new-1
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lib/API-1.0.jar
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lib/API-1.0.jar
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@ -19,8 +19,16 @@ public class LuckyBlockEffect extends GameGiftEffect {
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private static List<ItemStack> itemStacks = new ArrayList<>();
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static {
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itemStacks.add(new ItemStackBuilder(Material.TURTLE_HELMET).setDisplayName("§2§l绿帽子").addEnchant(Enchantment.PROTECTION, 2).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_PEARL).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.ENDER_EYE).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.DIAMOND_BLOCK).setAmount(16).build());
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itemStacks.add(new ItemStackBuilder(Material.DIAMOND).setAmount(64).build());
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@ -30,24 +30,20 @@ public class GameListener implements Listener {
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EnderDragonWar.game.quitGame(event.getPlayer());
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}
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/*
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* 死亡后游戏时间 +5分钟
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* */
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@EventHandler
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public void onDeath(PlayerDeathEvent event) {
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event.setDeathMessage(null);
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Player p = event.getEntity();
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Player player = event.getEntity();
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new BukkitRunnable() {
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private int i = 0;
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public void run() {
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if (i == 1) {
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p.spigot().respawn();
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player.spigot().respawn();
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}
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// 增加游戏时间5分钟
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if (i == 3) {
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EnderDragonWar.game.addLiveTime(5);
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p.sendTitle("§4你嘎了", "§e加播5分钟!");
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player.sendTitle("§4你嘎了", "§e加播5分钟!");
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cancel();
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}
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i++;
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@ -1,7 +1,7 @@
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name: EnderDragonWar
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version: 1.0
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api-version: 1.20
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main: com.yaohun.enderdragonwar.Main
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main: com.yaohun.enderdragonwar.EnderDragonWar
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depend: [PixelLiveAPI]
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commands:
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enderdragonwar:
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