测试版1.0.2

This commit is contained in:
yaohunya 2024-08-11 12:04:01 +08:00
parent 4d184bb239
commit 68fb33528f
41 changed files with 262 additions and 297 deletions

17
pom.xml
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@ -26,21 +26,26 @@
<id>public-rpg</id> <id>public-rpg</id>
<url>https://repo.aurora-pixels.com/repository/public-rpg/</url> <url>https://repo.aurora-pixels.com/repository/public-rpg/</url>
</repository> </repository>
<repository>
<id>spigotmc-repo</id>
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
</repository>
</repositories> </repositories>
<dependencies> <dependencies>
<dependency>
<groupId>io.papermc.paper</groupId>
<artifactId>paper-api</artifactId>
<version>1.20.6-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency> <dependency>
<groupId>com.sk89q</groupId> <groupId>com.sk89q</groupId>
<artifactId>fastasyncworldedit</artifactId> <artifactId>fastasyncworldedit</artifactId>
<version>2.11.1</version> <version>2.11.1</version>
<classifier>857</classifier> <classifier>857</classifier>
</dependency> </dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.20.6-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies> </dependencies>
</project> </project>

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@ -1,27 +0,0 @@
package com.yaohun.enderdragonWars;
import com.yaohun.enderdragonWars.game.Game;
import com.yaohun.enderdragonWars.manage.GameManage;
import com.yaohun.enderdragonWars.manage.GiftEffectManager;
import org.bukkit.plugin.java.JavaPlugin;
public class Main extends JavaPlugin {
public static Main plugin;
public static GameManage gameManage;
public static Game game;
@Override
public void onEnable() {
plugin = this;
GiftEffectManager.registerAll();
gameManage = new GameManage();
game = new Game();
}
@Override
public void onDisable() {
GiftEffectManager.stopQueue();
}
}

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@ -1,41 +0,0 @@
package com.yaohun.enderdragonWars.data;
import com.yaohun.enderdragonWars.util.GameUtil;
import org.bukkit.Bukkit;
import org.bukkit.configuration.file.FileConfiguration;
public class GiftData {
private String giftName; // 礼物名
private String event; // 效果名
private int minutes; // 加播或减播
private String sounds; // 自定义音效
public GiftData(String giftName, FileConfiguration yml) {
this.giftName = giftName;
String str = "礼物设置." + giftName + ".";
if (yml.getString(str + "声音") != null) {
this.sounds = yml.getString(str + "声音");
}
this.event = yml.getString(str + "效果");
this.minutes = yml.getInt(str + "加播");
if (this.minutes >= 1) {
Bukkit.getConsoleSender().sendMessage("事件: " + this.event + " 条件: " + giftName + " 加播: +" + minutes + "分钟");
} else {
Bukkit.getConsoleSender().sendMessage("事件: " + this.event + " 条件: " + giftName + " 减播: -" + minutes + "分钟");
}
}
public String getGiftName() {
return giftName;
}
public String getEvent() {
return event;
}
public void OutPlaySoundsEvent() {
if(!sounds.equalsIgnoreCase("NULL")) {
GameUtil.SendAllSounds(sounds);
}
}
}

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@ -1,21 +0,0 @@
package com.yaohun.enderdragonWars.effect;
import com.yaohun.enderdragonWars.game.Game;
public abstract class GiftEffect {
private String audience;
public GiftEffect(String audience) {
this.audience = audience;
}
public String getAudience() {
return audience;
}
public abstract void apply(Game game);
public int getQueueTime() {
return 20;
}
}

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@ -1,54 +0,0 @@
package com.yaohun.enderdragonWars.effect;
import com.yaohun.enderdragonWars.Main;
import com.yaohun.enderdragonWars.game.Game;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
import java.util.LinkedList;
import java.util.Queue;
public class GiftQueue {
private Queue<GiftEffect> effectQueue = new LinkedList<>();
private BukkitTask task;
public GiftQueue(int waitTime) {
task = Bukkit.getScheduler().runTaskTimer(Main.plugin, new Runnable() {
private int timer = 0;
private boolean running = false;
@Override
public void run() {
timer++;
if (!running) {
timer = waitTime;
running = true;
}
if (timer >= waitTime) {
timer = 0;
if (effectQueue.isEmpty()) {
running = false;
return;
}
Game game = Main.game;
GiftEffect effect = effectQueue.poll();
effect.apply(game);
}
}
}, 0L, 1L);
}
public void addEffect(GiftEffect effect) {
effectQueue.add(effect);
}
public Queue<GiftEffect> getEffectQueue() {
return effectQueue;
}
public BukkitTask getTask() {
return task;
}
}

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@ -1,20 +0,0 @@
package com.yaohun.enderdragonWars.game;
import org.bukkit.World;
import org.bukkit.entity.Player;
public class Game {
private Player player;
private World world;
private boolean startd;
public Game(){
}
public void startGame(Player player){
if(startd){return;}
this.player = player;
this.startd = true;
}
}

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@ -1,13 +0,0 @@
package com.yaohun.enderdragonWars.liveevent;
import com.yaohun.enderdragonWars.manage.GiftEffectManager;
import org.bukkit.entity.Player;
public class GiftEventHandler {
public static void SendHandLer(Player zhubo, String hideName, String eventName){
if(eventName.equalsIgnoreCase("清空背包")){
GiftEffectManager.addGiftEffect(hideName,eventName);
}
}
}

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@ -1,37 +0,0 @@
package com.yaohun.enderdragonWars.util;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Pig;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
public class GameUtil {
public static String HideName(String audience){
if(audience.length() <= 2){
return "**";
}
// 获取第一个和第二个字符
char firstChar = audience.charAt(0);
char lastChar = audience.charAt(audience.length() - 1);
// 构建屏蔽后的字符串
StringBuilder maskedString = new StringBuilder();
for (int i = 1; i < audience.length() - 1; i++) {
maskedString.append('*');
}
return String.valueOf(firstChar) + maskedString + lastChar;
}
public static void SendAllSounds(String sound){
for (Player player : Bukkit.getOnlinePlayers()) {
if (!sound.contains("_")) {
player.playSound(player.getLocation(), sound, 0.5F, 1);
}
}
}
}

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@ -1,38 +0,0 @@
package com.yaohun.enderdragonWars.util;
import com.yaohun.enderdragonWars.Main;
import com.yaohun.enderdragonWars.data.GiftData;
import com.yaohun.enderdragonWars.liveevent.GiftEventHandler;
import com.yaohun.enderdragonWars.manage.GameManage;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class GiftUtil {
// 执行礼物效果
public static void executeGiftEffect(Player zhubo,String userName,String giftName,int giftAmount){
GameManage gameManage = Main.gameManage;
if(gameManage.getGiftData(giftName) == null){
zhubo.sendMessage("§c[系统]§a礼物 "+giftName+" 的未设置任何礼物效果.");
return;
}
// 获取礼物数据
GiftData giftData = gameManage.getGiftData(giftName);
// 获取隐藏名字后的观众名
String hide_name = GameUtil.HideName(userName);
// 获取效果名
String eventName = giftData.getEvent();
if(giftAmount <= 1){
giftData.OutPlaySoundsEvent();
GiftEventHandler.SendHandLer(zhubo, userName, eventName);
}else{
long dadey = 5L;
for (int i = 0; i < giftAmount; i++) {
Bukkit.getScheduler().runTaskLater(Main.plugin, () -> {
giftData.OutPlaySoundsEvent();
GiftEventHandler.SendHandLer(zhubo, userName, eventName);
}, (long) i * dadey);
}
}
}
}

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@ -1,31 +0,0 @@
package com.yaohun.enderdragonWars.util;
import org.bukkit.Location;
import org.bukkit.World;
import javax.swing.plaf.synth.Region;
import java.awt.*;
import java.util.Random;
public class RandomUtil {
public static boolean random(double d) {
return d >= new Random().nextFloat();
}
public static int getRandomInt(int min, int max) {
if (min == max) {
return max;
}
Random r = new Random();
int i = min < max ? min : max;
int a = min < max ? max : min;
return r.nextInt(a - i + 1) + i;
}
public static double getRandomDouble(double min, double max, int scl) {
int pow = (int) Math.pow(10, scl);
return Math.floor((Math.random() * (max - min) + min) * pow) / pow;
}
}

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@ -2,6 +2,7 @@ package com.yaohun.enderdragonwars;
import com.yaohun.enderdragonwars.effect.types.*; import com.yaohun.enderdragonwars.effect.types.*;
import com.yaohun.enderdragonwars.game.Game; import com.yaohun.enderdragonwars.game.Game;
import com.yaohun.enderdragonwars.listener.GameListener;
import com.yaohun.enderdragonwars.listener.PlayerListener; import com.yaohun.enderdragonwars.listener.PlayerListener;
import com.yaohun.enderdragonwars.manager.GameManager; import com.yaohun.enderdragonwars.manager.GameManager;
import com.yaohun.enderdragonwars.manager.GiftEffectManager; import com.yaohun.enderdragonwars.manager.GiftEffectManager;
@ -26,10 +27,16 @@ public class Main extends JavaPlugin {
game = new Game(); game = new Game();
Bukkit.getPluginManager().registerEvents(new PlayerListener(), this); Bukkit.getPluginManager().registerEvents(new PlayerListener(), this);
Bukkit.getPluginManager().registerEvents(new GameListener(), this);
} }
@Override @Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) { public boolean onCommand(CommandSender sender, Command command, String Command, String[] args) {
if(args.length == 1 && args[0].equalsIgnoreCase("start")){
Player player = (Player) sender;
game.startGame(player);
return true;
}
if (args.length == 1) { if (args.length == 1) {
String subCommand = args[0]; String subCommand = args[0];
Player player = (Player) sender; Player player = (Player) sender;

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@ -1,6 +1,7 @@
package com.yaohun.enderdragonwars.effect.types; package com.yaohun.enderdragonwars.effect.types;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.world.entity.EntityType;
import com.yaohun.enderdragonwars.Main; import com.yaohun.enderdragonwars.Main;
import com.yaohun.enderdragonwars.effect.GiftEffect; import com.yaohun.enderdragonwars.effect.GiftEffect;
import com.yaohun.enderdragonwars.game.Game; import com.yaohun.enderdragonwars.game.Game;

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@ -1,26 +1,96 @@
package com.yaohun.enderdragonwars.game; package com.yaohun.enderdragonwars.game;
import com.yaohun.enderdragonwars.Main;
import com.yaohun.enderdragonwars.util.BossBarUtil;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
public class Game { public class Game {
private Player player; private Player player;
private World world; private World world;
private BossBar bossBar1;
private BossBar bossBar2;
private boolean startd; private boolean startd;
private long liveTime;
private List<BukkitTask> tasks = new ArrayList<>();
public Game(){
bossBar1 = Bukkit.createBossBar("下播时间", BarColor.WHITE, BarStyle.SEGMENTED_20);
bossBar2 = Bukkit.createBossBar("挑战目标", BarColor.WHITE, BarStyle.SOLID);
}
private int remainTime; public void updateBossBar() {
// 击败末影龙提示
targetCueBossBar();
// 获取最大时间
long maxLiveTime = 1000 * 60 * 60 * 6;
double d = (double) getLiveTime() / (double)maxLiveTime;
d = Math.max(0, Math.min(d, 1));
long liveTimeInSeconds = getLiveTime() / 1000;
long hours = liveTimeInSeconds / 3600;
long minutes = (liveTimeInSeconds % 3600) / 60;
long seconds = liveTimeInSeconds % 60;
if (hours >= 1) {
bossBar1.setTitle("§6§l距离下播还有§f§l: §a" + hours + "小时" + minutes + "" + seconds + "");
} else if (minutes >= 1) {
bossBar1.setTitle("§6§l距离下播还有§f§l: §a" + minutes + "" + seconds + "");
} else if (seconds >= 1) {
bossBar1.setTitle("§6§l距离下播还有§f§l: §a" + seconds + "");
} else {
bossBar1.setTitle("§a§l恭喜您完成挑战下播吧");
}
BossBarUtil.setBarProgress(bossBar1,d);
BossBarUtil.setBarColor(bossBar1,d);
}
public Game() { private int tragetCueI = 0;
public void targetCueBossBar(){
tragetCueI--;
if(tragetCueI <= 0) {
bossBar2.addPlayer(player);
List<String> stringList = new ArrayList<>();
stringList.add("§c§l击败末影龙 §b§l减播1小时");
Collections.shuffle(stringList);
Random random = new Random();
String titleShow = stringList.get(random.nextInt(stringList.size()));
bossBar2.setTitle(titleShow);
BossBarUtil.setBarColor(bossBar2);
tragetCueI = 20;
}else{
if(tragetCueI == 16) {
if (bossBar2.getPlayers().contains(player)) {
bossBar2.removePlayer(player);
}
}
}
} }
public void startGame(Player player) { public void startGame(Player player) {
if (startd) { if(startd){return;}
return;
}
this.player = player; this.player = player;
this.world = player.getWorld();
this.startd = true; this.startd = true;
this.liveTime = 1000 * 60 * 60 * 3; // 默认下播时间 60秒x60分钟x2小时
// 添加boss血条
updataPlayerData(player);
tasks.add(new BukkitRunnable() {
@Override
public void run() {
liveTime = liveTime - 500;
updateBossBar();
}
}.runTaskTimer(Main.plugin, 0L, 10L));
} }
public Player getPlayer() { public Player getPlayer() {
@ -30,9 +100,47 @@ public class Game {
public World getWorld() { public World getWorld() {
return world; return world;
} }
public void updataPlayerData(Player player){
player.setFoodLevel(20);
player.setGameMode(GameMode.SURVIVAL);
bossBar1.addPlayer(player);
bossBar2.addPlayer(player);
}
public int getRemainTime() { public void removePlayerDataBossBar(){
return remainTime; bossBar1.removeAll();
bossBar2.removeAll();
bossBar1 = Bukkit.createBossBar("下播时间", BarColor.WHITE, BarStyle.SEGMENTED_20);
bossBar2 = Bukkit.createBossBar("挑战目标", BarColor.WHITE, BarStyle.SOLID);
}
public boolean isStartd() {
return startd;
}
public long getLiveTime() {
return liveTime;
}
public void setLiveTime(long liveTime) {
this.liveTime = liveTime;
}
public void takeLiveTime(long minutes){
long minutesTime = 1000 * 60 * minutes;
long newTime = getLiveTime() - minutesTime;
if(newTime < 0){
newTime = 0;
}
setLiveTime(newTime);
}
public void addLiveTime(long minutes){
long minutesTime = 1000 * 60 * minutes;
long newTime = getLiveTime() + minutesTime;
if(newTime < 0){
newTime = 0;
}
setLiveTime(newTime);
} }
} }

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@ -0,0 +1,71 @@
package com.yaohun.enderdragonwars.listener;
import com.yaohun.enderdragonwars.Main;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerKickEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.server.ServerListPingEvent;
import org.bukkit.scheduler.BukkitRunnable;
public class GameListener implements Listener {
@EventHandler
public void onPing(ServerListPingEvent e){
e.setMotd("§a整蛊模式: §6生存挑战 §a当前版本: §6常规版 §b运行中");
}
@EventHandler
public void onJoinItems(PlayerJoinEvent e) {
Player p = e.getPlayer();
new BukkitRunnable() {
public void run() {
if (!Main.game.isStartd()) {
p.performCommand("game start");
}
Main.game.updataPlayerData(p);
cancel();
}
}.runTaskLater(Main.plugin, 20L);
}
@EventHandler
public void onQuit(PlayerQuitEvent e){
Player p = e.getPlayer();
Main.game.removePlayerDataBossBar();
}
@EventHandler
public void onKick(PlayerKickEvent e){
Player p = e.getPlayer();
Main.game.removePlayerDataBossBar( );
}
/*
* 死亡后游戏时间 +5分钟
* */
@EventHandler
public void onDeath(PlayerDeathEvent e){
e.setDeathMessage(null);
Player p = e.getEntity();
new BukkitRunnable() {
private int i = 0;
public void run() {
if (i == 1) {
p.spigot().respawn();
}
// 增加游戏时间5分钟
if(i == 3) {
Main.game.addLiveTime(5);
p.sendTitle("§4你嘎了", "§e加播5分钟");
cancel();
}
i++;
}
}.runTaskTimer(Main.plugin,0L, 2L);
}
}

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@ -0,0 +1,55 @@
package com.yaohun.enderdragonwars.util;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import java.util.List;
public class BossBarUtil {
public static void setBarColor(BossBar bossBar){
double random = RandomUtil.getRandomDouble(0,1,1);
if (random >= 0 && random <= 0.2) {
bossBar.setColor(BarColor.RED);
} else if (random <= 0.4) {
bossBar.setColor(BarColor.YELLOW);
} else if (random <= 0.6) {
bossBar.setColor(BarColor.GREEN);
} else if (random <= 0.8) {
bossBar.setColor(BarColor.BLUE);
} else {
bossBar.setColor(BarColor.PURPLE);
}
}
public static void setBarColor(BossBar bossBar,double percent){
if (percent >= 0 && percent <= 0.3333) {
bossBar.setColor(BarColor.RED);
} else if (percent <= 0.6666) {
bossBar.setColor(BarColor.YELLOW);
} else {
bossBar.setColor(BarColor.GREEN);
}
}
public static void setBarProgress(BossBar bossBar,double percent){
if (percent <= 0) {
percent = 0;
} else if (percent >= 1) {
percent = 1;
}
bossBar.setProgress(percent);
}
public static void addBossBar(Player player, List<BossBar> bossBarList){
for (BossBar bossBar : bossBarList) {
bossBar.addPlayer(player);
}
}
public static void removeBossBar(Player player,List<BossBar> bossBarList){
for (BossBar bossBar : bossBarList) {
bossBar.removePlayer(player);
}
}
}