ExtendEffectAPI.java
Normal file
|
@ -0,0 +1,293 @@
|
|||
package me.Demon.BlockWars.api;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.function.operation.Operations;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.regions.CuboidRegion;
|
||||
import me.Demon.BlockWars.Game.Point;
|
||||
import me.Demon.BlockWars.Game.Region;
|
||||
import me.Demon.BlockWars.Manager.MinerOperate;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
|
||||
public class ExtendEffectAPI {
|
||||
|
||||
public static void rightExpand() {
|
||||
Point minPoint = BlockWarsAPI.getGameData().getRegion().getMin();
|
||||
Point maxPoint = BlockWarsAPI.getGameData().getRegion().getMax();
|
||||
Point newMaxPoint = new Point(maxPoint.getX(), maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
Region newRegion = new Region(BlockWarsAPI.getGameData().getRegion().getWorld(), minPoint, newMaxPoint);
|
||||
com.sk89q.worldedit.world.World weWorld = BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld());
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
BlockVector3 vector1 = BlockVector3.at(minPoint.getX() - 1, minPoint.getY() - 1, maxPoint.getZ() + 2);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ() + 2);
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(weWorld, vector1, vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
BlockVector3 vector3 = BlockVector3.at(minPoint.getX(), minPoint.getY(), maxPoint.getZ() + 1);
|
||||
BlockVector3 vector4 = BlockVector3.at(maxPoint.getX(), maxPoint.getY(), maxPoint.getZ() + 2);
|
||||
CuboidRegion cuboidRegion1 = new CuboidRegion(weWorld, vector3, vector4);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion1, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
});
|
||||
BlockWarsAPI.getGameData().setRegion(newRegion);
|
||||
}
|
||||
/*
|
||||
* 向右拆除
|
||||
* */
|
||||
public static void rightDisassemble() {
|
||||
Point minPoint = BlockWarsAPI.getGameData().getRegion().getMin();
|
||||
Point maxPoint = BlockWarsAPI.getGameData().getRegion().getMax();
|
||||
if(maxPoint.getZ() < -5){
|
||||
Bukkit.broadcastMessage("§c[消息]§a已经是最窄了!");
|
||||
return;
|
||||
}
|
||||
Point newMaxPoint = new Point(maxPoint.getX(), maxPoint.getY(), maxPoint.getZ() - 1);
|
||||
Region newRegion = new Region(BlockWarsAPI.getGameData().getRegion().getWorld(), minPoint, newMaxPoint);
|
||||
com.sk89q.worldedit.world.World weWorld = BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld());
|
||||
BlockVector3 vector1 = BlockVector3.at(minPoint.getX() - 1, minPoint.getY() - 1, maxPoint.getZ() + 1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(weWorld, vector1, vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
});
|
||||
BlockWarsAPI.getGameData().setRegion(newRegion);
|
||||
}
|
||||
|
||||
public static void beforeExpand() {
|
||||
Point minPoint = BlockWarsAPI.getGameData().getRegion().getMin();
|
||||
Point maxPoint = BlockWarsAPI.getGameData().getRegion().getMax();
|
||||
Point newMaxPoint = new Point(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ());
|
||||
Region newRegion = new Region(BlockWarsAPI.getGameData().getRegion().getWorld(), minPoint, newMaxPoint);
|
||||
com.sk89q.worldedit.world.World weWorld = BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld());
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
BlockVector3 vector1 = BlockVector3.at(maxPoint.getX() + 2, minPoint.getY() - 1, minPoint.getZ() - 1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX() + 2, maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(weWorld, vector1, vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
BlockVector3 vector3 = BlockVector3.at(maxPoint.getX() + 1, minPoint.getY(), minPoint.getZ());
|
||||
BlockVector3 vector4 = BlockVector3.at(maxPoint.getX() + 2, maxPoint.getY(), maxPoint.getZ());
|
||||
CuboidRegion cuboidRegion1 = new CuboidRegion(weWorld, vector3, vector4);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion1, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
});
|
||||
BlockWarsAPI.getGameData().setRegion(newRegion);
|
||||
}
|
||||
|
||||
/*
|
||||
* 向右拆除
|
||||
* */
|
||||
public static void beforeDisassemble() {
|
||||
Point minPoint = BlockWarsAPI.getGameData().getRegion().getMin();
|
||||
Point maxPoint = BlockWarsAPI.getGameData().getRegion().getMax();
|
||||
if (maxPoint.getX() <= 103){
|
||||
Bukkit.broadcastMessage("§c[消息]§a已经是最小了!");
|
||||
return;
|
||||
}
|
||||
Point newMaxPoint = new Point(maxPoint.getX() - 1, maxPoint.getY(), maxPoint.getZ());
|
||||
Region newRegion = new Region(BlockWarsAPI.getGameData().getRegion().getWorld(), minPoint, newMaxPoint);
|
||||
com.sk89q.worldedit.world.World weWorld = BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld());
|
||||
BlockVector3 vector1 = BlockVector3.at(maxPoint.getX() + 1, minPoint.getY() - 1, minPoint.getZ() - 1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(weWorld, vector1, vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameData().getRegion().getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
});
|
||||
BlockWarsAPI.getGameData().setRegion(newRegion);
|
||||
}
|
||||
|
||||
public static void circleExpand() { // 扩建一圈
|
||||
Region region = BlockWarsAPI.getGameData().getRegion(); // 获取当前区域大小
|
||||
Point minPoint = region.getMin();
|
||||
Point maxPoint = region.getMax();
|
||||
Point newMaxPoint = new Point(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
Region newRegion = new Region(region.getWorld(), minPoint, newMaxPoint);
|
||||
com.sk89q.worldedit.world.World weWorld = BukkitAdapter.adapt(region.getWorld());
|
||||
BlockVector3 vector1 = BlockVector3.at(maxPoint.getX() + 1, minPoint.getY(), minPoint.getZ());
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(weWorld, vector1, vector2);
|
||||
BlockVector3 vector3 = BlockVector3.at(maxPoint.getX(), minPoint.getY(), maxPoint.getZ() + 1);
|
||||
BlockVector3 vector4 = BlockVector3.at(minPoint.getX(), maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
CuboidRegion cuboidRegion1 = new CuboidRegion(weWorld, vector3, vector4);
|
||||
BlockVector3 vector5 = BlockVector3.at(maxPoint.getX() + 2, minPoint.getY() - 1, minPoint.getZ() - 1);
|
||||
BlockVector3 vector6 = BlockVector3.at(maxPoint.getX() + 2, maxPoint.getY(), maxPoint.getZ() + 2);
|
||||
CuboidRegion cuboidRegion2 = new CuboidRegion(weWorld, vector5, vector6);
|
||||
BlockVector3 vector9 = BlockVector3.at(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ() + 2);
|
||||
BlockVector3 vector10 = BlockVector3.at(minPoint.getX() - 1, minPoint.getY() - 1, maxPoint.getZ() + 2);
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
CuboidRegion cuboidRegion3 = new CuboidRegion(weWorld, vector9, vector10);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion1, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion2, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion3, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
});
|
||||
BlockWarsAPI.getGameData().setRegion(newRegion);
|
||||
}
|
||||
|
||||
public static void circleDisassemble() { // 缩小一圈
|
||||
Region region = BlockWarsAPI.getGameData().getRegion(); // 获取当前区域大小
|
||||
Point minPoint = region.getMin();
|
||||
Point maxPoint = region.getMax();
|
||||
if(maxPoint.getX() <= 133){return;}
|
||||
Point newMaxPoint = new Point(maxPoint.getX() - 1, maxPoint.getY(), maxPoint.getZ() - 1);
|
||||
Region newRegion = new Region(region.getWorld(), minPoint, newMaxPoint);
|
||||
com.sk89q.worldedit.world.World weWorld = BukkitAdapter.adapt(region.getWorld());
|
||||
BlockVector3 vector1 = BlockVector3.at(maxPoint.getX() + 1, minPoint.getY() - 1, minPoint.getZ() - 1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX() + 1, maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
CuboidRegion cuboidRegion0 = new CuboidRegion(weWorld, vector1, vector2);
|
||||
BlockVector3 vector3 = BlockVector3.at(maxPoint.getX(), maxPoint.getY(), maxPoint.getZ() + 1);
|
||||
BlockVector3 vector4 = BlockVector3.at(minPoint.getX() - 1, minPoint.getY() - 1, maxPoint.getZ() + 1);
|
||||
CuboidRegion cuboidRegion1 = new CuboidRegion(weWorld, vector3, vector4);
|
||||
BlockVector3 vector5 = BlockVector3.at(maxPoint.getX(), minPoint.getY(), minPoint.getZ());
|
||||
BlockVector3 vector6 = BlockVector3.at(maxPoint.getX(), maxPoint.getY(), maxPoint.getZ());
|
||||
CuboidRegion cuboidRegion2 = new CuboidRegion(weWorld, vector5, vector6);
|
||||
BlockVector3 vector7 = BlockVector3.at(maxPoint.getX() - 1, minPoint.getY(), maxPoint.getZ());
|
||||
BlockVector3 vector8 = BlockVector3.at(minPoint.getX(), maxPoint.getY(), maxPoint.getZ());
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
CuboidRegion cuboidRegion3 = new CuboidRegion(weWorld, vector7, vector8);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion0, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion1, BukkitAdapter.asBlockType(Material.AIR));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion2, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion3, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS));
|
||||
Operations.complete(editSession.commit());
|
||||
} catch (Exception e) {
|
||||
}
|
||||
});
|
||||
BlockWarsAPI.getGameData().setRegion(newRegion);
|
||||
}
|
||||
|
||||
public static void upExpand(){
|
||||
Region region = BlockWarsAPI.getGameData().getRegion(); // 获取当前区域大小
|
||||
Point minPoint = region.getMin(); // 获取当前区域的point_A
|
||||
Point maxPoint = region.getMax(); // 获取当前区域的point_B
|
||||
if(maxPoint.getY() >= 2000){
|
||||
Bukkit.broadcastMessage("§c[消息]§a已经最大了,不能再提升高度啦!");
|
||||
return;
|
||||
}
|
||||
BlockVector3 vector1 = BlockVector3.at(minPoint.getX()-1, maxPoint.getY()+1, minPoint.getZ()-1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX()+1, maxPoint.getY(), maxPoint.getZ()+1);
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(BukkitAdapter.adapt(region.getWorld()), vector1, vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.makeCuboidWalls(cuboidRegion, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS)); // 设置当前框的为AIR
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
region.setMax(new Point(maxPoint.getX(), maxPoint.getY()+1, maxPoint.getZ()));
|
||||
BlockWarsAPI.getGameData().setRegion(region);
|
||||
}
|
||||
|
||||
public static void upDisassemble(){
|
||||
Region region = BlockWarsAPI.getGameData().getRegion(); // 获取当前区域大小
|
||||
Point minPoint = region.getMin(); // 获取当前区域的point_A
|
||||
Point maxPoint = region.getMax(); // 获取当前区域的point_B
|
||||
if(maxPoint.getY() <= 10){
|
||||
Bukkit.broadcastMessage("§c[消息]§a已经最小了,不能再减少层数啦!");
|
||||
return;
|
||||
}
|
||||
BlockVector3 vector1 = BlockVector3.at(minPoint.getX()-1, maxPoint.getY(), minPoint.getZ()-1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX()+1, maxPoint.getY()+2, maxPoint.getZ()+1);
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(BukkitAdapter.adapt(region.getWorld()), vector1, vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(region.getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region) cuboidRegion, BukkitAdapter.asBlockType(Material.AIR)); // 设置当前框的为AIR
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
region.setMax(new Point(maxPoint.getX(), maxPoint.getY()-1, maxPoint.getZ()));
|
||||
BlockWarsAPI.getGameData().setRegion(region);
|
||||
}
|
||||
|
||||
/*
|
||||
* 设置矿区的围墙
|
||||
* */
|
||||
public static void setMinerWalls(){
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
long startTime = System.currentTimeMillis(); // 记录开始时间
|
||||
Point minPoint = BlockWarsAPI.getGameRegion().getMin(); // 获取当前区域的point_A
|
||||
Point maxPoint = BlockWarsAPI.getGameRegion().getMax(); // 获取当前区域的point_B
|
||||
BlockVector3 vector1 = BlockVector3.at(minPoint.getX()-1, minPoint.getY(), minPoint.getZ()-1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX()+1, maxPoint.getY(), maxPoint.getZ()+1);
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(BukkitAdapter.adapt(BlockWarsAPI.getGameRegion().getWorld()),vector1,vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameRegion().getWorld()))) {
|
||||
editSession.makeCuboidWalls((com.sk89q.worldedit.regions.Region)cuboidRegion, BukkitAdapter.asBlockType(Material.WHITE_STAINED_GLASS)); // 设置当前框的为AIR
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
long endTime = System.currentTimeMillis(); // 记录结束时间
|
||||
long duration = endTime - startTime; // 计算耗时
|
||||
});
|
||||
}
|
||||
/*
|
||||
* 重置矿区大小
|
||||
* */
|
||||
public static void resetMinerSize() {
|
||||
com.yaohun.bwaddon.Main.executorService.submit(() -> {
|
||||
Point minPoint = BlockWarsAPI.getGameRegion().getMin(); // 获取当前区域的point_A
|
||||
Point maxPoint = BlockWarsAPI.getGameRegion().getMax(); // 获取当前区域的point_B
|
||||
BlockVector3 vector1 = BlockVector3.at(minPoint.getX()-1, minPoint.getY()-1, minPoint.getZ()-1);
|
||||
BlockVector3 vector2 = BlockVector3.at(maxPoint.getX()+1, maxPoint.getY()+1, maxPoint.getZ()+1);
|
||||
CuboidRegion cuboidRegion = new CuboidRegion(BukkitAdapter.adapt(BlockWarsAPI.getGameRegion().getWorld()),vector1,vector2);
|
||||
try (EditSession editSession = WorldEdit.getInstance().newEditSession(BukkitAdapter.adapt(BlockWarsAPI.getGameRegion().getWorld()))) {
|
||||
editSession.setBlocks((com.sk89q.worldedit.regions.Region)cuboidRegion, BukkitAdapter.asBlockType(Material.AIR)); // 设置当前框的为AIR
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
|
@ -1,6 +1,10 @@
|
|||
name: BlockWars
|
||||
main: me.Demon.BlockWars.Main
|
||||
version: 1.0.0
|
||||
version: 1.2.0
|
||||
api-version: 1.18
|
||||
depend:
|
||||
- McLiveAPI
|
||||
commands:
|
||||
livegift:
|
||||
game:
|
||||
bw:
|
Loading…
Reference in New Issue
Block a user